Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ullr
Ullr
 
Ullr
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Xbalanque
Xbalanque
DarkOmega2236
Xbalanque
Level 77
God Stats
4W - 5L
1,406 SR
Queue Stats
99W - 100L
1,478 Elo+
Party 1
Chernobog
Chernobog
Devster214504
Chernobog
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 12L
1,556 Elo+
Party 1
Apollo
Apollo
SilentBlade4703
Apollo
Level 152
God Stats
2W - 0L
1,728 SR
Queue Stats
87W - 93L
1,420 Elo+
Party 1
Team Averages
Level 85
1,527 SR
1,491 Elo+

VS

Team Averages
Level 103
1,442 SR
1,464 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
BattosaiKenshin0
Neith
Level 149
God Stats
1W - 2L
1,304 SR
Queue Stats
206W - 221L
1,415 Elo+
Party 2
Sun Wukong
Sun Wukong
Eishornfee
Sun Wukong
Level 81
God Stats
1W - 2L
1,481 SR
Queue Stats
351W - 363L
1,503 Elo+
Solo
Bacchus
Bacchus
Qixzu
Bacchus
Level 127
God Stats
4W - 8L
1,448 SR
Queue Stats
402W - 405L
1,538 Elo+
Solo
Arachne
Arachne
xXBlackDoreXx
Arachne
Level 63
God Stats
6W - 12L
1,478 SR
Queue Stats
87W - 120L
1,362 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
12
0 / 1 / 3
7,290
663
2,205
6,020
2,495
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ullr
 
Ullr
11
7 / 2 / 2
7,102
646
5,303
6,740
2,762
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Xbalanque
DarkOmega2236
Xbalanque
11
1 / 3 / 1
6,554
596
3,191
6,114
2,902
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Chernobog
Devster214504
Chernobog
12
3 / 1 / 6
7,365
670
10,873
9,378
3,793
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

11
2 / 2 / 4
6,635
603
4,397
8,959
3,186
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
11
2 / 3 / 3
6,136
558
5,756
6,014
2,593
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

7
0 / 2 / 0
4,886
444
1,604
5,684
1,239
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sun Wukong
Eishornfee
Sun Wukong
9
0 / 4 / 3
5,748
523
7,759
11,483
7,803
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bacchus
Qixzu
Bacchus
10
2 / 1 / 4
6,486
590
3,982
6,436
4,438
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Arachne
9
5 / 3 / 1
5,891
536
3,887
9,729
3,411
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
20
13
Kills
9
9
Deaths
13
16
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
 
Heimdallr
0
1
3
1.5
W
Ullr
 
Ullr
7
2
2
4
L
Kukulkan
 
Kukulkan
2
3
3
1.17
L
0
2
0
0
W
Xbalanque
DarkOmega2236
Xbalanque
1
3
1
0.5
W
Chernobog
Devster214504
Chernobog
3
1
6
6
L
Sun Wukong
Eishornfee
Sun Wukong
0
4
3
0.38
L
Bacchus
Qixzu
Bacchus
2
1
4
4
W
2
2
4
2
L
Arachne
5
3
1
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,969
Damage
22,988
37,211
Taken
39,346
15,138
Mitigated
19,484
7,361
Healing
8,627
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
 
Heimdallr
2,205
1,199
0
2,155
6,020
2,495
726
846
5,174
0
55,406
W
Ullr
 
Ullr
5,303
2,591
0
822
6,740
2,762
325
2,775
3,965
0
36,089
L
Kukulkan
 
Kukulkan
5,756
644
0
1,134
6,014
2,593
0
0
6,014
45,330
0
L
1,604
640
64
1,487
5,684
1,239
0
0
5,684
0
22,325
W
Xbalanque
DarkOmega2236
Xbalanque
3,191
1,265
24
571
6,114
2,902
1,392
2,416
3,698
0
36,592
W
Chernobog
Devster214504
Chernobog
10,873
6,646
0
3,464
9,378
3,793
2,026
2,373
7,005
0
50,888
L
Sun Wukong
Eishornfee
Sun Wukong
7,759
1,859
0
2,499
11,483
7,803
0
0
11,483
0
34,327
L
Bacchus
Qixzu
Bacchus
3,982
910
0
1,679
6,436
4,438
0
0
6,436
22,958
0
W
4,397
2,198
0
325
8,959
3,186
2,042
1,328
7,631
0
31,524
L
Arachne
3,887
2,718
272
1,492
9,729
3,411
0
0
9,729
0
27,711

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,946
Gold Earned
29,147
370
Minions Killed
257
0
Camps Cleared
0
1,052,769
Distance Traveled
1,020,503
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
7,290
663
111
10
0
216,621
1
W
Ullr
7,102
646
58
5
0
208,767
2
L
Kukulkan
6,136
558
78
7
0
201,622
2
L
Neith
4,886
444
44
4
0
164,521
0
W
Xbalanque
6,554
596
63
6
0
209,071
2
W
Chernobog
7,365
670
78
7
0
199,551
0
L
Sun Wukong
5,748
523
51
5
0
203,162
1
L
Bacchus
6,486
590
37
3
0
202,522
1
W
Apollo
6,635
603
60
5
0
218,759
3
L
Arachne
5,891
536
47
4
0
248,676
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role