Player Matchup

Ishtar
Ishtar
Herdt
Ishtar
Level 160
God Stats
18W - 9L
1,630 SR
Queue Stats
298W - 237L
1,583 Elo+
Party 1
Bellona
Bellona
LothbrokBjorn
Bellona
Level 104
God Stats
128W - 107L
1,540 SR
Queue Stats
261W - 228L
1,486 Elo+
Solo
Maui
Maui
UmbraTenebri
Maui
Level 158
God Stats
12W - 5L
1,658 SR
Queue Stats
229W - 205L
1,586 Elo+
Party 1
Chiron
Chiron
exäusto
Chiron
Level 69
God Stats
1W - 5L
1,059 SR
Queue Stats
123W - 119L
1,556 Elo+
Solo
Loki
Loki
Αηjο
Loki
Level 148
God Stats
7W - 9L
1,503 SR
Queue Stats
442W - 466L
1,435 Elo+
Solo
Team Averages
Level 128
1,478 SR
1,529 Elo+

VS

Team Averages
Level 138
1,499 SR
1,533 Elo+
Anubis
Anubis
 
Anubis
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
Apocalypsi
Xbalanque
Level 152
God Stats
0W - 1L
1,722 SR
Queue Stats
148W - 157L
1,512 Elo+
Solo
Geb
Geb
Dorflexxx
Geb
Level 143
God Stats
0W - 4L
1,122 SR
Queue Stats
887W - 884L
1,576 Elo+
Solo
King Arthur
King Arthur
Muller935
King Arthur
Level 119
God Stats
8W - 11L
1,624 SR
Queue Stats
625W - 569L
1,618 Elo+
Solo
Ratatoskr
Ratatoskr
PedroHDL10
Ratatoskr
Level 120
God Stats
6W - 8L
1,524 SR
Queue Stats
417W - 428L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Herdt
Ishtar
15
3 / 0 / 8
9,676
605
10,818
12,112
5,089
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
15
7 / 1 / 0
9,834
615
15,797
18,506
19,240
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
4 / 0 / 9
8,858
554
5,260
11,484
12,128
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chiron
exäusto
Chiron
14
4 / 2 / 7
8,949
559
9,670
14,527
6,028
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Loki
Αηjο
Loki
15
5 / 1 / 6
9,238
577
9,643
11,864
5,034
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
13
2 / 6 / 2
7,988
499
10,230
11,842
5,936
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Xbalanque
Apocalypsi
Xbalanque
11
0 / 7 / 2
6,679
417
4,809
13,118
4,006
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 5 / 3
6,825
427
4,462
13,833
10,043
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

King Arthur
Muller935
King Arthur
13
1 / 3 / 0
7,811
488
10,406
18,620
20,123
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ratatoskr
PedroHDL10
Ratatoskr
14
1 / 2 / 1
8,258
516
6,205
12,224
5,026
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
12
23
Kills
4
4
Deaths
23
30
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
2
6
2
0.5
L
Xbalanque
Apocalypsi
Xbalanque
0
7
2
0.14
L
0
5
3
0.3
W
Ishtar
Herdt
Ishtar
3
0
8
7
W
Bellona
7
1
0
7
L
King Arthur
Muller935
King Arthur
1
3
0
0.33
L
Ratatoskr
PedroHDL10
Ratatoskr
1
2
1
0.75
W
4
0
9
8.5
W
Chiron
exäusto
Chiron
4
2
7
3.75
W
Loki
Αηjο
Loki
5
1
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,188
Damage
36,112
68,493
Taken
69,637
47,519
Mitigated
45,134
31,244
Healing
17,829
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
10,230
567
0
4,025
11,842
5,936
0
1,428
10,414
61,453
0
L
Xbalanque
Apocalypsi
Xbalanque
4,809
1,336
0
3,373
13,118
4,006
0
1,433
11,685
0
47,374
L
4,462
1,200
0
1,907
13,833
10,043
0
1,502
12,331
18,369
590
W
Ishtar
Herdt
Ishtar
10,818
5,693
0
8,076
12,112
5,089
951
1,785
10,327
0
95,597
W
Bellona
15,797
5,572
0
9,223
18,506
19,240
0
2,883
15,623
0
73,219
L
King Arthur
Muller935
King Arthur
10,406
1,377
0
3,706
18,620
20,123
0
249
18,371
0
57,691
L
Ratatoskr
PedroHDL10
Ratatoskr
6,205
1,685
0
4,818
12,224
5,026
0
291
11,933
0
63,471
W
5,260
1,239
0
2,354
11,484
12,128
75
2,866
8,618
21,240
2,207
W
Chiron
exäusto
Chiron
9,670
3,657
431
6,036
14,527
6,028
0
4,931
9,480
0
75,308
W
Loki
Αηjο
Loki
9,643
2,336
0
5,124
11,864
5,034
0
2,356
9,508
0
79,475

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,555
Gold Earned
37,561
533
Minions Killed
423
0
Camps Cleared
0
1,609,176
Distance Traveled
1,580,911
28
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
7,988
499
106
7
0
272,525
4
L
Xbalanque
6,679
417
77
5
0
289,982
3
L
Geb
6,825
427
18
1
0
306,430
5
W
Ishtar
9,676
605
149
9
0
321,514
4
W
Bellona
9,834
615
123
8
0
337,613
5
L
King Arthur
7,811
488
99
6
0
311,451
3
L
Ratatoskr
8,258
516
123
8
0
400,523
5
W
Maui
8,858
554
33
2
0
318,039
8
W
Chiron
8,949
559
111
7
0
290,953
6
W
Loki
9,238
577
117
7
0
341,057
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role