Player Matchup

Tiamat
Tiamat
Luisma_esp
Tiamat
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
105W - 129L
1,349 Elo+
Solo
Chang'e
Chang'e
ST0KE5Y 182
Chang'e
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 38L
1,400 Elo+
Solo
Ao Kuang
Ao Kuang
ShauniosuS
Ao Kuang
Level 148
God Stats
8W - 12L
1,360 SR
Queue Stats
493W - 524L
1,404 Elo+
Solo
Apollo
Apollo
TAS Carton
Apollo
Level 68
God Stats
1W - 5L
1,289 SR
Queue Stats
237W - 245L
1,443 Elo+
Solo
Tsukuyomi
Tsukuyomi
cerberus6Inferno
Tsukuyomi
Level 106
God Stats
0W - 2L
1,500 SR
Queue Stats
103W - 124L
1,345 Elo+
Solo
Team Averages
Level 116
1,430 SR
1,388 Elo+

VS

Team Averages
Level 80
1,524 SR
1,426 Elo+
Izanami
Izanami
Baffbig
Izanami
Level 123
God Stats
6W - 1L
1,784 SR
Queue Stats
313W - 382L
1,438 Elo+
Solo
Sylvanus
Sylvanus
Psyconi
Sylvanus
Level 33
God Stats
1W - 1L
1,280 SR
Queue Stats
57W - 48L
1,516 Elo+
Solo
Geb
Geb
XvXCHEFF_KOCHXvX
Geb
Level 65
God Stats
1W - 0L
1,706 SR
Queue Stats
44W - 65L
1,338 Elo+
Solo
Jing Wei
Jing Wei
gwan41
Jing Wei
Level 134
God Stats
3W - 3L
1,350 SR
Queue Stats
142W - 169L
1,341 Elo+
Solo
Ne Zha
Ne Zha
jmoula
Ne Zha
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 6L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Luisma_esp
Tiamat
1
0 / 0 / 0
1,312
262
0
0
0
Chang'e
ST0KE5Y 182
Chang'e
11
1 / 1 / 3
5,250
1,050
2,346
5,656
1,951
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ao Kuang
ShauniosuS
Ao Kuang
10
3 / 2 / 2
5,471
1,094
3,660
5,802
2,495
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Apollo
TAS Carton
Apollo
11
1 / 1 / 3
5,135
1,027
3,868
4,144
1,690
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tsukuyomi
9
1 / 3 / 2
5,134
1,027
3,480
6,835
2,600
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Baffbig
Izanami
12
3 / 1 / 4
6,591
1,318
4,277
3,471
1,396
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sylvanus
Psyconi
Sylvanus
10
1 / 1 / 5
5,874
1,175
2,234
5,027
3,402
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Talisman

Talisman

+75
Health
+15
Magical Protection

10
0 / 1 / 7
5,924
1,185
3,200
6,463
5,576
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Talisman

Talisman

+75
Health
+15
Magical Protection

Jing Wei
gwan41
Jing Wei
9
1 / 2 / 5
5,548
1,110
4,437
4,588
1,693
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ne Zha
jmoula
Ne Zha
11
2 / 1 / 4
6,238
1,248
4,845
2,853
1,229
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
32
6
Kills
7
7
Deaths
6
10
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Izanami
Baffbig
Izanami
3
1
4
5
L
Tiamat
Luisma_esp
Tiamat
0
0
0
0
W
Sylvanus
Psyconi
Sylvanus
1
1
5
3.5
L
Chang'e
ST0KE5Y 182
Chang'e
1
1
3
2.5
L
Ao Kuang
ShauniosuS
Ao Kuang
3
2
2
2
L
Apollo
TAS Carton
Apollo
1
1
3
2.5
W
0
1
7
3.5
L
Tsukuyomi
1
3
2
0.67
W
Jing Wei
gwan41
Jing Wei
1
2
5
1.75
W
Ne Zha
jmoula
Ne Zha
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,354
Damage
18,993
22,437
Taken
22,402
8,736
Mitigated
13,296
11,397
Healing
8,861
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Baffbig
Izanami
4,277
1,949
464
337
3,471
1,396
1,104
1,398
2,073
27
17,255
L
Tiamat
Luisma_esp
Tiamat
0
0
0
0
0
0
0
0
0
0
0
W
Sylvanus
Psyconi
Sylvanus
2,234
765
2,116
2,122
5,027
3,402
0
640
4,387
3,299
0
L
Chang'e
ST0KE5Y 182
Chang'e
2,346
210
2,764
2,709
5,656
1,951
0
1,138
4,518
6,993
0
L
Ao Kuang
ShauniosuS
Ao Kuang
3,660
971
800
1,703
5,802
2,495
0
1,146
4,656
6,455
0
L
Apollo
TAS Carton
Apollo
3,868
1,251
144
172
4,144
1,690
0
1,444
2,700
0
9,597
W
3,200
504
38
1,415
6,463
5,576
268
1,992
4,471
5,901
0
L
Tsukuyomi
3,480
489
1,157
1,948
6,835
2,600
0
1,733
5,102
0
5,988
W
Jing Wei
gwan41
Jing Wei
4,437
2,181
896
1,000
4,588
1,693
720
1,246
3,342
0
7,838
W
Ne Zha
jmoula
Ne Zha
4,845
966
207
266
2,853
1,229
240
730
2,123
0
9,083

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,302
Gold Earned
30,175
46
Minions Killed
44
0
Camps Cleared
0
450,492
Distance Traveled
579,173
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
6,591
1,318
29
6
0
97,880
1
L
Tiamat
1,312
262
0
0
0
0
0
W
Sylvanus
5,874
1,175
1
0
0
118,259
0
L
Chang'e
5,250
1,050
19
4
0
105,704
0
L
Ao Kuang
5,471
1,094
5
1
0
121,332
1
L
Apollo
5,135
1,027
16
3
0
100,303
0
W
Geb
5,924
1,185
0
0
0
119,590
0
L
Tsukuyomi
5,134
1,027
6
1
0
123,153
2
W
Jing Wei
5,548
1,110
10
2
0
110,278
1
W
Ne Zha
6,238
1,248
4
1
0
133,166
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role