Player Matchup

Ao Kuang
Ao Kuang
Thommy_12
Ao Kuang
Level 132
God Stats
2W - 4L
1,474 SR
Queue Stats
322W - 347L
1,526 Elo+
Solo
Cu Chulainn
Cu Chulainn
VoluptuousAreola
Cu Chulainn
Level 56
God Stats
0W - 3L
1,482 SR
Queue Stats
173W - 52L
1,632 Elo+
Party 2
Skadi
Skadi
eCxLoony
Skadi
Level 138
God Stats
16W - 9L
1,737 SR
Queue Stats
469W - 381L
1,506 Elo+
Party 2
Hercules
Hercules
haydenv2
Hercules
Level 136
God Stats
1W - 2L
1,544 SR
Queue Stats
579W - 411L
1,530 Elo+
Party 2
Freya
Freya
oo GODRIK oo
Freya
Level 147
God Stats
5W - 9L
1,354 SR
Queue Stats
457W - 393L
1,575 Elo+
Party 2
Team Averages
Level 122
1,518 SR
1,554 Elo+

VS

Team Averages
Level 153
1,666 SR
1,588 Elo+
Merlin
Merlin
AIaawy
Merlin
Level 160
God Stats
13W - 2L
1,964 SR
Queue Stats
758W - 253L
1,751 Elo+
Party 1
Zhong Kui
Zhong Kui
I LIV NEXT 2 U2
Zhong Kui
Level 147
God Stats
5W - 6L
1,436 SR
Queue Stats
280W - 280L
1,532 Elo+
Solo
Ullr
Ullr
LithiumJuice
Ullr
Level 139
God Stats
10W - 9L
1,636 SR
Queue Stats
520W - 454L
1,566 Elo+
Solo
Thor
Thor
QT-CJ
Thor
Level 160
God Stats
6W - 6L
1,537 SR
Queue Stats
49W - 67L
1,394 Elo+
Solo
Ymir
Ymir
iPrO-INF3RNOK1NG
Ymir
Level 160
God Stats
22W - 6L
1,760 SR
Queue Stats
550W - 255L
1,697 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Thommy_12
Ao Kuang
13
0 / 7 / 2
7,870
437
7,505
20,151
8,222
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cu Chulainn
VoluptuousAreola
Cu Chulainn
15
1 / 3 / 0
9,250
514
8,663
13,639
10,057
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Skadi
eCxLoony
Skadi
14
1 / 3 / 0
8,548
475
10,787
10,575
4,967
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Hercules
haydenv2
Hercules
11
1 / 4 / 1
7,818
434
9,710
17,850
19,652
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

14
1 / 2 / 0
8,812
490
7,436
10,614
4,376
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
AIaawy
Merlin
17
10 / 1 / 6
10,618
590
14,136
13,049
5,804
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Zhong Kui
I LIV NEXT 2 U2
Zhong Kui
15
3 / 1 / 6
9,485
527
13,259
13,751
11,937
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
4 / 0 / 0
10,372
576
8,403
12,080
5,317
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thor
QT-CJ
Thor
17
1 / 1 / 5
10,222
568
9,811
14,175
14,822
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

13
1 / 2 / 11
8,662
481
5,166
19,054
20,884
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
47
4
Kills
19
19
Deaths
5
3
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Merlin
AIaawy
Merlin
10
1
6
13
W
Zhong Kui
I LIV NEXT 2 U2
Zhong Kui
3
1
6
6
W
4
0
0
4
W
Thor
QT-CJ
Thor
1
1
5
3.5
L
Ao Kuang
Thommy_12
Ao Kuang
0
7
2
0.14
L
Cu Chulainn
VoluptuousAreola
Cu Chulainn
1
3
0
0.33
L
Skadi
eCxLoony
Skadi
1
3
0
0.33
L
Hercules
haydenv2
Hercules
1
4
1
0.38
W
1
2
11
3.25
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,101
Damage
50,775
72,829
Taken
72,109
47,274
Mitigated
58,764
20,166
Healing
23,774
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
AIaawy
Merlin
14,136
916
0
4,549
13,049
5,804
0
2,355
10,645
87,765
0
W
Zhong Kui
I LIV NEXT 2 U2
Zhong Kui
13,259
2,082
0
8,008
13,751
11,937
1,701
1,678
12,073
78,054
2,044
W
8,403
4,134
0
3,808
12,080
5,317
1,332
5,604
6,476
0
96,339
W
Thor
QT-CJ
Thor
9,811
2,739
0
1,890
14,175
14,822
612
1,008
12,058
0
82,406
L
Ao Kuang
Thommy_12
Ao Kuang
7,505
1,641
0
4,962
20,151
8,222
0
9,323
10,828
72,530
0
L
Cu Chulainn
VoluptuousAreola
Cu Chulainn
8,663
1,900
0
4,248
13,639
10,057
0
2,225
11,414
0
81,097
L
Skadi
eCxLoony
Skadi
10,787
4,060
0
578
10,575
4,967
0
6,357
4,218
0
75,906
L
Hercules
haydenv2
Hercules
9,710
3,772
0
4,722
17,850
19,652
0
11,741
6,109
0
23,559
W
5,166
1,708
0
5,519
19,054
20,884
0
4,800
14,212
16,011
2,422
L
7,436
3,003
0
5,656
10,614
4,376
168
2,149
8,465
74,268
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,298
Gold Earned
49,359
564
Minions Killed
567
0
Camps Cleared
0
1,653,478
Distance Traveled
1,675,930
29
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
10,618
590
120
7
0
379,381
0
W
Zhong Kui
9,485
527
127
7
0
324,674
9
W
Ullr
10,372
576
158
9
0
309,721
5
W
Thor
10,222
568
147
8
0
337,399
7
L
Ao Kuang
7,870
437
109
6
0
335,366
1
L
Cu Chulainn
9,250
514
160
9
0
326,544
9
L
Skadi
8,548
475
135
8
0
346,076
9
L
Hercules
7,818
434
18
1
0
313,801
3
W
Ymir
8,662
481
15
1
0
324,755
4
L
Freya
8,812
490
142
8
0
331,691
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role