Player Matchup

Xbalanque
Xbalanque
LegoLinak
Xbalanque
Level 125
God Stats
10W - 13L
1,587 SR
Queue Stats
52W - 55L
1,471 Elo+
Solo
Chaac
Chaac
Oрtimist
Chaac
Level 96
God Stats
0W - 4L
1,113 SR
Queue Stats
17W - 21L
1,300 Elo+
Party 2
Athena
Athena
ViolentWorlock
Athena
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 12L
1,510 Elo+
Solo
Fenrir
Fenrir
Votetada
Fenrir
Level 127
God Stats
2W - 1L
1,580 SR
Queue Stats
39W - 48L
1,447 Elo+
Party 2
Freya
Freya
zahadumzum
Freya
Level 159
God Stats
301W - 303L
1,474 SR
Queue Stats
302W - 303L
1,463 Elo+
Solo
Team Averages
Level 113
1,451 SR
1,438 Elo+

VS

Team Averages
Level 96
1,495 SR
1,453 Elo+
Bacchus
Bacchus
 
Bacchus
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Camazotz
Camazotz
Boss_Paragon_God
Camazotz
Level 123
God Stats
3W - 0L
1,757 SR
Queue Stats
276W - 274L
1,432 Elo+
Party 1
Merlin
Merlin
Ragnos90
Merlin
Level 77
God Stats
7W - 6L
1,442 SR
Queue Stats
191W - 195L
1,445 Elo+
Solo
Thanatos
Thanatos
lowkeyhyperr
Thanatos
Level 68
God Stats
17W - 17L
1,344 SR
Queue Stats
202W - 182L
1,448 Elo+
Party 1
Izanami
Izanami
qtPythonn
Izanami
Level 105
God Stats
5W - 11L
1,431 SR
Queue Stats
95W - 114L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
LegoLinak
Xbalanque
9
0 / 5 / 2
5,401
450
5,674
10,562
3,157
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chaac
Oрtimist
Chaac
11
2 / 1 / 1
6,639
553
3,805
10,296
4,708
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8
0 / 3 / 0
5,346
446
2,046
12,344
5,982
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Fenrir
Votetada
Fenrir
11
1 / 2 / 4
6,292
524
3,908
9,793
4,256
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Freya
10
3 / 8 / 1
6,206
517
6,565
11,073
4,212
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
11
0 / 0 / 8
6,626
552
6,557
6,861
7,885
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

11
0 / 1 / 3
6,516
543
4,754
6,686
3,763
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Merlin
Ragnos90
Merlin
11
2 / 2 / 3
6,576
548
2,764
4,855
1,894
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Thanatos
lowkeyhyperr
Thanatos
12
9 / 3 / 1
7,638
637
7,390
11,446
4,639
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Izanami
qtPythonn
Izanami
13
8 / 0 / 0
7,717
643
11,043
6,978
2,577
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
34
6
Kills
19
19
Deaths
6
8
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
0
0
8
4
W
0
1
3
1.5
L
Xbalanque
LegoLinak
Xbalanque
0
5
2
0.2
L
Chaac
Oрtimist
Chaac
2
1
1
2.5
W
Merlin
Ragnos90
Merlin
2
2
3
1.75
L
0
3
0
0
L
Fenrir
Votetada
Fenrir
1
2
4
1.5
W
Thanatos
lowkeyhyperr
Thanatos
9
3
1
3.17
W
Izanami
qtPythonn
Izanami
8
0
0
8
L
Freya
3
8
1
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,998
Damage
32,508
54,068
Taken
36,826
22,315
Mitigated
20,758
15,066
Healing
21,161
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
6,557
553
306
2,514
6,861
7,885
348
1,227
5,634
31,464
4,281
W
4,754
1,636
0
3,297
6,686
3,763
0
763
5,923
0
36,381
L
Xbalanque
LegoLinak
Xbalanque
5,674
2,991
0
2,113
10,562
3,157
0
2,660
7,902
0
39,609
L
Chaac
Oрtimist
Chaac
3,805
1,244
0
5,635
10,296
4,708
437
219
9,599
0
38,603
W
Merlin
Ragnos90
Merlin
2,764
205
0
750
4,855
1,894
632
2,241
2,614
37,419
0
L
2,046
812
1,208
2,169
12,344
5,982
0
2,388
9,956
13,163
0
L
Fenrir
Votetada
Fenrir
3,908
963
0
2,720
9,793
4,256
0
346
9,402
0
44,383
W
Thanatos
lowkeyhyperr
Thanatos
7,390
2,589
0
9,872
11,446
4,639
0
2,893
8,553
0
40,779
W
Izanami
qtPythonn
Izanami
11,043
8,831
0
4,422
6,978
2,577
1,388
1,047
5,931
0
67,605
L
Freya
6,565
2,645
0
1,221
11,073
4,212
1,194
3,160
7,789
27,551
2,224

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,884
Gold Earned
35,073
281
Minions Killed
363
0
Camps Cleared
0
1,136,917
Distance Traveled
1,123,546
14
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
6,626
552
50
4
0
243,143
2
W
Camazotz
6,516
543
62
5
0
229,697
0
L
Xbalanque
5,401
450
66
6
0
207,678
1
L
Chaac
6,639
553
79
7
0
249,825
5
W
Merlin
6,576
548
66
6
0
203,682
2
L
Athena
5,346
446
20
2
0
198,114
4
L
Fenrir
6,292
524
74
6
0
269,656
1
W
Thanatos
7,638
637
64
5
0
205,610
4
W
Izanami
7,717
643
121
10
0
241,414
6
L
Freya
6,206
517
42
4
0
211,644
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role