Player Matchup

Set
Set
 
Set
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hou Yi
Hou Yi
AyxtasKitten
Hou Yi
Level 22
God Stats
1W - 1L
1,860 SR
Queue Stats
23W - 6L
1,802 Elo+
Party 1
Hel
Hel
Hisσka
Hel
Level 160
God Stats
3W - 0L
1,825 SR
Queue Stats
61W - 51L
1,542 Elo+
Party 1
Mulan
Mulan
Hyōrinmarû
Mulan
Level 68
God Stats
1W - 0L
1,302 SR
Queue Stats
28W - 15L
1,720 Elo+
Party 1
Baba Yaga
Baba Yaga
zenitthh
Baba Yaga
Level 79
God Stats
2W - 0L
1,623 SR
Queue Stats
3W - 2L
1,490 Elo+
Party 1
Team Averages
Level 91
1,622 SR
1,611 Elo+

VS

Team Averages
Level 106
1,490 SR
1,520 Elo+
Kumbhakarna
Kumbhakarna
Allistor
Kumbhakarna
Level 129
God Stats
1W - 5L
1,484 SR
Queue Stats
311W - 315L
1,468 Elo+
Solo
Achilles
Achilles
Doolo__
Achilles
Level 92
God Stats
1W - 3L
1,391 SR
Queue Stats
206W - 216L
1,510 Elo+
Solo
Discordia
Discordia
IronChance
Discordia
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,582 Elo+
Party 2
Ullr
Ullr
Tyjadane
Ullr
Level 156
God Stats
0W - 1L
1,534 SR
Queue Stats
27W - 17L
1,533 Elo+
Party 2
Fenrir
Fenrir
御驾清蒸
Fenrir
Level 144
God Stats
10W - 12L
1,542 SR
Queue Stats
439W - 418L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
13
8 / 0 / 3
7,526
684
6,410
6,111
3,687
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hou Yi
10
1 / 1 / 1
5,889
535
4,284
6,432
2,354
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hel
12
6 / 0 / 5
7,345
668
7,511
7,082
2,441
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

9
3 / 1 / 2
6,027
548
3,733
10,036
6,823
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Baba Yaga
zenitthh
Baba Yaga
10
2 / 2 / 3
6,410
583
7,575
6,776
2,065
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Allistor
Kumbhakarna
7
1 / 2 / 0
4,983
453
457
7,294
2,550
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Achilles
Doolo__
Achilles
9
2 / 6 / 0
5,557
505
3,922
11,870
6,851
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Discordia
IronChance
Discordia
8
0 / 7 / 0
4,839
440
2,859
6,854
2,261
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ullr
9
0 / 1 / 1
5,180
471
3,858
6,586
1,810
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Fenrir
7
1 / 4 / 0
4,807
437
4,535
10,467
4,682
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
5
20
Kills
4
4
Deaths
20
14
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Set
 
Set
8
0
3
9.5
L
Kumbhakarna
Allistor
Kumbhakarna
1
2
0
0.5
W
Hou Yi
1
1
1
1.5
L
Achilles
Doolo__
Achilles
2
6
0
0.33
W
Hel
6
0
5
8.5
W
3
1
2
4
L
Discordia
IronChance
Discordia
0
7
0
0
L
Ullr
0
1
1
0.5
W
Baba Yaga
zenitthh
Baba Yaga
2
2
3
1.75
L
Fenrir
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,513
Damage
15,631
36,437
Taken
43,071
17,370
Mitigated
18,154
17,163
Healing
5,680
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Set
 
Set
6,410
3,055
0
2,438
6,111
3,687
0
2,018
4,020
0
57,070
L
Kumbhakarna
Allistor
Kumbhakarna
457
137
0
1,006
7,294
2,550
0
2,378
4,916
17,453
0
W
Hou Yi
4,284
2,786
0
3,214
6,432
2,354
100
0
6,432
0
40,196
L
Achilles
Doolo__
Achilles
3,922
356
0
2,068
11,870
6,851
0
8,346
3,524
0
25,489
W
Hel
7,511
1,506
1,470
5,060
7,082
2,441
38
996
6,011
48,846
0
W
3,733
1,154
0
3,520
10,036
6,823
0
302
9,734
0
22,429
L
Discordia
IronChance
Discordia
2,859
694
0
90
6,854
2,261
229
1,802
5,052
21,677
0
L
Ullr
3,858
1,377
0
276
6,586
1,810
953
0
6,586
0
35,086
W
Baba Yaga
zenitthh
Baba Yaga
7,575
2,171
0
1,461
6,776
2,065
1,263
0
6,336
42,898
0
L
Fenrir
4,535
1,149
0
2,240
10,467
4,682
0
2,560
7,907
0
19,293

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,197
Gold Earned
25,366
375
Minions Killed
200
0
Camps Cleared
0
1,049,068
Distance Traveled
927,452
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
7,526
684
98
9
0
233,753
2
L
Kumbhakarna
4,983
453
30
3
0
168,238
3
W
Hou Yi
5,889
535
68
6
0
174,609
1
L
Achilles
5,557
505
50
5
0
199,249
0
W
Hel
7,345
668
103
9
0
239,776
2
W
Mulan
6,027
548
34
3
0
209,383
1
L
Discordia
4,839
440
41
4
0
168,509
0
L
Ullr
5,180
471
50
5
0
180,827
0
W
Baba Yaga
6,410
583
72
7
0
191,547
0
L
Fenrir
4,807
437
29
3
0
210,629
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role