Player Matchup

Ishtar
Ishtar
 
Ishtar
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
 
Cthulhu
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
Fillanegro
Hou Yi
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 34L
1,439 Elo+
Solo
Medusa
Medusa
MetalMelter2991
Medusa
Level 151
God Stats
2W - 6L
1,328 SR
Queue Stats
286W - 309L
1,416 Elo+
Solo
Hercules
Hercules
phlips on it
Hercules
Level 148
God Stats
5W - 9L
1,501 SR
Queue Stats
1,815W - 1,899L
1,474 Elo+
Solo
Team Averages
Level 130
1,466 SR
1,466 Elo+

VS

Team Averages
Level 91
1,593 SR
1,429 Elo+
Bastet
Bastet
AlohaSnackBhar
Bastet
Level 100
God Stats
4W - 0L
1,495 SR
Queue Stats
128W - 124L
1,446 Elo+
Solo
Lancelot
Lancelot
CrPatzz
Lancelot
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 8L
1,330 Elo+
Solo
Arachne
Arachne
Deptraineem
Arachne
Level 28
God Stats
3W - 1L
1,861 SR
Queue Stats
171W - 139L
1,553 Elo+
Solo
Skadi
Skadi
Shanelif2k15
Skadi
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 20L
1,392 Elo+
Solo
Baba Yaga
Baba Yaga
Xkarkaza007X
Baba Yaga
Level 124
God Stats
3W - 1L
1,610 SR
Queue Stats
105W - 118L
1,422 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
20
5 / 6 / 8
12,144
714
13,313
18,668
11,951
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cthulhu
 
Cthulhu
1
0 / 0 / 0
4,396
259
0
0
0
Hou Yi
Fillanegro
Hou Yi
19
6 / 8 / 9
12,048
709
22,267
18,825
9,012
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

20
7 / 6 / 8
12,068
710
23,358
19,054
10,131
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hercules
phlips on it
Hercules
20
4 / 4 / 15
11,752
691
11,963
28,805
31,847
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 2 / 13
11,531
678
9,861
13,494
7,516
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Lancelot
CrPatzz
Lancelot
17
1 / 8 / 9
10,863
639
10,038
18,664
15,841
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arachne
Deptraineem
Arachne
20
8 / 2 / 8
13,524
796
17,858
24,467
34,570
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

20
6 / 5 / 8
13,453
791
20,699
17,801
11,553
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baba Yaga
Xkarkaza007X
Baba Yaga
20
7 / 5 / 7
12,551
738
13,939
17,880
10,710
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
69
22
Kills
24
24
Deaths
22
40
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Ishtar
 
Ishtar
5
6
8
1.5
L
Cthulhu
 
Cthulhu
0
0
0
0
W
2
2
13
4.25
W
Lancelot
CrPatzz
Lancelot
1
8
9
0.69
W
Arachne
Deptraineem
Arachne
8
2
8
6
L
Hou Yi
Fillanegro
Hou Yi
6
8
9
1.31
L
7
6
8
1.83
W
6
5
8
2
W
Baba Yaga
Xkarkaza007X
Baba Yaga
7
5
7
2.1
L
Hercules
phlips on it
Hercules
4
4
15
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,901
Damage
72,395
85,352
Taken
92,306
62,941
Mitigated
80,190
20,652
Healing
27,652
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
 
Ishtar
13,313
5,383
410
2,630
18,668
11,951
730
3,470
15,198
383
44,266
L
Cthulhu
 
Cthulhu
0
0
0
0
0
0
0
0
0
0
0
W
9,861
1,535
2,075
3,038
13,494
7,516
276
0
13,494
0
18,541
W
Lancelot
CrPatzz
Lancelot
10,038
1,712
584
237
18,664
15,841
969
0
18,664
0
23,490
W
Arachne
Deptraineem
Arachne
17,858
8,714
2,538
7,889
24,467
34,570
1,842
383
24,084
4,339
20,094
L
Hou Yi
Fillanegro
Hou Yi
22,267
10,000
1,030
1,807
18,825
9,012
533
2,899
15,926
0
40,097
L
23,358
7,459
668
2,083
19,054
10,131
744
5,832
13,222
0
46,027
W
20,699
11,726
2,115
3,460
17,801
11,553
4,555
0
17,801
0
59,458
W
Baba Yaga
Xkarkaza007X
Baba Yaga
13,939
693
686
5,030
17,880
10,710
729
0
17,880
32,254
0
L
Hercules
phlips on it
Hercules
11,963
1,777
1,374
10,650
28,805
31,847
166
4,811
23,994
0
23,611

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,408
Gold Earned
61,922
206
Minions Killed
150
0
Camps Cleared
0
1,082,216
Distance Traveled
1,600,712
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
12,144
714
70
4
0
246,436
3
L
Cthulhu
4,396
259
0
0
0
0
0
W
Bastet
11,531
678
13
1
0
376,275
2
W
Lancelot
10,863
639
22
1
0
295,239
1
W
Arachne
13,524
796
7
0
0
343,574
1
L
Hou Yi
12,048
709
50
3
0
244,505
1
L
Medusa
12,068
710
60
4
0
285,209
0
W
Skadi
13,453
791
80
5
0
272,025
3
W
Baba Yaga
12,551
738
28
2
0
313,599
0
L
Hercules
11,752
691
26
2
0
306,066
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role