Player Matchup

Nox
Nox
 
Nox
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tsukuyomi
Tsukuyomi
SHAW1
Tsukuyomi
Level 26
God Stats
2W - 0L
1,778 SR
Queue Stats
46W - 38L
1,562 Elo+
Solo
Merlin
Merlin
SunDolphin
Merlin
Level 114
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 33L
1,447 Elo+
Solo
Chiron
Chiron
Xx_Marusito_Xx12
Chiron
Level 122
God Stats
1W - 0L
1,619 SR
Queue Stats
2W - 1L
1,520 Elo+
Solo
Horus
Horus
sotetmancs
Horus
Level 104
God Stats
25W - 36L
1,504 SR
Queue Stats
375W - 429L
1,525 Elo+
Party 2
Team Averages
Level 104
1,580 SR
1,511 Elo+

VS

Team Averages
Level 90
1,448 SR
1,405 Elo+
Cupid
Cupid
Josephyna
Cupid
Level 129
God Stats
4W - 5L
1,444 SR
Queue Stats
46W - 50L
1,447 Elo+
Solo
Chang'e
Chang'e
QueenBob
Chang'e
Level 147
God Stats
53W - 45L
1,624 SR
Queue Stats
82W - 62L
1,601 Elo+
Solo
Nemesis
Nemesis
Semisurvivor
Nemesis
Level 8
God Stats
0W - 2L
1,274 SR
Queue Stats
5W - 9L
1,188 Elo+
Party 1
Ymir
Ymir
Sluggish007
Ymir
Level 8
God Stats
0W - 3L
1,212 SR
Queue Stats
5W - 11L
1,188 Elo+
Party 1
Tyr
Tyr
SyrupyStanza
Tyr
Level 160
God Stats
7W - 5L
1,688 SR
Queue Stats
463W - 316L
1,601 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
19
8 / 0 / 15
12,306
769
17,575
8,183
4,436
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Tsukuyomi
SHAW1
Tsukuyomi
20
9 / 3 / 15
13,203
825
26,360
22,120
11,130
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
SunDolphin
Merlin
18
2 / 3 / 21
11,692
731
20,545
14,023
6,668
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

20
12 / 1 / 13
13,386
837
22,931
12,559
6,437
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Horus
18
5 / 1 / 20
12,622
789
11,533
20,954
26,776
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Josephyna
Cupid
15
0 / 9 / 2
9,395
587
7,474
19,201
6,149
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
QueenBob
Chang'e
18
2 / 9 / 2
10,862
679
14,422
24,881
8,605
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Nemesis
Semisurvivor
Nemesis
16
1 / 6 / 3
9,881
618
2,887
17,045
7,207
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

16
0 / 7 / 4
9,159
572
2,243
24,870
22,871
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

18
5 / 5 / 2
11,848
741
18,674
27,808
30,736
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

120
Kill Participation
21
36
Kills
8
8
Deaths
36
84
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Nox
 
Nox
8
0
15
15.5
L
Cupid
Josephyna
Cupid
0
9
2
0.11
L
Chang'e
QueenBob
Chang'e
2
9
2
0.33
W
Tsukuyomi
SHAW1
Tsukuyomi
9
3
15
5.5
L
Nemesis
Semisurvivor
Nemesis
1
6
3
0.42
L
0
7
4
0.29
W
Merlin
SunDolphin
Merlin
2
3
21
4.17
L
5
5
2
1.2
W
12
1
13
18.5
W
Horus
5
1
20
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,944
Damage
45,700
77,839
Taken
113,805
55,447
Mitigated
75,568
35,939
Healing
21,742
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
 
Nox
17,575
1,220
0
1,456
8,183
4,436
1,821
1,478
6,705
42,129
0
L
Cupid
Josephyna
Cupid
7,474
2,268
1,543
1,091
19,201
6,149
0
5,205
13,956
0
37,581
L
Chang'e
QueenBob
Chang'e
14,422
365
2,536
5,334
24,881
8,605
0
6,582
18,166
54,598
0
W
Tsukuyomi
SHAW1
Tsukuyomi
26,360
7,838
0
6,329
22,120
11,130
1,821
4,317
17,803
0
74,061
L
Nemesis
Semisurvivor
Nemesis
2,887
880
0
2,864
17,045
7,207
0
3,763
13,210
0
22,074
L
2,243
409
696
314
24,870
22,871
0
10,996
13,469
9,283
0
W
Merlin
SunDolphin
Merlin
20,545
3,141
501
2,160
14,023
6,668
893
4,206
9,817
51,158
0
L
18,674
1,497
0
7,364
27,808
30,736
0
10,618
16,482
464
41,030
W
22,931
8,344
1,350
2,982
12,559
6,437
4,965
2,493
10,066
0
68,246
W
Horus
11,533
4,033
8,451
12,710
20,954
26,776
491
4,635
16,319
0
20,983

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,209
Gold Earned
51,145
301
Minions Killed
236
0
Camps Cleared
0
1,615,170
Distance Traveled
1,361,879
13
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
12,306
769
60
4
0
333,410
2
L
Cupid
9,395
587
47
3
0
261,135
1
L
Chang'e
10,862
679
99
6
0
268,506
0
W
Tsukuyomi
13,203
825
72
5
0
338,269
4
L
Nemesis
9,881
618
26
2
0
290,517
1
L
Ymir
9,159
572
13
1
0
242,509
0
W
Merlin
11,692
731
67
4
0
288,869
3
L
Tyr
11,848
741
51
3
0
299,212
2
W
Chiron
13,386
837
93
6
0
306,922
0
W
Horus
12,622
789
9
1
0
347,700
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role