Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Janus
Janus
Aidpool
Janus
Level 144
God Stats
7W - 7L
1,686 SR
Queue Stats
214W - 207L
1,544 Elo+
Party 2
Cthulhu
Cthulhu
ØneLove
Cthulhu
Level 154
God Stats
7W - 1L
1,683 SR
Queue Stats
142W - 137L
1,611 Elo+
Party 2
Team Averages
Level 141
1,623 SR
1,552 Elo+

VS

Team Averages
Level 117
1,408 SR
1,653 Elo+
Geb
Geb
Dzkmg
Geb
Level 135
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,722 Elo+
Party 1
Heimdallr
Heimdallr
Moskaula
Heimdallr
Level 101
God Stats
0W - 2L
1,224 SR
Queue Stats
23W - 25L
1,515 Elo+
Party 1
Baron Samedi
Baron Samedi
Pac0
Baron Samedi
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,722 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
17
5 / 1 / 10
11,378
759
13,252
13,675
6,901
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Janus
Aidpool
Janus
17
8 / 1 / 7
11,883
792
16,836
10,036
5,021
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
ØneLove
Cthulhu
16
3 / 2 / 12
10,803
720
15,990
16,845
23,930
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
Dzkmg
Geb
13
0 / 3 / 4
8,680
579
8,051
17,346
19,421
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Heimdallr
Moskaula
Heimdallr
12
0 / 6 / 3
8,817
588
7,676
17,825
8,298
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baron Samedi
Pac0
Baron Samedi
16
4 / 7 / 0
10,729
715
14,790
16,474
9,352
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
11
16
Kills
4
4
Deaths
16
29
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
5
1
10
10
W
Janus
Aidpool
Janus
8
1
7
11.5
L
Geb
Dzkmg
Geb
0
3
4
0.67
L
Heimdallr
Moskaula
Heimdallr
0
6
3
0.25
L
Baron Samedi
Pac0
Baron Samedi
4
7
0
0.57
W
Cthulhu
ØneLove
Cthulhu
3
2
12
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,078
Damage
30,517
40,556
Taken
51,645
35,852
Mitigated
37,071
12,276
Healing
13,620
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
13,252
8,314
0
5,303
13,675
6,901
2,175
7,458
6,217
0
56,532
W
Janus
Aidpool
Janus
16,836
349
0
2,438
10,036
5,021
811
7,059
2,977
56,646
0
L
Geb
Dzkmg
Geb
8,051
578
0
3,353
17,346
19,421
0
11,912
5,434
16,955
0
L
Heimdallr
Moskaula
Heimdallr
7,676
3,052
0
3,072
17,825
8,298
214
10,547
7,278
0
41,928
L
Baron Samedi
Pac0
Baron Samedi
14,790
976
2,703
4,492
16,474
9,352
170
10,392
6,082
51,946
0
W
Cthulhu
ØneLove
Cthulhu
15,990
516
1,278
3,257
16,845
23,930
0
8,402
8,443
42,367
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,064
Gold Earned
28,226
199
Minions Killed
152
0
Camps Cleared
0
975,522
Distance Traveled
799,051
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
11,378
759
72
5
0
339,617
2
W
Janus
11,883
792
82
5
0
300,263
1
L
Geb
8,680
579
12
1
0
260,775
2
L
Heimdallr
8,817
588
52
3
0
284,962
1
L
Baron Samedi
10,729
715
88
6
0
253,314
3
W
Cthulhu
10,803
720
45
3
0
335,642
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role