Player Matchup

Gilgamesh
Gilgamesh
MrNimbus3sm
Gilgamesh
Level 147
God Stats
14W - 8L
1,559 SR
Queue Stats
1,477W - 1,592L
1,469 Elo+
Solo
Maui
Maui
SmellyUrMom
Maui
Level 92
God Stats
1W - 0L
1,369 SR
Queue Stats
199W - 210L
1,524 Elo+
Solo
Bellona
Bellona
SweetPxrcelain
Bellona
Level 127
God Stats
1W - 0L
1,407 SR
Queue Stats
67W - 50L
1,492 Elo+
Solo
Zeus
Zeus
TreCole2Cold
Zeus
Level 128
God Stats
3W - 0L
1,686 SR
Queue Stats
102W - 62L
1,591 Elo+
Solo
Shiva
Shiva
lllCdewBeaned
Shiva
Level 40
God Stats
2W - 1L
1,266 SR
Queue Stats
42W - 56L
1,477 Elo+
Solo
Team Averages
Level 107
1,458 SR
1,510 Elo+

VS

Team Averages
Level 63
1,532 SR
1,489 Elo+
Anubis
Anubis
ArtoriasDub
Anubis
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 11L
1,747 Elo+
Solo
Thanatos
Thanatos
RoyalAdamson
Thanatos
Level 88
God Stats
1W - 4L
1,454 SR
Queue Stats
79W - 78L
1,489 Elo+
Party 1
Ganesha
Ganesha
SoapyyTTV
Ganesha
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 15L
1,340 Elo+
Party 1
Cupid
Cupid
Super Ef4ik
Cupid
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,375 Elo+
Solo
Chiron
Chiron
vortex2004
Chiron
Level 84
God Stats
0W - 1L
1,703 SR
Queue Stats
88W - 82L
1,493 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
MrNimbus3sm
Gilgamesh
17
4 / 2 / 16
10,045
773
10,305
20,042
16,947
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

17
2 / 5 / 20
10,741
826
8,609
23,640
31,181
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

17
5 / 5 / 9
10,234
787
10,607
19,578
20,366
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

20
9 / 5 / 12
11,438
880
31,440
17,517
6,770
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
4 / 7 / 15
10,577
814
18,028
23,083
14,311
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
18
9 / 5 / 9
10,993
846
33,297
23,919
16,904
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
RoyalAdamson
Thanatos
15
8 / 7 / 9
10,175
783
11,964
17,721
10,335
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ganesha
SoapyyTTV
Ganesha
15
0 / 5 / 14
9,559
735
7,447
22,165
23,667
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

15
2 / 3 / 9
9,164
705
9,368
14,225
6,494
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

Chiron
vortex2004
Chiron
16
3 / 4 / 11
9,945
765
18,190
18,624
8,970
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
74
24
Kills
22
24
Deaths
24
72
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Anubis
9
5
9
2.7
W
Gilgamesh
MrNimbus3sm
Gilgamesh
4
2
16
6
L
Thanatos
RoyalAdamson
Thanatos
8
7
9
1.79
W
2
5
20
2.4
L
Ganesha
SoapyyTTV
Ganesha
0
5
14
1.4
L
2
3
9
2.17
W
5
5
9
1.9
W
9
5
12
3
W
4
7
15
1.64
L
Chiron
vortex2004
Chiron
3
4
11
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,989
Damage
80,266
103,860
Taken
96,654
89,575
Mitigated
66,370
27,951
Healing
45,235
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
33,297
1,116
1,782
11,163
23,919
16,904
0
9,182
14,737
56,556
0
W
Gilgamesh
MrNimbus3sm
Gilgamesh
10,305
1,093
37
8,179
20,042
16,947
1,247
7,297
12,745
0
18,436
L
Thanatos
RoyalAdamson
Thanatos
11,964
3,741
278
6,149
17,721
10,335
67
4,976
12,745
0
17,401
W
8,609
1,542
1,554
3,776
23,640
31,181
738
8,132
15,269
15,921
0
L
Ganesha
SoapyyTTV
Ganesha
7,447
955
1,342
2,920
22,165
23,667
162
11,966
10,199
11,564
0
L
9,368
6,009
8,340
4,937
14,225
6,494
696
6,845
7,380
0
22,155
W
10,607
2,258
1,269
4,902
19,578
20,366
2,054
7,900
11,678
0
21,167
W
31,440
3,016
0
3,158
17,517
6,770
2,754
8,585
8,932
58,224
0
W
18,028
4,073
2,546
2,530
23,083
14,311
1,138
8,830
13,008
377
29,756
L
Chiron
vortex2004
Chiron
18,190
9,508
3,140
5,184
18,624
8,970
734
7,457
11,163
0
30,117

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,035
Gold Earned
49,836
113
Minions Killed
118
0
Camps Cleared
0
1,165,825
Distance Traveled
1,195,894
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
10,993
846
47
4
0
218,777
2
W
Gilgamesh
10,045
773
17
1
0
262,358
1
L
Thanatos
10,175
783
9
1
0
241,279
3
W
Maui
10,741
826
9
1
0
191,576
0
L
Ganesha
9,559
735
0
0
0
242,482
0
L
Cupid
9,164
705
30
2
0
262,192
0
W
Bellona
10,234
787
18
1
0
238,498
4
W
Zeus
11,438
880
46
4
0
239,531
0
W
Shiva
10,577
814
23
2
0
233,862
2
L
Chiron
9,945
765
32
2
0
231,164
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role