Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
Jboog1227
Rama
Level 87
God Stats
2W - 6L
1,354 SR
Queue Stats
173W - 159L
1,541 Elo+
Party 2
Lancelot
Lancelot
Midnoche
Lancelot
Level 151
God Stats
4W - 7L
1,423 SR
Queue Stats
703W - 705L
1,546 Elo+
Solo
Thoth
Thoth
cafepwrd
Thoth
Level 128
God Stats
6W - 6L
1,584 SR
Queue Stats
208W - 196L
1,547 Elo+
Party 2
Xing Tian
Xing Tian
sexandcandy
Xing Tian
Level 159
God Stats
0W - 1L
1,306 SR
Queue Stats
22W - 24L
1,550 Elo+
Solo
Team Averages
Level 133
1,433 SR
1,537 Elo+

VS

Team Averages
Level 139
1,690 SR
1,567 Elo+
Artemis
Artemis
Aelothas
Artemis
Level 107
God Stats
2W - 0L
1,500 SR
Queue Stats
42W - 26L
1,613 Elo+
Party 1
Hera
Hera
Elizabeth-UnU
Hera
Level 159
God Stats
8W - 2L
1,742 SR
Queue Stats
335W - 251L
1,586 Elo+
Solo
Thoth
Thoth
HarryCooze
Thoth
Level 146
God Stats
2W - 0L
1,721 SR
Queue Stats
230W - 237L
1,542 Elo+
Solo
Odin
Odin
Lonederp
Odin
Level 125
God Stats
7W - 1L
1,864 SR
Queue Stats
168W - 171L
1,536 Elo+
Party 1
Skadi
Skadi
ScoopSnookems
Skadi
Level 160
God Stats
10W - 5L
1,625 SR
Queue Stats
1,019W - 1,064L
1,558 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
14
3 / 7 / 6
8,013
728
7,511
15,388
9,337
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Rama
13
2 / 8 / 6
7,891
717
7,537
12,646
5,021
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Lancelot
Midnoche
Lancelot
15
7 / 7 / 4
8,960
815
5,793
21,457
13,945
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Thoth
cafepwrd
Thoth
15
1 / 7 / 6
8,622
784
9,686
10,829
4,138
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Xing Tian
sexandcandy
Xing Tian
17
5 / 2 / 9
9,735
885
7,376
17,900
17,846
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Aelothas
Artemis
16
8 / 4 / 15
10,285
935
19,319
11,036
5,274
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

17
8 / 4 / 13
10,596
963
19,027
7,948
3,462
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thoth
16
6 / 5 / 10
9,999
909
11,039
10,002
3,492
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Odin
16
4 / 4 / 15
9,577
871
8,271
12,595
12,164
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

18
5 / 2 / 19
10,816
983
11,573
7,689
3,117
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
103
18
Kills
31
31
Deaths
19
31
Assists
72
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
3
7
6
0.86
W
Artemis
Aelothas
Artemis
8
4
15
3.88
W
8
4
13
3.63
W
Thoth
6
5
10
2.2
L
Rama
2
8
6
0.63
W
Odin
4
4
15
2.88
L
Lancelot
Midnoche
Lancelot
7
7
4
1.29
W
5
2
19
7.25
L
Thoth
cafepwrd
Thoth
1
7
6
0.57
L
Xing Tian
sexandcandy
Xing Tian
5
2
9
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,903
Damage
69,229
78,220
Taken
49,270
50,287
Mitigated
27,509
16,615
Healing
11,202
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
7,511
938
292
838
15,388
9,337
0
7,352
8,036
0
9,872
W
Artemis
Aelothas
Artemis
19,319
11,999
822
2,674
11,036
5,274
1,910
2,271
8,672
0
29,396
W
19,027
4,233
741
602
7,948
3,462
1,600
2,575
5,235
36,511
0
W
Thoth
11,039
546
500
1,058
10,002
3,492
1,479
5,942
3,877
22,980
0
L
Rama
7,537
3,520
1,137
1,031
12,646
5,021
0
4,124
8,522
0
19,214
W
Odin
8,271
1,566
1,284
1,930
12,595
12,164
460
3,153
8,363
1,854
9,992
L
Lancelot
Midnoche
Lancelot
5,793
894
307
4,427
21,457
13,945
0
7,564
13,893
0
11,570
W
11,573
4,201
39
1,552
7,689
3,117
1,650
3,121
4,527
0
32,093
L
Thoth
cafepwrd
Thoth
9,686
91
0
276
10,829
4,138
0
6,196
4,633
26,888
0
L
Xing Tian
sexandcandy
Xing Tian
7,376
138
381
7,926
17,900
17,846
0
6,439
11,461
15,935
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,221
Gold Earned
51,273
108
Minions Killed
131
0
Camps Cleared
0
992,234
Distance Traveled
1,116,180
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
8,013
728
2
0
0
192,891
0
W
Artemis
10,285
935
19
2
0
202,105
0
W
Hera
10,596
963
40
4
0
224,994
1
W
Thoth
9,999
909
28
3
0
216,761
0
L
Rama
7,891
717
36
3
0
159,666
0
W
Odin
9,577
871
4
0
0
245,762
0
L
Lancelot
8,960
815
9
1
0
207,234
2
W
Skadi
10,816
983
40
4
0
226,558
0
L
Thoth
8,622
784
46
4
0
195,380
2
L
Xing Tian
9,735
885
15
1
0
237,063
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role