Player Matchup

Shiva
Shiva
DmBrandonAnkles
Shiva
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 9L
1,750 Elo+
Party 2
Jormungandr
Jormungandr
DmBrandonFeet
Jormungandr
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 1L
2,010 Elo+
Party 2
Artemis
Artemis
KingOfThePugs
Artemis
Level 33
God Stats
3W - 1L
1,668 SR
Queue Stats
58W - 37L
1,611 Elo+
Party 1
Da Ji
Da Ji
SolaireXD
Da Ji
Level 119
God Stats
6W - 1L
1,960 SR
Queue Stats
188W - 149L
1,609 Elo+
Party 1
Zeus
Zeus
worm pov
Zeus
Level 125
God Stats
4W - 0L
1,791 SR
Queue Stats
187W - 137L
1,622 Elo+
Party 1
Team Averages
Level 59
1,684 SR
1,721 Elo+

VS

Team Averages
Level 117
1,492 SR
1,487 Elo+
Ishtar
Ishtar
DeathShroud8
Ishtar
Level 160
God Stats
13W - 19L
1,546 SR
Queue Stats
1,200W - 1,152L
1,574 Elo+
Solo
Persephone
Persephone
Hamstercool3
Persephone
Level 33
God Stats
21W - 31L
1,442 SR
Queue Stats
73W - 84L
1,422 Elo+
Solo
Guan Yu
Guan Yu
Nidaclasar
Guan Yu
Level 129
God Stats
5W - 6L
1,449 SR
Queue Stats
46W - 69L
1,436 Elo+
Solo
The Morrigan
The Morrigan
TheKidLiang
The Morrigan
Level 159
God Stats
13W - 18L
1,461 SR
Queue Stats
396W - 414L
1,494 Elo+
Solo
Susano
Susano
chetto112
Susano
Level 103
God Stats
1W - 2L
1,562 SR
Queue Stats
271W - 300L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 0 / 7
8,641
786
10,685
11,431
9,246
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Jormungandr
DmBrandonFeet
Jormungandr
14
3 / 2 / 3
8,382
762
5,870
10,511
9,281
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Artemis
13
0 / 1 / 3
7,415
674
5,495
6,727
3,007
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Da Ji
SolaireXD
Da Ji
15
6 / 2 / 3
8,535
776
8,754
8,408
3,425
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Zeus
15
0 / 0 / 2
7,924
720
5,604
3,882
1,604
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
16
3 / 1 / 1
8,060
733
9,711
6,809
3,138
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Persephone
Hamstercool3
Persephone
12
0 / 5 / 1
7,039
640
5,139
9,204
3,361
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Guan Yu
Nidaclasar
Guan Yu
14
0 / 3 / 1
7,545
686
1,646
12,320
8,783
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Morrigan
TheKidLiang
The Morrigan
12
1 / 0 / 2
7,126
648
4,547
4,564
3,419
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Susano
chetto112
Susano
13
1 / 4 / 2
7,117
647
5,044
11,356
4,330
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
12
13
Kills
5
5
Deaths
13
18
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Ishtar
3
1
1
3.5
W
4
0
7
7.5
W
Jormungandr
DmBrandonFeet
Jormungandr
3
2
3
2.25
L
Persephone
Hamstercool3
Persephone
0
5
1
0.1
W
Artemis
0
1
3
1.5
L
Guan Yu
Nidaclasar
Guan Yu
0
3
1
0.17
W
Da Ji
SolaireXD
Da Ji
6
2
3
3.75
L
The Morrigan
TheKidLiang
The Morrigan
1
0
2
2
L
Susano
chetto112
Susano
1
4
2
0.5
W
Zeus
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,408
Damage
26,087
40,959
Taken
44,253
26,563
Mitigated
23,031
13,439
Healing
8,454
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
9,711
4,746
0
2,492
6,809
3,138
0
1,938
4,871
0
31,699
W
10,685
1,693
171
5,614
11,431
9,246
0
1,760
9,671
0
35,638
W
Jormungandr
DmBrandonFeet
Jormungandr
5,870
1,126
681
2,238
10,511
9,281
117
3,546
6,965
25,976
0
L
Persephone
Hamstercool3
Persephone
5,139
49
0
809
9,204
3,361
0
2,110
7,089
22,879
0
W
Artemis
5,495
2,939
0
2,214
6,727
3,007
380
654
6,073
0
21,755
L
Guan Yu
Nidaclasar
Guan Yu
1,646
97
438
2,856
12,320
8,783
0
2,725
9,595
0
22,476
W
Da Ji
SolaireXD
Da Ji
8,754
2,247
0
1,236
8,408
3,425
0
1,181
7,227
0
21,168
L
The Morrigan
TheKidLiang
The Morrigan
4,547
806
364
1,315
4,564
3,419
0
1,687
2,877
8,376
2,046
L
Susano
chetto112
Susano
5,044
1,000
0
180
11,356
4,330
0
3,013
8,343
0
20,374
W
Zeus
5,604
562
0
1,285
3,882
1,604
726
499
3,383
39,719
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,897
Gold Earned
36,887
234
Minions Killed
186
0
Camps Cleared
0
1,139,199
Distance Traveled
967,879
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
8,060
733
63
6
0
219,422
3
W
Shiva
8,641
786
51
5
0
257,442
0
W
Jormungandr
8,382
762
33
3
0
225,581
5
L
Persephone
7,039
640
35
3
0
175,382
0
W
Artemis
7,415
674
46
4
0
200,910
0
L
Guan Yu
7,545
686
48
4
0
235,425
4
W
Da Ji
8,535
776
27
2
0
235,684
0
L
The Morrigan
7,126
648
15
1
0
112,162
1
L
Susano
7,117
647
25
2
0
225,488
3
W
Zeus
7,924
720
77
7
0
219,582
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role