Player Matchup

Horus
Horus
 
Horus
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Awilix
Awilix
Sazpect
Awilix
Level 140
God Stats
13W - 8L
1,708 SR
Queue Stats
186W - 133L
1,527 Elo+
Party 1
Chronos
Chronos
mrtonyrex
Chronos
Level 110
God Stats
8W - 1L
1,738 SR
Queue Stats
179W - 131L
1,551 Elo+
Party 1
Team Averages
Level 125
1,649 SR
1,526 Elo+

VS

Team Averages
Level 51
1,500 SR
1,232 Elo+
Ao Kuang
Ao Kuang
BigChoppaJos
Ao Kuang
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,208 Elo+
Party 2
Guan Yu
Guan Yu
RinusMLG
Guan Yu
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,208 Elo+
Party 2
Ravana
Ravana
iEnJoY_Gaming
Ravana
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,280 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
9
2 / 1 / 5
5,411
1,082
1,973
4,753
2,679
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Awilix
Sazpect
Awilix
9
3 / 1 / 4
5,557
1,111
5,564
4,487
2,067
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chronos
mrtonyrex
Chronos
9
3 / 0 / 4
5,287
1,057
4,716
2,835
866
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
BigChoppaJos
Ao Kuang
8
2 / 3 / 0
5,200
1,040
2,714
4,783
1,453
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Guan Yu
RinusMLG
Guan Yu
8
0 / 3 / 1
4,504
901
2,029
6,624
4,118
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

5
0 / 2 / 0
3,740
748
2,113
3,238
1,455
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
3
8
Kills
2
2
Deaths
8
13
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
2
1
5
4.5
L
Ao Kuang
BigChoppaJos
Ao Kuang
2
3
0
0.67
L
Guan Yu
RinusMLG
Guan Yu
0
3
1
0.17
W
Awilix
Sazpect
Awilix
3
1
4
5
L
0
2
0
0
W
Chronos
mrtonyrex
Chronos
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,253
Damage
6,856
12,075
Taken
14,645
5,612
Mitigated
7,026
3,999
Healing
2,790
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
1,973
1,094
566
1,520
4,753
2,679
169
1,109
3,498
0
5,609
L
Ao Kuang
BigChoppaJos
Ao Kuang
2,714
748
393
751
4,783
1,453
0
1,267
3,516
7,266
0
L
Guan Yu
RinusMLG
Guan Yu
2,029
220
255
1,152
6,624
4,118
0
2,562
4,062
0
10,717
W
Awilix
Sazpect
Awilix
5,564
2,512
0
527
4,487
2,067
0
1,158
3,259
0
22,580
L
2,113
716
0
239
3,238
1,455
0
902
2,336
0
4,007
W
Chronos
mrtonyrex
Chronos
4,716
2,216
0
1,386
2,835
866
855
513
2,286
14,971
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,255
Gold Earned
13,444
65
Minions Killed
33
0
Camps Cleared
0
307,873
Distance Traveled
272,671
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
5,411
1,082
7
1
0
112,796
1
L
Ao Kuang
5,200
1,040
16
3
0
94,806
0
L
Guan Yu
4,504
901
10
2
0
106,645
1
W
Awilix
5,557
1,111
34
7
0
101,953
0
L
Ravana
3,740
748
7
1
0
71,220
1
W
Chronos
5,287
1,057
24
5
0
93,124
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role