Player Matchup

Thor
Thor
BootyMcScooty
Thor
Level 49
God Stats
8W - 5L
1,629 SR
Queue Stats
112W - 115L
1,480 Elo+
Solo
Sobek
Sobek
CronosDK
Sobek
Level 47
God Stats
2W - 1L
1,385 SR
Queue Stats
25W - 26L
1,403 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
HanamonLive
Ah Muzen Cab
Level 147
God Stats
3W - 1L
1,810 SR
Queue Stats
5W - 7L
1,434 Elo+
Solo
Cu Chulainn
Cu Chulainn
MFEARNYG
Cu Chulainn
Level 160
God Stats
4W - 3L
1,524 SR
Queue Stats
78W - 89L
1,536 Elo+
Solo
Tiamat
Tiamat
YBH x Minato
Tiamat
Level 144
God Stats
8W - 10L
1,346 SR
Queue Stats
274W - 231L
1,584 Elo+
Solo
Team Averages
Level 109
1,539 SR
1,487 Elo+

VS

Team Averages
Level 114
1,622 SR
1,555 Elo+
Zeus
Zeus
Joebo493
Zeus
Level 122
God Stats
2W - 1L
1,708 SR
Queue Stats
97W - 88L
1,487 Elo+
Solo
Bastet
Bastet
LmfromItaly
Bastet
Level 106
God Stats
26W - 22L
1,595 SR
Queue Stats
537W - 559L
1,565 Elo+
Party 2
Apollo
Apollo
PENRAY
Apollo
Level 154
God Stats
24W - 23L
1,630 SR
Queue Stats
155W - 126L
1,632 Elo+
Party 1
Atlas
Atlas
frozeya
Atlas
Level 119
God Stats
1W - 3L
1,683 SR
Queue Stats
176W - 174L
1,523 Elo+
Party 1
Mulan
Mulan
lmfromAfrika
Mulan
Level 69
God Stats
48W - 39L
1,493 SR
Queue Stats
203W - 203L
1,568 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 4 / 10
10,865
517
12,457
17,738
7,604
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sobek
CronosDK
Sobek
15
2 / 5 / 13
10,454
498
8,682
18,929
19,368
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ah Muzen Cab
HanamonLive
Ah Muzen Cab
16
3 / 6 / 7
10,160
484
9,880
14,338
5,778
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cu Chulainn
MFEARNYG
Cu Chulainn
17
9 / 3 / 6
11,762
560
18,359
20,194
25,554
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Tiamat
18
8 / 1 / 5
11,690
557
22,040
13,221
12,578
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
9
0 / 0 / 2
7,195
343
3,585
3,862
1,314
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Bastet
17
8 / 2 / 3
11,130
530
10,214
20,338
9,176
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Apollo
PENRAY
Apollo
13
4 / 10 / 2
8,805
419
14,482
24,636
10,744
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atlas
frozeya
Atlas
14
7 / 6 / 5
9,726
463
12,599
23,138
23,130
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

16
0 / 7 / 8
10,055
479
11,715
25,947
21,017
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
39
25
Kills
19
19
Deaths
25
41
Assists
20
Player
Kills
Deaths
Assists
KDA
W
3
4
10
2
W
Sobek
CronosDK
Sobek
2
5
13
1.7
W
Ah Muzen Cab
HanamonLive
Ah Muzen Cab
3
6
7
1.08
L
Zeus
0
0
2
1
L
Bastet
8
2
3
4.75
W
Cu Chulainn
MFEARNYG
Cu Chulainn
9
3
6
4
L
Apollo
PENRAY
Apollo
4
10
2
0.5
W
Tiamat
8
1
5
10.5
L
Atlas
frozeya
Atlas
7
6
5
1.58
L
0
7
8
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,418
Damage
52,595
84,420
Taken
97,921
70,882
Mitigated
65,381
24,787
Healing
29,665
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,457
2,993
0
4,963
17,738
7,604
0
2,325
15,056
0
86,424
W
Sobek
CronosDK
Sobek
8,682
1,222
0
4,408
18,929
19,368
628
5,184
13,143
28,279
1,977
W
Ah Muzen Cab
HanamonLive
Ah Muzen Cab
9,880
4,282
0
4,556
14,338
5,778
3,064
3,036
10,943
0
82,857
L
Zeus
3,585
332
0
0
3,862
1,314
0
1,898
1,768
32,379
0
L
Bastet
10,214
2,615
0
10,899
20,338
9,176
0
4,792
15,402
0
74,886
W
Cu Chulainn
MFEARNYG
Cu Chulainn
18,359
1,727
0
3,122
20,194
25,554
0
2,022
17,043
169
84,851
L
Apollo
PENRAY
Apollo
14,482
9,007
413
6,639
24,636
10,744
738
6,330
18,228
0
65,360
W
Tiamat
22,040
2,859
363
7,375
13,221
12,578
1,002
2,556
10,411
84,335
0
L
Atlas
frozeya
Atlas
12,599
3,069
448
1,649
23,138
23,130
0
7,695
15,345
35,723
2,677
L
11,715
2,020
0
9,617
25,947
21,017
150
8,966
16,654
0
72,238

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,931
Gold Earned
46,911
491
Minions Killed
486
0
Camps Cleared
0
1,898,569
Distance Traveled
1,704,496
12
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
10,865
517
119
6
0
367,824
3
W
Sobek
10,454
498
34
2
0
412,896
3
W
Ah Muzen Cab
10,160
484
109
5
0
351,549
0
L
Zeus
7,195
343
57
3
0
183,122
1
L
Bastet
11,130
530
119
6
0
474,238
7
W
Cu Chulainn
11,762
560
103
5
0
357,735
5
L
Apollo
8,805
419
101
5
0
346,104
0
W
Tiamat
11,690
557
126
6
0
408,565
1
L
Atlas
9,726
463
60
3
0
357,166
5
L
Mulan
10,055
479
149
7
0
343,866
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role