Player Matchup

Cabrakan
Cabrakan
Boxn Him
Cabrakan
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
KingCes9573
Morgan Le Fay
Level 27
God Stats
1W - 4L
1,457 SR
Queue Stats
1W - 7L
1,215 Elo+
Party 2
Heimdallr
Heimdallr
SlumpWitAPump
Heimdallr
Level 137
God Stats
0W - 2L
1,620 SR
Queue Stats
68W - 63L
1,480 Elo+
Party 2
Sun Wukong
Sun Wukong
Swissmissneo
Sun Wukong
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,112 Elo+
Party 2
Lancelot
Lancelot
YungSleeez
Lancelot
Level 60
God Stats
2W - 1L
1,618 SR
Queue Stats
39W - 39L
1,485 Elo+
Party 2
Team Averages
Level 59
1,539 SR
1,358 Elo+

VS

Team Averages
Level 118
1,580 SR
1,552 Elo+
Anhur
Anhur
 
Anhur
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
Anna x6
Sylvanus
Level 124
God Stats
30W - 42L
1,442 SR
Queue Stats
248W - 294L
1,499 Elo+
Solo
Bellona
Bellona
DatSeanGuy
Bellona
Level 106
God Stats
2W - 2L
1,709 SR
Queue Stats
62W - 56L
1,592 Elo+
Party 1
Zhong Kui
Zhong Kui
Khazador17
Zhong Kui
Level 103
God Stats
6W - 10L
1,590 SR
Queue Stats
52W - 42L
1,576 Elo+
Party 1
Charybdis
Charybdis
Phobayu
Charybdis
Level 126
God Stats
23W - 13L
1,659 SR
Queue Stats
77W - 62L
1,592 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Boxn Him
Cabrakan
14
0 / 8 / 1
9,177
612
2,053
19,905
21,241
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Morgan Le Fay
KingCes9573
Morgan Le Fay
17
1 / 10 / 1
10,396
693
9,798
16,397
8,949
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
SlumpWitAPump
Heimdallr
18
0 / 7 / 1
10,289
686
13,676
19,755
10,588
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Sun Wukong
Swissmissneo
Sun Wukong
18
3 / 6 / 1
10,705
714
13,532
22,668
27,457
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Lancelot
YungSleeez
Lancelot
15
1 / 9 / 0
9,337
622
11,400
24,999
27,031
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
19
3 / 0 / 10
11,939
796
8,039
11,591
6,136
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sylvanus
Anna x6
Sylvanus
18
2 / 0 / 13
12,037
802
10,267
15,865
18,869
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bellona
DatSeanGuy
Bellona
20
11 / 0 / 12
13,217
881
18,035
22,092
29,368
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Zhong Kui
Khazador17
Zhong Kui
18
4 / 3 / 14
11,503
767
16,862
14,634
12,318
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
Phobayu
Charybdis
20
20 / 2 / 9
13,939
929
33,467
20,767
12,062
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
98
5
Kills
40
40
Deaths
5
4
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
3
0
10
8
W
Sylvanus
Anna x6
Sylvanus
2
0
13
8.5
L
Cabrakan
Boxn Him
Cabrakan
0
8
1
0.06
W
Bellona
DatSeanGuy
Bellona
11
0
12
17
W
Zhong Kui
Khazador17
Zhong Kui
4
3
14
3.67
L
Morgan Le Fay
KingCes9573
Morgan Le Fay
1
10
1
0.15
W
Charybdis
Phobayu
Charybdis
20
2
9
12.25
L
Heimdallr
SlumpWitAPump
Heimdallr
0
7
1
0.07
L
Sun Wukong
Swissmissneo
Sun Wukong
3
6
1
0.58
L
Lancelot
YungSleeez
Lancelot
1
9
0
0.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,459
Damage
86,670
103,724
Taken
84,949
95,266
Mitigated
78,753
3,926
Healing
29,017
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
8,039
3,348
0
3,454
11,591
6,136
4,187
1,656
9,935
0
42,365
W
Sylvanus
Anna x6
Sylvanus
10,267
2,659
6,615
6,916
15,865
18,869
1,157
1,663
14,202
44,593
0
L
Cabrakan
Boxn Him
Cabrakan
2,053
442
0
357
19,905
21,241
0
2,719
17,186
9,545
0
W
Bellona
DatSeanGuy
Bellona
18,035
9,790
0
1,420
22,092
29,368
1,387
3,654
18,438
0
56,758
W
Zhong Kui
Khazador17
Zhong Kui
16,862
5,048
0
2,010
14,634
12,318
2,461
3,206
11,428
37,037
0
L
Morgan Le Fay
KingCes9573
Morgan Le Fay
9,798
1,329
0
0
16,397
8,949
0
4,269
12,128
43,722
0
W
Charybdis
Phobayu
Charybdis
33,467
16,572
0
8,602
20,767
12,062
7,159
1,672
19,095
0
70,924
L
Heimdallr
SlumpWitAPump
Heimdallr
13,676
5,840
0
1,429
19,755
10,588
342
5,134
14,621
0
54,087
L
Sun Wukong
Swissmissneo
Sun Wukong
13,532
3,186
494
1,646
22,668
27,457
0
9,782
12,886
0
24,545
L
Lancelot
YungSleeez
Lancelot
11,400
1,528
0
0
24,999
27,031
0
5,225
19,774
0
21,957

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,904
Gold Earned
62,635
236
Minions Killed
330
0
Camps Cleared
0
1,245,683
Distance Traveled
1,510,745
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
11,939
796
79
5
0
253,326
4
W
Sylvanus
12,037
802
55
4
0
271,935
1
L
Cabrakan
9,177
612
11
1
0
203,306
0
W
Bellona
13,217
881
78
5
0
357,092
0
W
Zhong Kui
11,503
767
45
3
0
288,804
1
L
Morgan Le Fay
10,396
693
65
4
0
205,817
0
W
Charybdis
13,939
929
73
5
0
339,588
1
L
Heimdallr
10,289
686
114
8
0
271,989
0
L
Sun Wukong
10,705
714
24
2
0
275,600
0
L
Lancelot
9,337
622
22
1
0
288,971
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role