Player Matchup

Fenrir
Fenrir
Diamond II
Iaan x
Fenrir
Diamond II
Level 160
God Stats
1W - 3L
1,769 SR
Queue Stats
136W - 43L
2,397 MMR
Party 1
Nox
Nox
Platinum II
JohnsJohnson12
Nox
Platinum II
Level 74
God Stats
1W - 1L
1,404 SR
Queue Stats
118W - 51L
2,196 MMR
Solo
Bastet
Bastet
Diamond III
YourNan mush
Bastet
Diamond III
Level 157
God Stats
18W - 1L
2,109 SR
Queue Stats
110W - 39L
2,278 MMR
Party 1
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 130
1,761 SR
2,290 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 133
1,593 SR
2,004 MMR
Bacchus
Bacchus
Platinum IV
 
Bacchus
Platinum IV
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Set
Set
Diamond I
ITS NOT ME gg
Set
Diamond I
Level 136
God Stats
0W - 3L
1,753 SR
Queue Stats
180W - 166L
2,585 MMR
Solo
Chang'e
Chang'e
Platinum IV
xDemyy_Black
Chang'e
Platinum IV
Level 157
God Stats
2W - 3L
1,526 SR
Queue Stats
39W - 29L
1,928 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Iaan x
Fenrir
14
5 / 1 / 5
9,573
798
8,369
15,146
12,147
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
2 / 0 / 7
9,282
774
10,600
6,760
3,251
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bastet
13
3 / 1 / 5
8,595
716
15,774
12,284
5,377
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bans
Yu HuangAtlasAchillesAresThoth

VS

Bans
PersephoneBaba YagaScyllaSolMorgan Le Fay
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
12
0 / 1 / 2
7,054
588
6,285
13,779
14,875
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
2 / 5 / 0
8,009
667
11,104
14,871
9,640
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Chang'e
xDemyy_Black
Chang'e
12
0 / 4 / 2
7,347
612
4,328
10,399
6,526
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
6
10
Kills
2
2
Deaths
10
17
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
0
1
2
1
L
2
5
0
0.4
W
Fenrir
Iaan x
Fenrir
5
1
5
7.5
W
2
0
7
5.5
W
Bastet
3
1
5
5.5
L
Chang'e
xDemyy_Black
Chang'e
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,743
Damage
21,717
34,190
Taken
39,049
20,775
Mitigated
31,041
11,046
Healing
7,956
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
6,285
1,574
322
1,815
13,779
14,875
0
4,401
9,378
13,364
0
L
11,104
3,582
0
2,102
14,871
9,640
0
3,261
11,610
0
44,165
W
Fenrir
Iaan x
Fenrir
8,369
2,181
2,089
4,495
15,146
12,147
181
4,401
10,373
0
17,577
W
10,600
1,059
0
750
6,760
3,251
551
1,784
4,892
55,128
0
W
Bastet
15,774
6,058
0
3,712
12,284
5,377
66
4,485
7,413
0
38,622
L
Chang'e
xDemyy_Black
Chang'e
4,328
338
950
2,767
10,399
6,526
29
3,007
7,392
22,788
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,450
Gold Earned
22,410
161
Minions Killed
132
0
Camps Cleared
0
752,020
Distance Traveled
638,177
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
7,054
588
21
2
0
243,326
4
L
Set
8,009
667
68
6
0
195,096
1
W
Fenrir
9,573
798
13
1
0
251,733
3
W
Nox
9,282
774
113
9
0
245,951
7
W
Bastet
8,595
716
35
3
0
254,336
1
L
Chang'e
7,347
612
43
4
0
199,755
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role