Player Matchup

Nox
Nox
 
Nox
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Lancelot
Lancelot
AgonyCity
Lancelot
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
89W - 103L
1,474 Elo+
Solo
Izanami
Izanami
Jpostleydoe
Izanami
Level 60
God Stats
8W - 6L
1,702 SR
Queue Stats
11W - 12L
1,478 Elo+
Solo
Kuzenbo
Kuzenbo
Osuchie-kun
Kuzenbo
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 74L
1,383 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
ThePeachClobber
Ah Muzen Cab
Level 143
God Stats
177W - 169L
1,547 SR
Queue Stats
768W - 817L
1,462 Elo+
Solo
Team Averages
Level 110
1,550 SR
1,459 Elo+

VS

Team Averages
Level 115
1,649 SR
1,457 Elo+
Thanatos
Thanatos
Dumped75Rounds
Thanatos
Level 106
God Stats
20W - 18L
1,409 SR
Queue Stats
107W - 113L
1,379 Elo+
Party 2
Cu Chulainn
Cu Chulainn
HelpStepBroh
Cu Chulainn
Level 93
God Stats
5W - 3L
1,623 SR
Queue Stats
190W - 179L
1,529 Elo+
Party 1
Cernunnos
Cernunnos
K1dneyst0nes
Cernunnos
Level 127
God Stats
3W - 1L
1,627 SR
Queue Stats
200W - 177L
1,622 Elo+
Party 1
Hera
Hera
xTOPxDOGx1
Hera
Level 125
God Stats
2W - 0L
1,730 SR
Queue Stats
130W - 149L
1,324 Elo+
Party 2
Anhur
Anhur
young_demigodWNF
Anhur
Level 122
God Stats
3W - 0L
1,855 SR
Queue Stats
45W - 42L
1,430 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
11
2 / 4 / 0
6,078
507
3,397
6,270
2,382
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lancelot
AgonyCity
Lancelot
8
1 / 3 / 1
5,644
470
3,970
8,820
2,742
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Izanami
Jpostleydoe
Izanami
8
2 / 4 / 1
5,496
458
6,052
9,057
2,460
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kuzenbo
Osuchie-kun
Kuzenbo
9
2 / 4 / 2
6,566
547
2,447
13,179
8,379
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ah Muzen Cab
ThePeachClobber
Ah Muzen Cab
12
0 / 1 / 0
6,578
548
4,556
12,560
5,071
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
12
8 / 1 / 1
7,636
636
6,248
9,453
3,524
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cu Chulainn
HelpStepBroh
Cu Chulainn
12
0 / 1 / 1
6,777
565
9,225
10,920
8,556
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cernunnos
K1dneyst0nes
Cernunnos
12
4 / 1 / 5
7,081
590
9,954
10,502
3,457
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

10
1 / 2 / 4
6,469
539
2,742
4,690
1,760
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
3 / 2 / 2
6,040
503
5,883
7,745
2,263
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
29
7
Kills
16
16
Deaths
7
4
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Nox
 
Nox
2
4
0
0.5
L
Lancelot
AgonyCity
Lancelot
1
3
1
0.5
W
Thanatos
8
1
1
8.5
W
Cu Chulainn
HelpStepBroh
Cu Chulainn
0
1
1
0.5
L
Izanami
Jpostleydoe
Izanami
2
4
1
0.63
W
Cernunnos
K1dneyst0nes
Cernunnos
4
1
5
6.5
L
Kuzenbo
Osuchie-kun
Kuzenbo
2
4
2
0.75
L
Ah Muzen Cab
ThePeachClobber
Ah Muzen Cab
0
1
0
0
W
1
2
4
1.5
W
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,422
Damage
34,052
49,886
Taken
43,310
21,034
Mitigated
19,560
19,049
Healing
18,239
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
 
Nox
3,397
472
0
1,593
6,270
2,382
0
2,270
3,776
32,433
0
L
Lancelot
AgonyCity
Lancelot
3,970
1,432
0
2,716
8,820
2,742
0
307
8,471
0
26,606
W
Thanatos
6,248
2,111
0
8,654
9,453
3,524
0
1,040
8,341
0
45,224
W
Cu Chulainn
HelpStepBroh
Cu Chulainn
9,225
816
0
1,770
10,920
8,556
0
521
10,361
5,080
48,643
L
Izanami
Jpostleydoe
Izanami
6,052
4,786
0
2,465
9,057
2,460
306
0
9,057
0
33,290
W
Cernunnos
K1dneyst0nes
Cernunnos
9,954
5,351
0
5,871
10,502
3,457
0
1,246
9,256
0
54,104
L
Kuzenbo
Osuchie-kun
Kuzenbo
2,447
966
294
3,025
13,179
8,379
0
0
13,179
16,328
0
L
Ah Muzen Cab
ThePeachClobber
Ah Muzen Cab
4,556
2,587
0
8,956
12,560
5,071
0
616
11,944
0
56,762
W
2,742
686
0
375
4,690
1,760
816
2,152
2,314
32,012
0
W
5,883
3,390
175
1,394
7,745
2,263
250
551
7,194
0
34,279

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,362
Gold Earned
34,003
285
Minions Killed
385
0
Camps Cleared
0
1,073,081
Distance Traveled
1,094,696
14
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
6,078
507
64
5
0
206,779
2
L
Lancelot
5,644
470
44
4
0
245,558
0
W
Thanatos
7,636
636
80
7
0
229,160
2
W
Cu Chulainn
6,777
565
101
8
0
217,034
2
L
Izanami
5,496
458
50
4
0
198,977
1
W
Cernunnos
7,081
590
99
8
0
230,770
3
L
Kuzenbo
6,566
547
17
1
0
224,443
4
L
Ah Muzen Cab
6,578
548
110
9
0
197,324
7
W
Hera
6,469
539
57
5
0
196,574
1
W
Anhur
6,040
503
48
4
0
221,158
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role