Player Matchup

Artemis
Artemis
Aaron_Yogurt
Artemis
Level 25
God Stats
7W - 13L
1,500 SR
Queue Stats
19W - 45L
1,141 Elo+
Party 1
Cliodhna
Cliodhna
Anubis X7137
Cliodhna
Level 142
God Stats
0W - 1L
1,309 SR
Queue Stats
8W - 16L
1,145 Elo+
Solo
Merlin
Merlin
OddLandMerc
Merlin
Level 128
God Stats
11W - 18L
1,400 SR
Queue Stats
141W - 167L
1,333 Elo+
Solo
Shiva
Shiva
fRaDY_rud
Shiva
Level 27
God Stats
2W - 4L
1,714 SR
Queue Stats
11W - 26L
1,373 Elo+
Party 1
Cabrakan
Cabrakan
potterlgr4
Cabrakan
Level 34
God Stats
0W - 2L
1,500 SR
Queue Stats
19W - 46L
1,130 Elo+
Party 1
Team Averages
Level 71
1,485 SR
1,224 Elo+

VS

Team Averages
Level 80
1,569 SR
1,334 Elo+
Anubis
Anubis
CallMeCHINO6755
Anubis
Level 142
God Stats
3W - 2L
1,712 SR
Queue Stats
88W - 79L
1,475 Elo+
Solo
Kukulkan
Kukulkan
Clump907
Kukulkan
Level 49
God Stats
12W - 10L
1,674 SR
Queue Stats
18W - 29L
1,253 Elo+
Solo
Hercules
Hercules
MorteL-Imda
Hercules
Level 35
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 45L
1,176 Elo+
Solo
Thanatos
Thanatos
Polo DB
Thanatos
Level 87
God Stats
9W - 7L
1,545 SR
Queue Stats
208W - 230L
1,443 Elo+
Solo
Charybdis
Charybdis
TNOxJayxDB4D
Charybdis
Level 86
God Stats
29W - 32L
1,415 SR
Queue Stats
295W - 298L
1,322 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Aaron_Yogurt
Artemis
15
4 / 7 / 4
9,853
411
13,756
23,433
9,014
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cliodhna
Anubis X7137
Cliodhna
16
1 / 8 / 7
10,519
438
10,090
24,708
8,480
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Merlin
19
7 / 7 / 2
12,723
530
13,073
18,558
6,304
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shiva
fRaDY_rud
Shiva
16
2 / 4 / 0
10,660
444
4,543
20,184
14,961
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cabrakan
potterlgr4
Cabrakan
15
2 / 9 / 6
9,710
405
6,848
27,625
37,030
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
13 / 3 / 6
12,936
539
18,312
21,090
10,642
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Kukulkan
Clump907
Kukulkan
18
3 / 0 / 5
12,257
511
9,973
8,523
4,026
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
MorteL-Imda
Hercules
16
1 / 4 / 5
10,198
425
8,142
17,035
16,598
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Thanatos
Polo DB
Thanatos
20
13 / 3 / 11
14,510
605
24,825
21,353
11,479
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Charybdis
TNOxJayxDB4D
Charybdis
17
5 / 6 / 4
11,483
478
25,287
21,893
9,977
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
66
16
Kills
35
35
Deaths
16
19
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Artemis
Aaron_Yogurt
Artemis
4
7
4
0.86
L
Cliodhna
Anubis X7137
Cliodhna
1
8
7
0.56
W
13
3
6
5.33
W
Kukulkan
Clump907
Kukulkan
3
0
5
5.5
W
Hercules
MorteL-Imda
Hercules
1
4
5
0.88
L
Merlin
7
7
2
1.14
W
Thanatos
Polo DB
Thanatos
13
3
11
6.17
W
Charybdis
TNOxJayxDB4D
Charybdis
5
6
4
1.17
L
Shiva
fRaDY_rud
Shiva
2
4
0
0.5
L
Cabrakan
potterlgr4
Cabrakan
2
9
6
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,310
Damage
86,539
114,508
Taken
89,894
75,789
Mitigated
52,722
26,989
Healing
45,496
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
Aaron_Yogurt
Artemis
13,756
6,462
0
6,990
23,433
9,014
0
5,222
18,211
58
50,967
L
Cliodhna
Anubis X7137
Cliodhna
10,090
901
0
8,330
24,708
8,480
0
5,583
19,125
0
76,981
W
18,312
421
0
10,199
21,090
10,642
649
5,539
15,551
92,395
0
W
Kukulkan
Clump907
Kukulkan
9,973
720
238
2,498
8,523
4,026
1,257
103
8,420
92,174
0
W
Hercules
MorteL-Imda
Hercules
8,142
3,020
0
2,061
17,035
16,598
662
3,516
13,519
0
40,943
L
Merlin
13,073
673
0
2,506
18,558
6,304
0
6,560
11,998
98,005
0
W
Thanatos
Polo DB
Thanatos
24,825
9,275
0
22,876
21,353
11,479
2,030
3,278
18,075
0
102,533
W
Charybdis
TNOxJayxDB4D
Charybdis
25,287
10,130
337
7,287
21,893
9,977
2,326
7,646
14,247
0
105,089
L
Shiva
fRaDY_rud
Shiva
4,543
370
0
4,394
20,184
14,961
1,499
7,968
12,216
103
74,223
L
Cabrakan
potterlgr4
Cabrakan
6,848
1,441
0
4,769
27,625
37,030
0
3,353
24,272
15,410
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,465
Gold Earned
61,384
481
Minions Killed
578
0
Camps Cleared
0
2,041,277
Distance Traveled
2,125,850
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
9,853
411
71
3
0
371,600
1
L
Cliodhna
10,519
438
100
4
0
435,883
1
W
Anubis
12,936
539
107
4
0
391,831
2
W
Kukulkan
12,257
511
157
7
0
433,294
0
W
Hercules
10,198
425
69
3
0
409,100
3
L
Merlin
12,723
530
169
7
0
403,756
6
W
Thanatos
14,510
605
113
5
0
525,798
2
W
Charybdis
11,483
478
132
6
0
365,827
2
L
Shiva
10,660
444
126
5
0
404,926
0
L
Cabrakan
9,710
405
15
1
0
425,112
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role