Player Matchup

Baron Samedi
Baron Samedi
Gold IV
AutensGod
Baron Samedi
Gold IV
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
27W - 19L
1,687 MMR
Solo
Scylla
Scylla
Platinum II
Heer_17
Scylla
Platinum II
Level 123
God Stats
35W - 26L
1,607 SR
Queue Stats
158W - 161L
1,713 MMR
Solo
Nike
Nike
Platinum II
MrTrqfql
Nike
Platinum II
Level 159
God Stats
2W - 0L
1,790 SR
Queue Stats
263W - 258L
1,774 MMR
Solo
Danzaburou
Danzaburou
Platinum II
SamBam21
Danzaburou
Platinum II
Level 128
God Stats
7W - 1L
1,874 SR
Queue Stats
449W - 453L
1,838 MMR
Solo
Horus
Horus
Diamond III
marcoaps
Horus
Diamond III
Level 153
God Stats
24W - 12L
1,722 SR
Queue Stats
129W - 110L
2,465 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 138
1,699 SR
1,895 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 138
1,610 SR
1,898 MMR
Cabrakan
Cabrakan
Platinum IV
KillaQas_
Cabrakan
Platinum IV
Level 126
God Stats
14W - 11L
1,686 SR
Queue Stats
272W - 281L
1,675 MMR
Solo
Kukulkan
Kukulkan
Diamond I
TheHonestGaming
Kukulkan
Diamond I
Level 121
God Stats
1W - 1L
1,812 SR
Queue Stats
104W - 76L
2,647 MMR
Solo
Lancelot
Lancelot
Platinum V
aguilar_uhyuh
Lancelot
Platinum V
Level 139
God Stats
7W - 9L
1,525 SR
Queue Stats
223W - 219L
1,802 MMR
Solo
Tyr
Tyr
Gold I
rss6aa
Tyr
Gold I
Level 142
God Stats
237W - 236L
1,575 SR
Queue Stats
633W - 652L
1,683 MMR
Solo
Anhur
Anhur
Platinum IV
tonebonetony
Anhur
Platinum IV
Level 160
God Stats
4W - 3L
1,450 SR
Queue Stats
489W - 486L
1,682 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
AutensGod
Baron Samedi
13
4 / 1 / 4
8,299
593
6,753
11,152
10,927
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Scylla
Heer_17
Scylla
13
1 / 2 / 6
7,600
543
6,049
6,873
2,636
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Nike
15
6 / 1 / 8
9,101
650
9,836
12,576
5,970
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
SamBam21
Danzaburou
15
1 / 0 / 1
8,704
622
4,675
7,748
2,860
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Horus
marcoaps
Horus
14
7 / 3 / 4
8,865
633
12,628
15,207
11,192
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Bans
HadesRavanaLokiAtlas

VS

Bans
MauiDa JiSun WukongSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
KillaQas_
Cabrakan
10
0 / 3 / 1
6,149
439
4,195
12,221
8,395
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Kukulkan
13
1 / 6 / 1
7,516
537
4,891
8,915
3,846
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Lancelot
aguilar_uhyuh
Lancelot
9
0 / 2 / 0
5,853
418
4,209
8,860
3,022
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Tyr
rss6aa
Tyr
11
3 / 6 / 0
7,353
525
7,518
17,429
13,462
Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
1 / 2 / 0
6,792
485
4,260
8,644
3,284
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
7
19
Kills
5
7
Deaths
19
23
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
AutensGod
Baron Samedi
4
1
4
6
W
Scylla
Heer_17
Scylla
1
2
6
2
L
Cabrakan
KillaQas_
Cabrakan
0
3
1
0.17
W
Nike
6
1
8
10
W
Danzaburou
SamBam21
Danzaburou
1
0
1
1.5
L
Kukulkan
1
6
1
0.25
L
Lancelot
aguilar_uhyuh
Lancelot
0
2
0
0
W
Horus
marcoaps
Horus
7
3
4
3
L
Tyr
rss6aa
Tyr
3
6
0
0.5
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,941
Damage
25,073
53,556
Taken
56,069
33,585
Mitigated
32,009
24,084
Healing
12,268
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
AutensGod
Baron Samedi
6,753
1,345
632
4,688
11,152
10,927
1,230
4,052
7,100
39,970
0
W
Scylla
Heer_17
Scylla
6,049
841
0
2,790
6,873
2,636
3
2,158
4,715
55,946
0
L
Cabrakan
KillaQas_
Cabrakan
4,195
458
0
3,529
12,221
8,395
0
3,683
8,448
29,234
6,380
W
Nike
9,836
2,012
0
2,069
12,576
5,970
104
688
11,888
0
72,134
W
Danzaburou
SamBam21
Danzaburou
4,675
2,057
0
6,252
7,748
2,860
3,471
399
7,349
0
77,276
L
Kukulkan
4,891
672
0
500
8,915
3,846
0
4,004
4,815
51,310
0
L
Lancelot
aguilar_uhyuh
Lancelot
4,209
1,083
0
1,000
8,860
3,022
0
1,360
7,422
0
37,244
W
Horus
marcoaps
Horus
12,628
5,215
1,087
6,566
15,207
11,192
292
918
14,289
0
53,870
L
Tyr
rss6aa
Tyr
7,518
322
0
4,312
17,429
13,462
0
460
16,036
0
47,601
L
4,260
2,821
0
2,927
8,644
3,284
0
3,295
5,349
0
46,142

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,569
Gold Earned
33,663
471
Minions Killed
411
0
Camps Cleared
0
1,390,144
Distance Traveled
1,200,592
21
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
8,299
593
41
3
0
249,297
4
W
Scylla
7,600
543
99
7
0
268,704
1
L
Cabrakan
6,149
439
63
5
0
229,870
6
W
Nike
9,101
650
109
8
0
321,565
2
W
Danzaburou
8,704
622
134
10
0
266,797
7
L
Kukulkan
7,516
537
103
7
0
230,811
1
L
Lancelot
5,853
418
72
5
0
250,100
2
W
Horus
8,865
633
88
6
0
283,781
7
L
Tyr
7,353
525
89
6
0
236,660
0
L
Anhur
6,792
485
84
6
0
253,151
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role