Player Matchup

Vamana
Vamana
AE ToxiK
Vamana
Level 158
God Stats
31W - 28L
1,576 SR
Queue Stats
401W - 412L
1,505 Elo+
Solo
Mercury
Mercury
Anubis5774
Mercury
Level 88
God Stats
6W - 6L
1,547 SR
Queue Stats
51W - 47L
1,546 Elo+
Solo
Fafnir
Fafnir
FatTripz
Fafnir
Level 123
God Stats
3W - 0L
1,851 SR
Queue Stats
185W - 193L
1,548 Elo+
Solo
Tiamat
Tiamat
Seraphaim
Tiamat
Level 111
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 9L
1,562 Elo+
Solo
Agni
Agni
sloppymudcrab
Agni
Level 119
God Stats
10W - 5L
1,659 SR
Queue Stats
44W - 59L
1,494 Elo+
Solo
Team Averages
Level 120
1,627 SR
1,531 Elo+

VS

Team Averages
Level 20
1,500 SR
1,302 Elo+
Ah Puch
Ah Puch
ASonOfLiberty
Ah Puch
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,099 Elo+
Party 1
Loki
Loki
BangerSupreme
Loki
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,314 Elo+
Party 1
Lancelot
Lancelot
Kuklinskii
Lancelot
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,099 Elo+
Party 1
Nemesis
Nemesis
LeonStrider
Nemesis
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Anubis
Anubis
MasterBronze
Anubis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
AE ToxiK
Vamana
14
9 / 0 / 6
9,586
1,369
3,841
4,360
3,017
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Mercury
Anubis5774
Mercury
14
5 / 0 / 10
8,948
1,278
6,981
5,031
2,448
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Fafnir
FatTripz
Fafnir
14
2 / 0 / 18
8,603
1,229
3,958
7,032
9,818
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tiamat
Seraphaim
Tiamat
14
2 / 0 / 9
7,978
1,140
3,296
1,770
1,337
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
3 / 0 / 13
8,186
1,169
9,980
3,388
1,373
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

376

VS

Team 2 Tickets

216

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
13
0 / 5 / 0
7,541
1,077
8,056
10,489
4,360
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

12
0 / 5 / 0
7,001
1,000
4,318
9,220
4,171
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Lancelot
Kuklinskii
Lancelot
5
0 / 1 / 0
6,509
930
243
1,477
522
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Nemesis
LeonStrider
Nemesis
11
0 / 1 / 0
6,619
946
331
1,959
722
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Anubis
12
0 / 9 / 0
7,034
1,005
3,507
11,271
5,161
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
0
21
Kills
0
0
Deaths
21
56
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Vamana
AE ToxiK
Vamana
9
0
6
12
L
Ah Puch
0
5
0
0
W
Mercury
Anubis5774
Mercury
5
0
10
10
L
0
5
0
0
W
Fafnir
FatTripz
Fafnir
2
0
18
11
L
Lancelot
Kuklinskii
Lancelot
0
1
0
0
L
Nemesis
LeonStrider
Nemesis
0
1
0
0
L
Anubis
0
9
0
0
W
Tiamat
Seraphaim
Tiamat
2
0
9
6.5
W
3
0
13
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,056
Damage
16,455
21,581
Taken
34,416
17,993
Mitigated
14,936
4,235
Healing
2,055
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
AE ToxiK
Vamana
3,841
2,016
382
858
4,360
3,017
0
2,150
2,210
0
18,190
L
Ah Puch
8,056
472
0
1,369
10,489
4,360
0
4,884
5,605
35,967
0
W
Mercury
Anubis5774
Mercury
6,981
3,670
0
213
5,031
2,448
0
1,634
3,397
0
31,051
L
4,318
971
0
0
9,220
4,171
0
3,153
6,067
0
14,413
W
Fafnir
FatTripz
Fafnir
3,958
1,465
0
1,527
7,032
9,818
0
4,378
2,654
7,796
0
L
Lancelot
Kuklinskii
Lancelot
243
84
0
3
1,477
522
0
1,340
137
0
243
L
Nemesis
LeonStrider
Nemesis
331
0
0
0
1,959
722
0
923
1,036
0
1,476
L
Anubis
3,507
370
0
683
11,271
5,161
0
6,934
4,337
12,295
0
W
Tiamat
Seraphaim
Tiamat
3,296
0
0
793
1,770
1,337
0
880
890
14,952
0
W
9,980
832
80
382
3,388
1,373
0
2,521
867
16,792
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,301
Gold Earned
34,704
154
Minions Killed
115
9
Camps Cleared
1
729,814
Distance Traveled
412,039
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
9,586
1,369
32
5
1
150,095
0
L
Ah Puch
7,541
1,077
71
10
0
109,336
0
W
Mercury
8,948
1,278
57
8
5
173,269
1
L
Loki
7,001
1,000
18
3
1
136,282
0
W
Fafnir
8,603
1,229
21
3
0
130,068
0
L
Lancelot
6,509
930
0
0
0
10,978
0
L
Nemesis
6,619
946
2
0
0
66,236
0
L
Anubis
7,034
1,005
24
3
0
89,207
1
W
Tiamat
7,978
1,140
29
4
1
146,477
0
W
Agni
8,186
1,169
15
2
2
129,905
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role