Player Matchup

Thor
Thor
 
Thor
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Shiva
Shiva
BigFatBifta
Shiva
Level 17
God Stats
15W - 24L
1,188 SR
Queue Stats
23W - 55L
1,111 Elo+
Party 1
Kukulkan
Kukulkan
Emperor_Spence
Kukulkan
Level 54
God Stats
4W - 7L
1,370 SR
Queue Stats
82W - 85L
1,257 Elo+
Solo
Sylvanus
Sylvanus
PABLUM1810
Sylvanus
Level 81
God Stats
24W - 16L
1,506 SR
Queue Stats
75W - 91L
1,338 Elo+
Solo
Thanatos
Thanatos
dfjones94
Thanatos
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 25L
1,229 Elo+
Party 1
Team Averages
Level 43
1,413 SR
1,287 Elo+

VS

Team Averages
Level 108
1,406 SR
1,392 Elo+
Ra
Ra
 
Ra
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
 
Amaterasu
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
Shai-HuludH20
Merlin
Level 86
God Stats
7W - 14L
1,314 SR
Queue Stats
467W - 542L
1,332 Elo+
Solo
Chiron
Chiron
Toad26A
Chiron
Level 129
God Stats
72W - 49L
1,501 SR
Queue Stats
612W - 644L
1,321 Elo+
Solo
Ravana
Ravana
unformed-pity2
Ravana
Level 61
God Stats
4W - 6L
1,214 SR
Queue Stats
216W - 270L
1,305 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
12
1 / 1 / 1
6,805
454
3,313
11,746
4,012
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

13
0 / 1 / 1
7,392
493
3,922
9,519
6,414
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Breastplate

Breastplate

+20
Physical Protection

Kukulkan
12
1 / 7 / 1
7,123
475
5,701
12,354
4,881
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sylvanus
PABLUM1810
Sylvanus
11
3 / 5 / 1
7,256
484
6,835
12,635
6,264
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Thanatos
dfjones94
Thanatos
10
1 / 3 / 0
6,563
438
1,582
11,298
5,124
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
15
7 / 1 / 2
9,379
625
8,165
7,978
3,574
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Amaterasu
 
Amaterasu
12
0 / 1 / 5
7,484
499
5,062
12,886
7,037
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

12
3 / 1 / 1
8,095
540
5,317
8,667
3,496
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chiron
Toad26A
Chiron
15
5 / 2 / 3
9,341
623
16,215
14,854
5,204
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
2 / 1 / 4
8,467
564
4,875
6,141
2,915
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
32
6
Kills
17
17
Deaths
6
4
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
1
1
1
1.5
W
Ra
 
Ra
7
1
2
8
W
Amaterasu
 
Amaterasu
0
1
5
2.5
L
0
1
1
0.5
L
Kukulkan
1
7
1
0.21
L
Sylvanus
PABLUM1810
Sylvanus
3
5
1
0.7
W
3
1
1
3.5
W
Chiron
Toad26A
Chiron
5
2
3
3.25
L
Thanatos
dfjones94
Thanatos
1
3
0
0.33
W
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,353
Damage
39,634
57,552
Taken
50,526
26,695
Mitigated
22,226
17,651
Healing
20,399
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
3,313
780
0
1,125
11,746
4,012
0
1,134
10,612
0
31,903
W
Ra
 
Ra
8,165
1,426
1,354
4,332
7,978
3,574
82
3,055
4,923
59,806
0
W
Amaterasu
 
Amaterasu
5,062
1,928
291
3,727
12,886
7,037
550
3,646
9,240
0
45,611
L
3,922
190
0
1,742
9,519
6,414
125
3,493
5,851
0
55,828
L
Kukulkan
5,701
513
0
1,434
12,354
4,881
0
5,175
7,179
48,837
0
L
Sylvanus
PABLUM1810
Sylvanus
6,835
2,952
1,524
3,919
12,635
6,264
0
1,233
11,366
21,791
6,980
W
5,317
539
179
1,453
8,667
3,496
1,223
43
8,624
47,421
0
W
Chiron
Toad26A
Chiron
16,215
7,562
778
7,866
14,854
5,204
2,912
4,882
9,972
0
72,128
L
Thanatos
dfjones94
Thanatos
1,582
612
0
7,907
11,298
5,124
0
2,184
9,062
0
40,022
W
4,875
1,657
0
419
6,141
2,915
373
1,202
4,939
0
49,384

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,139
Gold Earned
42,766
347
Minions Killed
457
0
Camps Cleared
0
1,283,848
Distance Traveled
1,370,820
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
6,805
454
40
3
0
294,012
3
W
Ra
9,379
625
97
6
0
287,054
1
W
Amaterasu
7,484
499
65
4
0
288,359
1
L
Shiva
7,392
493
90
6
0
299,795
2
L
Kukulkan
7,123
475
91
6
0
240,253
0
L
Sylvanus
7,256
484
44
3
0
181,574
2
W
Merlin
8,095
540
93
6
0
265,409
4
W
Chiron
9,341
623
109
7
0
219,542
0
L
Thanatos
6,563
438
82
5
0
268,214
0
W
Ravana
8,467
564
93
6
0
310,456
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role