Player Matchup

Sol
Sol
Drk-_-leo
Sol
Level 61
God Stats
2W - 1L
1,442 SR
Queue Stats
38W - 46L
1,356 Elo+
Party 2
Bastet
Bastet
Toxic_TTVgame
Bastet
Level 28
God Stats
2W - 0L
1,336 SR
Queue Stats
27W - 45L
1,305 Elo+
Party 2
Achilles
Achilles
im_a_virgin_mom
Achilles
Level 86
God Stats
2W - 1L
1,497 SR
Queue Stats
50W - 59L
1,362 Elo+
Party 2
Cthulhu
Cthulhu
tulaviok802
Cthulhu
Level 141
God Stats
5W - 7L
1,396 SR
Queue Stats
218W - 234L
1,389 Elo+
Solo
Neith
Neith
valserthegamer
Neith
Level 48
God Stats
17W - 28L
1,370 SR
Queue Stats
145W - 189L
1,331 Elo+
Solo
Team Averages
Level 73
1,408 SR
1,349 Elo+

VS

Team Averages
Level 75
1,550 SR
1,413 Elo+
Achilles
Achilles
GunnerySgtEnger
Achilles
Level 26
God Stats
1W - 4L
1,804 SR
Queue Stats
43W - 57L
1,373 Elo+
Party 1
Charybdis
Charybdis
Homeplayer_Marv
Charybdis
Level 8
God Stats
3W - 3L
1,449 SR
Queue Stats
8W - 11L
1,385 Elo+
Party 1
Chaac
Chaac
Japie7
Chaac
Level 109
God Stats
1W - 2L
1,440 SR
Queue Stats
546W - 549L
1,339 Elo+
Solo
Hel
Hel
Juz-Eto
Hel
Level 127
God Stats
17W - 18L
1,702 SR
Queue Stats
146W - 137L
1,471 Elo+
Party 1
Aphrodite
Aphrodite
Ximenes-J
Aphrodite
Level 105
God Stats
2W - 6L
1,354 SR
Queue Stats
97W - 81L
1,498 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 3 / 5
8,910
469
12,665
17,509
7,850
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

14
4 / 6 / 5
9,188
484
11,693
18,482
7,537
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Achilles
17
4 / 1 / 2
10,459
550
13,271
17,050
15,836
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Cthulhu
tulaviok802
Cthulhu
13
1 / 2 / 5
7,714
406
9,943
16,192
15,237
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
0 / 1 / 3
8,210
432
13,095
11,277
5,573
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
12
3 / 2 / 3
8,472
446
7,189
17,670
20,059
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Charybdis
Homeplayer_Marv
Charybdis
13
0 / 0 / 1
8,202
432
6,104
13,099
4,910
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Chaac
Japie7
Chaac
15
0 / 2 / 2
9,274
488
12,067
23,400
22,902
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Hel
17
6 / 3 / 1
10,554
555
16,784
14,441
6,857
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Aphrodite
Ximenes-J
Aphrodite
15
4 / 3 / 3
9,247
487
11,922
19,862
9,786
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
23
10
Kills
13
13
Deaths
10
20
Assists
10
Player
Kills
Deaths
Assists
KDA
W
1
3
5
1.17
L
Achilles
3
2
3
2.25
L
Charybdis
Homeplayer_Marv
Charybdis
0
0
1
0.5
L
Chaac
Japie7
Chaac
0
2
2
0.5
L
Hel
6
3
1
2.17
W
4
6
5
1.08
L
Aphrodite
Ximenes-J
Aphrodite
4
3
3
1.83
W
Achilles
4
1
2
5
W
Cthulhu
tulaviok802
Cthulhu
1
2
5
1.75
W
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,667
Damage
54,066
80,510
Taken
88,472
52,033
Mitigated
64,514
26,943
Healing
42,483
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,665
3,562
0
8,181
17,509
7,850
1,355
11,285
5,716
77,407
6,788
L
Achilles
7,189
1,505
424
3,708
17,670
20,059
210
5,409
12,212
0
23,122
L
Charybdis
Homeplayer_Marv
Charybdis
6,104
4,241
0
6,785
13,099
4,910
171
2,919
10,180
0
58,081
L
Chaac
Japie7
Chaac
12,067
3,109
31
7,204
23,400
22,902
671
2,213
20,006
0
79,167
L
Hel
16,784
487
4,067
8,059
14,441
6,857
1,603
4,671
9,719
81,389
0
W
11,693
5,309
0
5,158
18,482
7,537
0
5,196
13,164
0
51,851
L
Aphrodite
Ximenes-J
Aphrodite
11,922
1,695
1,788
10,417
19,862
9,786
76
6,749
12,957
75,725
0
W
Achilles
13,271
3,699
0
4,979
17,050
15,836
342
5,026
11,932
0
75,875
W
Cthulhu
tulaviok802
Cthulhu
9,943
964
957
2,941
16,192
15,237
108
4,121
11,952
35,459
1,598
W
13,095
4,850
0
4,727
11,277
5,573
1,907
2,215
9,040
0
65,012

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,481
Gold Earned
45,749
484
Minions Killed
501
0
Camps Cleared
0
1,798,374
Distance Traveled
1,689,911
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
8,910
469
107
6
0
341,487
0
L
Achilles
8,472
446
27
1
0
321,599
3
L
Charybdis
8,202
432
100
5
0
312,493
0
L
Chaac
9,274
488
130
7
0
336,187
5
L
Hel
10,554
555
132
7
0
375,346
1
W
Bastet
9,188
484
86
5
0
384,846
0
L
Aphrodite
9,247
487
112
6
0
344,286
1
W
Achilles
10,459
550
141
7
0
371,383
0
W
Cthulhu
7,714
406
48
3
0
368,725
1
W
Neith
8,210
432
102
5
0
331,933
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role