Player Matchup

Sylvanus
Sylvanus
ILOVEGRENADEZ
Sylvanus
Level 160
God Stats
6W - 5L
1,720 SR
Queue Stats
234W - 228L
1,439 Elo+
Solo
Ymir
Ymir
ShallowStorm946
Ymir
Level 109
God Stats
31W - 39L
1,554 SR
Queue Stats
120W - 116L
1,522 Elo+
Solo
Cernunnos
Cernunnos
Vizshyn
Cernunnos
Level 114
God Stats
6W - 3L
1,775 SR
Queue Stats
373W - 405L
1,445 Elo+
Solo
Pele
Pele
exasperatio
Pele
Level 104
God Stats
2W - 3L
1,400 SR
Queue Stats
41W - 49L
1,502 Elo+
Solo
Shiva
Shiva
itsmeUrNewGod
Shiva
Level 146
God Stats
0W - 1L
1,391 SR
Queue Stats
0W - 2L
1,241 Elo+
Solo
Team Averages
Level 127
1,568 SR
1,430 Elo+

VS

Team Averages
Level 122
1,474 SR
1,462 Elo+
Cupid
Cupid
 
Cupid
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
ENZOXAERO
Atlas
Level 129
God Stats
9W - 6L
1,538 SR
Queue Stats
485W - 521L
1,419 Elo+
Solo
Chang'e
Chang'e
Jackirley
Chang'e
Level 108
God Stats
7W - 2L
1,749 SR
Queue Stats
99W - 108L
1,399 Elo+
Solo
Gilgamesh
Gilgamesh
OG Justin W
Gilgamesh
Level 89
God Stats
3W - 6L
1,421 SR
Queue Stats
144W - 173L
1,406 Elo+
Solo
Arachne
Arachne
Zaldrizez
Arachne
Level 160
God Stats
1W - 2L
1,164 SR
Queue Stats
277W - 251L
1,586 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
ILOVEGRENADEZ
Sylvanus
14
5 / 9 / 2
9,894
430
13,726
22,829
15,478
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

13
2 / 4 / 5
9,586
417
6,920
20,496
25,713
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cernunnos
Vizshyn
Cernunnos
19
2 / 3 / 2
11,509
500
22,161
16,921
7,856
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

16
1 / 6 / 3
9,815
427
17,108
27,230
13,177
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

12
0 / 4 / 0
8,017
349
4,531
13,910
10,571
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
20
5 / 1 / 6
13,980
608
14,412
25,224
11,624
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Atlas
ENZOXAERO
Atlas
16
1 / 3 / 13
12,056
524
12,709
30,614
35,465
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Chang'e
Jackirley
Chang'e
18
3 / 4 / 15
12,751
554
16,813
17,625
7,164
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gilgamesh
OG Justin W
Gilgamesh
20
6 / 0 / 11
14,162
616
16,869
22,961
27,171
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Arachne
Zaldrizez
Arachne
19
11 / 2 / 4
13,811
600
12,380
25,267
12,270
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
75
10
Kills
26
26
Deaths
10
12
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Cupid
 
Cupid
5
1
6
8
W
Atlas
ENZOXAERO
Atlas
1
3
13
2.5
L
Sylvanus
ILOVEGRENADEZ
Sylvanus
5
9
2
0.67
W
Chang'e
Jackirley
Chang'e
3
4
15
2.63
W
Gilgamesh
OG Justin W
Gilgamesh
6
0
11
11.5
L
2
4
5
1.13
L
Cernunnos
Vizshyn
Cernunnos
2
3
2
1
W
Arachne
Zaldrizez
Arachne
11
2
4
6.5
L
1
6
3
0.42
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,446
Damage
73,183
101,386
Taken
121,691
72,795
Mitigated
93,694
21,036
Healing
60,067
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
 
Cupid
14,412
9,091
637
16,681
25,224
11,624
6,712
2,413
22,811
0
139,749
W
Atlas
ENZOXAERO
Atlas
12,709
4,532
1,459
10,314
30,614
35,465
240
7,449
23,165
43,973
0
L
Sylvanus
ILOVEGRENADEZ
Sylvanus
13,726
3,677
2,327
5,685
22,829
15,478
2,107
10,911
11,918
54,162
11,016
W
Chang'e
Jackirley
Chang'e
16,813
2,811
6,943
6,757
17,625
7,164
3,312
6,983
10,642
91,285
0
W
Gilgamesh
OG Justin W
Gilgamesh
16,869
4,199
0
7,600
22,961
27,171
991
4,512
18,449
0
105,491
L
6,920
1,722
0
2,546
20,496
25,713
0
6,623
13,873
35,766
831
L
Cernunnos
Vizshyn
Cernunnos
22,161
8,785
0
3,290
16,921
7,856
384
1,963
14,958
0
130,019
W
Arachne
Zaldrizez
Arachne
12,380
7,922
0
9,676
25,267
12,270
3,236
2,566
22,701
0
119,439
L
17,108
4,445
0
5,050
27,230
13,177
0
5,665
21,565
0
113,911
L
4,531
944
398
1,740
13,910
10,571
347
4,360
9,550
0
31,417

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,821
Gold Earned
66,760
547
Minions Killed
638
0
Camps Cleared
0
1,920,773
Distance Traveled
2,243,490
77
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
13,980
608
186
8
0
423,742
8
W
Atlas
12,056
524
42
2
0
436,975
6
L
Sylvanus
9,894
430
91
4
0
290,550
51
W
Chang'e
12,751
554
133
6
0
432,379
6
W
Gilgamesh
14,162
616
158
7
0
460,747
3
L
Ymir
9,586
417
44
2
0
406,466
6
L
Cernunnos
11,509
500
205
9
0
373,729
4
W
Arachne
13,811
600
119
5
0
489,647
8
L
Pele
9,815
427
155
7
0
481,029
13
L
Shiva
8,017
349
52
2
0
368,999
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role