Player Matchup

Anubis
Anubis
Symmetriced
Anubis
Level 72
God Stats
2W - 3L
1,415 SR
Queue Stats
28W - 50L
1,388 Elo+
Party 1
Ymir
Ymir
soamc
Ymir
Level 83
God Stats
14W - 23L
1,408 SR
Queue Stats
21W - 45L
1,334 Elo+
Party 1
Nemesis
Nemesis
zionfalling
Nemesis
Level 85
God Stats
3W - 4L
1,168 SR
Queue Stats
38W - 57L
1,357 Elo+
Party 1
Team Averages
Level 80
1,330 SR
1,359 Elo+

VS

Team Averages
Level 51
1,394 SR
1,223 Elo+
Bacchus
Bacchus
DreadMunkee
Bacchus
Level 66
God Stats
0W - 2L
1,483 SR
Queue Stats
1W - 8L
1,223 Elo+
Party 2
Izanami
Izanami
Just_Poet_92
Izanami
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,223 Elo+
Party 2
Poseidon
Poseidon
KR_kevlar
Poseidon
Level 7
God Stats
0W - 3L
1,200 SR
Queue Stats
0W - 7L
1,223 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
16
6 / 1 / 8
10,568
881
11,773
7,213
4,104
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ymir
soamc
Ymir
15
6 / 1 / 6
10,103
842
11,233
14,326
6,182
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Nemesis
zionfalling
Nemesis
15
3 / 1 / 9
9,651
804
7,878
10,893
7,168
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
DreadMunkee
Bacchus
13
2 / 5 / 1
9,071
756
5,378
14,349
16,807
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Izanami
Just_Poet_92
Izanami
13
1 / 4 / 2
8,345
695
5,207
9,773
3,396
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Poseidon
KR_kevlar
Poseidon
12
0 / 6 / 2
7,401
617
6,610
10,004
4,146
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
8
15
Kills
3
3
Deaths
15
23
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Bacchus
DreadMunkee
Bacchus
2
5
1
0.5
L
Izanami
Just_Poet_92
Izanami
1
4
2
0.5
L
Poseidon
KR_kevlar
Poseidon
0
6
2
0.17
W
Anubis
6
1
8
10
W
Ymir
soamc
Ymir
6
1
6
9
W
Nemesis
zionfalling
Nemesis
3
1
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,884
Damage
17,195
32,432
Taken
34,126
17,454
Mitigated
24,349
12,091
Healing
1,799
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
DreadMunkee
Bacchus
5,378
725
0
691
14,349
16,807
223
8,421
5,538
17,584
0
L
Izanami
Just_Poet_92
Izanami
5,207
3,481
0
1,108
9,773
3,396
0
5,970
3,591
0
24,155
L
Poseidon
KR_kevlar
Poseidon
6,610
843
0
0
10,004
4,146
302
7,738
1,976
18,430
0
W
Anubis
11,773
1,115
0
2,545
7,213
4,104
802
3,277
3,936
53,848
0
W
Ymir
soamc
Ymir
11,233
3,517
46
5,616
14,326
6,182
315
5,475
6,359
44,277
0
W
Nemesis
zionfalling
Nemesis
7,878
4,777
0
3,884
10,893
7,168
1,675
3,347
6,601
0
32,170

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,322
Gold Earned
24,817
199
Minions Killed
105
0
Camps Cleared
0
692,887
Distance Traveled
623,273
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
9,071
756
29
2
0
222,216
0
L
Izanami
8,345
695
47
4
0
204,287
0
L
Poseidon
7,401
617
29
2
0
196,770
0
W
Anubis
10,568
881
94
8
0
193,278
2
W
Ymir
10,103
842
66
6
0
216,754
2
W
Nemesis
9,651
804
39
3
0
282,855
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role