Player Matchup

Odin
Odin
Br0k3nB3rRy666
Odin
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 21L
1,300 Elo+
Party 1
Horus
Horus
DimitryAgaiin
Horus
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
53W - 67L
1,412 Elo+
Solo
Ares
Ares
KipuszTitusz
Ares
Level 117
God Stats
0W - 1L
1,284 SR
Queue Stats
67W - 60L
1,328 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Piuroca157
Ah Muzen Cab
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
105W - 133L
1,388 Elo+
Solo
Skadi
Skadi
bdLONGbd
Skadi
Level 28
God Stats
1W - 2L
1,448 SR
Queue Stats
97W - 145L
1,423 Elo+
Solo
Team Averages
Level 47
1,446 SR
1,370 Elo+

VS

Team Averages
Level 90
1,672 SR
1,405 Elo+
Sylvanus
Sylvanus
Canis lupus7361
Sylvanus
Level 140
God Stats
25W - 20L
1,499 SR
Queue Stats
1,351W - 1,408L
1,348 Elo+
Solo
Raijin
Raijin
Kannibal99
Raijin
Level 116
God Stats
3W - 0L
1,775 SR
Queue Stats
66W - 61L
1,421 Elo+
Solo
Scylla
Scylla
PlagueYears666
Scylla
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 57L
1,475 Elo+
Solo
Cernunnos
Cernunnos
XxXxCYOMARxXxX
Cernunnos
Level 140
God Stats
14W - 3L
1,772 SR
Queue Stats
482W - 488L
1,320 Elo+
Solo
Ao Kuang
Ao Kuang
blacksabre09
Ao Kuang
Level 28
God Stats
3W - 0L
1,815 SR
Queue Stats
118W - 142L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 9 / 5
9,619
601
11,385
20,423
20,685
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

18
1 / 5 / 6
9,809
613
11,352
20,163
21,767
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

17
3 / 9 / 3
10,724
670
17,359
24,224
27,925
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ah Muzen Cab
Piuroca157
Ah Muzen Cab
19
2 / 3 / 6
9,779
611
16,149
13,598
6,652
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Skadi
bdLONGbd
Skadi
16
2 / 10 / 6
9,766
610
11,288
17,805
8,007
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
18
1 / 2 / 27
11,726
733
7,642
20,336
26,269
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Raijin
Kannibal99
Raijin
20
9 / 3 / 19
12,596
787
16,302
17,348
8,748
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

19
7 / 2 / 21
11,990
749
24,230
14,884
7,189
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cernunnos
XxXxCYOMARxXxX
Cernunnos
19
3 / 1 / 23
11,720
733
16,660
12,446
6,892
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ao Kuang
blacksabre09
Ao Kuang
20
16 / 2 / 14
13,833
865
20,584
22,572
15,631
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
140
10
Kills
36
36
Deaths
10
26
Assists
104
Player
Kills
Deaths
Assists
KDA
L
2
9
5
0.5
W
Sylvanus
1
2
27
7.25
L
1
5
6
0.8
W
Raijin
Kannibal99
Raijin
9
3
19
6.17
L
3
9
3
0.5
L
Ah Muzen Cab
Piuroca157
Ah Muzen Cab
2
3
6
1.67
W
7
2
21
8.75
W
Cernunnos
XxXxCYOMARxXxX
Cernunnos
3
1
23
14.5
L
Skadi
bdLONGbd
Skadi
2
10
6
0.5
W
Ao Kuang
blacksabre09
Ao Kuang
16
2
14
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,533
Damage
85,418
96,213
Taken
87,586
85,036
Mitigated
64,729
22,817
Healing
53,733
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,385
2,124
924
2,028
20,423
20,685
0
14,161
6,262
0
18,325
W
Sylvanus
7,642
2,403
10,527
8,677
20,336
26,269
848
4,638
15,698
17,475
0
L
11,352
4,499
4,829
8,008
20,163
21,767
0
13,764
6,399
0
18,493
W
Raijin
Kannibal99
Raijin
16,302
1,514
1,650
4,813
17,348
8,748
1,126
2,384
14,964
29,335
0
L
17,359
757
0
1,651
24,224
27,925
0
15,691
8,533
29,441
0
L
Ah Muzen Cab
Piuroca157
Ah Muzen Cab
16,149
3,481
441
4,633
13,598
6,652
0
11,238
2,360
0
39,319
W
24,230
3,917
3,977
2,077
14,884
7,189
780
3,561
11,323
47,543
0
W
Cernunnos
XxXxCYOMARxXxX
Cernunnos
16,660
5,784
2,182
2,623
12,446
6,892
3,750
2,948
9,498
0
39,977
L
Skadi
bdLONGbd
Skadi
11,288
4,911
21
282
17,805
8,007
0
13,904
3,901
0
22,037
W
Ao Kuang
blacksabre09
Ao Kuang
20,584
7,396
5,242
11,965
22,572
15,631
256
3,828
18,744
27,536
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,697
Gold Earned
61,865
140
Minions Killed
201
0
Camps Cleared
0
1,271,063
Distance Traveled
1,327,261
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
9,619
601
22
1
0
279,204
0
W
Sylvanus
11,726
733
19
1
0
236,602
0
L
Horus
9,809
613
19
1
0
255,125
0
W
Raijin
12,596
787
39
2
0
259,285
1
L
Ares
10,724
670
22
1
0
233,330
2
L
Ah Muzen Cab
9,779
611
51
3
0
295,422
0
W
Scylla
11,990
749
60
4
0
287,930
7
W
Cernunnos
11,720
733
66
4
0
267,497
0
L
Skadi
9,766
610
26
2
0
207,982
0
W
Ao Kuang
13,833
865
17
1
0
275,947
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role