Player Matchup

Serqet
Serqet
 
Serqet
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
Mjason69lmao
Bacchus
Level 36
God Stats
6W - 10L
1,431 SR
Queue Stats
27W - 38L
1,427 Elo+
Solo
Sun Wukong
Sun Wukong
SARGENT0SQUIRTER
Sun Wukong
Level 69
God Stats
2W - 1L
1,709 SR
Queue Stats
103W - 104L
1,372 Elo+
Solo
Cupid
Cupid
piksye
Cupid
Level 81
God Stats
49W - 36L
1,556 SR
Queue Stats
122W - 130L
1,402 Elo+
Solo
Janus
Janus
w_hiteyy
Janus
Level 40
God Stats
18W - 38L
1,305 SR
Queue Stats
99W - 166L
1,322 Elo+
Party 1
Team Averages
Level 58
1,500 SR
1,405 Elo+

VS

Team Averages
Level 78
1,510 SR
1,497 Elo+
Terra
Terra
RaDoN0000
Terra
Level 51
God Stats
6W - 5L
1,482 SR
Queue Stats
69W - 84L
1,474 Elo+
Solo
Nemesis
Nemesis
Viagrow1139
Nemesis
Level 66
God Stats
3W - 2L
1,618 SR
Queue Stats
153W - 137L
1,452 Elo+
Solo
Sol
Sol
dvsdds
Sol
Level 61
God Stats
2W - 3L
1,506 SR
Queue Stats
78W - 101L
1,358 Elo+
Solo
Ares
Ares
showmethecoffee
Ares
Level 109
God Stats
2W - 2L
1,570 SR
Queue Stats
23W - 15L
1,811 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
你就不要想骑我
Ah Muzen Cab
Level 104
God Stats
2W - 7L
1,373 SR
Queue Stats
271W - 280L
1,391 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
12
3 / 1 / 5
7,536
538
4,923
9,979
4,009
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
Mjason69lmao
Bacchus
12
2 / 0 / 9
8,204
586
9,458
10,488
11,169
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sun Wukong
SARGENT0SQUIRTER
Sun Wukong
14
3 / 1 / 3
8,523
609
11,866
14,667
8,895
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cupid
piksye
Cupid
13
9 / 1 / 2
8,139
581
10,649
8,255
3,488
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Janus
w_hiteyy
Janus
13
2 / 2 / 0
7,685
549
4,898
8,249
3,301
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
RaDoN0000
Terra
13
1 / 4 / 0
7,646
546
8,642
13,628
9,457
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mystical Earring

Mystical Earring

+15
Mp 5

Nemesis
Viagrow1139
Nemesis
11
0 / 5 / 2
6,461
462
4,684
11,735
4,498
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Sol
dvsdds
Sol
14
2 / 1 / 0
8,128
581
3,951
9,357
4,062
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
2 / 3 / 0
7,181
513
4,948
13,448
10,769
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ah Muzen Cab
11
0 / 6 / 1
6,622
473
2,986
10,757
4,435
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
8
19
Kills
5
5
Deaths
19
19
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Serqet
 
Serqet
3
1
5
5.5
W
Bacchus
Mjason69lmao
Bacchus
2
0
9
6.5
L
Terra
RaDoN0000
Terra
1
4
0
0.25
W
Sun Wukong
SARGENT0SQUIRTER
Sun Wukong
3
1
3
4.5
L
Nemesis
Viagrow1139
Nemesis
0
5
2
0.2
L
Sol
dvsdds
Sol
2
1
0
2
W
Cupid
piksye
Cupid
9
1
2
10
L
2
3
0
0.67
W
Janus
w_hiteyy
Janus
2
2
0
1
L
Ah Muzen Cab
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,794
Damage
25,211
51,638
Taken
58,925
30,862
Mitigated
33,221
19,076
Healing
15,747
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
 
Serqet
4,923
1,614
0
810
9,979
4,009
67
1,524
8,345
0
41,944
W
Bacchus
Mjason69lmao
Bacchus
9,458
1,636
438
4,571
10,488
11,169
96
2,240
8,248
29,973
6,303
L
Terra
RaDoN0000
Terra
8,642
2,516
0
4,974
13,628
9,457
0
0
13,628
56,809
0
W
Sun Wukong
SARGENT0SQUIRTER
Sun Wukong
11,866
4,159
0
7,156
14,667
8,895
0
7,506
6,528
0
69,210
L
Nemesis
Viagrow1139
Nemesis
4,684
1,527
0
482
11,735
4,498
0
1,890
9,845
0
46,646
L
Sol
dvsdds
Sol
3,951
921
0
4,944
9,357
4,062
2,891
3,743
5,491
53,405
6,306
W
Cupid
piksye
Cupid
10,649
5,499
365
4,106
8,255
3,488
683
2,517
5,738
0
55,527
L
4,948
275
0
2,788
13,448
10,769
0
4,189
9,029
25,649
0
W
Janus
w_hiteyy
Janus
4,898
0
0
1,630
8,249
3,301
0
2,927
5,322
54,429
0
L
Ah Muzen Cab
2,986
448
0
2,559
10,757
4,435
0
3,467
7,290
0
43,918

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,087
Gold Earned
36,038
450
Minions Killed
430
0
Camps Cleared
0
1,435,444
Distance Traveled
1,300,820
11
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
7,536
538
71
5
0
323,635
1
W
Bacchus
8,204
586
64
5
0
292,495
1
L
Terra
7,646
546
129
9
0
267,576
3
W
Sun Wukong
8,523
609
126
9
0
273,343
6
L
Nemesis
6,461
462
60
4
0
249,714
1
L
Sol
8,128
581
125
9
0
271,687
4
W
Cupid
8,139
581
90
6
0
259,264
2
L
Ares
7,181
513
26
2
0
259,209
4
W
Janus
7,685
549
99
7
0
286,707
1
L
Ah Muzen Cab
6,622
473
90
6
0
252,634
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role