Player Matchup

Cliodhna
Cliodhna
 
Cliodhna
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Maui
Maui
MamaMussel
Maui
Level 144
God Stats
0W - 3L
1,157 SR
Queue Stats
32W - 30L
1,530 Elo+
Solo
King Arthur
King Arthur
Naruuke
King Arthur
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 51L
1,381 Elo+
Party 2
Chang'e
Chang'e
TORRES_du68
Chang'e
Level 155
God Stats
243W - 233L
1,464 SR
Queue Stats
492W - 512L
1,427 Elo+
Solo
Charybdis
Charybdis
TarTine-alexi
Charybdis
Level 154
God Stats
7W - 11L
1,445 SR
Queue Stats
440W - 432L
1,442 Elo+
Party 2
Team Averages
Level 112
1,413 SR
1,456 Elo+

VS

Team Averages
Level 91
1,592 SR
1,568 Elo+
Nu Wa
Nu Wa
Elvis_q8
Nu Wa
Level 145
God Stats
105W - 44L
1,756 SR
Queue Stats
299W - 235L
1,706 Elo+
Party 1
Chaac
Chaac
I_The_Butcher_
Chaac
Level 53
God Stats
6W - 3L
1,521 SR
Queue Stats
17W - 19L
1,409 Elo+
Party 1
Bastet
Bastet
Shadow98_q8
Bastet
Level 120
God Stats
8W - 6L
1,555 SR
Queue Stats
117W - 105L
1,590 Elo+
Party 1
Yemoja
Yemoja
pigeonsneedlove
Yemoja
Level 109
God Stats
19W - 18L
1,631 SR
Queue Stats
94W - 106L
1,469 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
уσкαι
Ah Muzen Cab
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
100W - 29L
1,669 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
15
1 / 8 / 2
9,739
390
10,197
29,387
11,359
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

15
1 / 7 / 4
10,531
421
6,640
26,937
25,040
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Earring

Mystical Earring

+15
Mp 5

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

King Arthur
Naruuke
King Arthur
15
1 / 8 / 1
10,393
416
11,623
29,310
23,117
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chang'e
TORRES_du68
Chang'e
18
2 / 6 / 1
12,091
484
19,797
24,350
10,034
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Charybdis
TarTine-alexi
Charybdis
18
2 / 7 / 2
11,926
477
14,669
23,983
8,793
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Elvis_q8
Nu Wa
20
9 / 1 / 9
13,870
555
23,942
11,696
5,609
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
1 / 3 / 7
10,973
439
11,395
23,157
19,758
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Bastet
19
6 / 0 / 13
13,051
522
21,368
26,570
13,112
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
5 / 0 / 14
12,986
519
10,132
19,922
31,521
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ah Muzen Cab
уσкαι
Ah Muzen Cab
20
14 / 3 / 4
15,490
620
37,058
25,860
13,200
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps, Structures, and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
82
7
Kills
35
36
Deaths
7
10
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
 
Cliodhna
1
8
2
0.25
W
Nu Wa
Elvis_q8
Nu Wa
9
1
9
13.5
W
1
3
7
1.5
L
1
7
4
0.43
L
King Arthur
Naruuke
King Arthur
1
8
1
0.19
W
Bastet
6
0
13
12.5
L
Chang'e
TORRES_du68
Chang'e
2
6
1
0.42
L
Charybdis
TarTine-alexi
Charybdis
2
7
2
0.43
W
5
0
14
12
W
Ah Muzen Cab
уσкαι
Ah Muzen Cab
14
3
4
5.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,926
Damage
103,895
133,967
Taken
107,205
78,343
Mitigated
83,200
33,404
Healing
48,999
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
 
Cliodhna
10,197
1,712
0
3,643
29,387
11,359
0
6,079
23,078
0
76,880
W
Nu Wa
Elvis_q8
Nu Wa
23,942
5,002
0
1,782
11,696
5,609
496
5,980
5,716
127,112
0
W
11,395
2,643
0
7,200
23,157
19,758
892
3,069
20,088
0
55,634
L
6,640
952
0
3,384
26,937
25,040
0
8,874
17,669
38,120
0
L
King Arthur
Naruuke
King Arthur
11,623
2,332
0
4,946
29,310
23,117
306
6,458
22,602
0
72,746
W
Bastet
21,368
5,351
0
14,726
26,570
13,112
0
8,627
17,943
0
102,503
L
Chang'e
TORRES_du68
Chang'e
19,797
376
1,775
10,474
24,350
10,034
610
7,356
16,656
115,661
0
L
Charybdis
TarTine-alexi
Charybdis
14,669
6,601
0
9,182
23,983
8,793
56
3,342
20,547
0
115,227
W
10,132
2,081
9,214
5,946
19,922
31,521
435
4,471
15,451
40,454
3,060
W
Ah Muzen Cab
уσкαι
Ah Muzen Cab
37,058
17,804
0
10,131
25,860
13,200
9,462
5,392
20,468
0
168,830

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,680
Gold Earned
66,370
643
Minions Killed
653
0
Camps Cleared
0
2,211,296
Distance Traveled
2,455,970
16
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
9,739
390
106
4
0
452,165
1
W
Nu Wa
13,870
555
185
7
0
477,859
14
W
Chaac
10,973
439
79
3
0
491,387
2
L
Maui
10,531
421
55
2
0
457,262
4
L
King Arthur
10,393
416
109
4
0
427,162
3
W
Bastet
13,051
522
118
5
0
583,689
4
L
Chang'e
12,091
484
187
7
0
483,863
6
L
Charybdis
11,926
477
186
7
0
390,844
2
W
Yemoja
12,986
519
45
2
0
472,537
2
W
Ah Muzen Cab
15,490
620
226
9
0
430,498
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role