Player Matchup

Ishtar
Ishtar
Silver IV
CloudKing Ninja
Ishtar
Silver IV
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,620 MMR
Solo
Set
Set
Platinum II
MV Rango
Set
Platinum II
Level 148
God Stats
158W - 131L
1,625 SR
Queue Stats
498W - 506L
1,732 MMR
Party 2
Zhong Kui
Zhong Kui
Gold IV
llBacKWooDll
Zhong Kui
Gold IV
Level 160
God Stats
2W - 2L
1,787 SR
Queue Stats
446W - 540L
1,413 MMR
Party 2
Team Averages
Gold III
Gold III
Average Tier
Level 129
1,637 SR
1,588 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 139
1,606 SR
1,739 MMR
Tyr
Tyr
Silver III
ChainedBuffalo
Tyr
Silver III
Level 129
God Stats
57W - 49L
1,497 SR
Queue Stats
143W - 189L
1,060 MMR
Solo
Ymir
Ymir
Platinum I
iXGoDlYSnIPeRXi
Ymir
Platinum I
Level 128
God Stats
175W - 109L
1,633 SR
Queue Stats
254W - 183L
1,898 MMR
Party 1
Lancelot
Lancelot
Diamond I
overshotrad
Lancelot
Diamond I
Level 159
God Stats
1W - 0L
1,687 SR
Queue Stats
211W - 111L
2,259 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 10 / 8
11,388
599
14,801
22,775
9,208
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

19
7 / 5 / 1
14,648
771
21,977
32,287
32,188
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Zhong Kui
llBacKWooDll
Zhong Kui
17
2 / 8 / 4
12,498
658
20,075
23,927
15,942
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bans
Ah Muzen CabNe ZhaShivaAchillesAo Kuang

VS

Bans
ThothBaba YagaJormungandrBaron SamediAtlas
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 2 / 11
14,682
773
24,272
26,614
30,982
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

19
4 / 4 / 13
14,260
751
14,886
26,251
48,412
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Lancelot
overshotrad
Lancelot
20
11 / 3 / 10
14,983
789
26,493
19,339
22,640
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
56
9
Kills
22
23
Deaths
9
13
Assists
34
Player
Kills
Deaths
Assists
KDA
W
7
2
11
6.25
L
0
10
8
0.4
L
7
5
1
1.5
W
4
4
13
2.63
L
Zhong Kui
llBacKWooDll
Zhong Kui
2
8
4
0.5
W
Lancelot
overshotrad
Lancelot
11
3
10
5.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,853
Damage
65,651
78,989
Taken
72,204
57,338
Mitigated
102,034
16,237
Healing
23,188
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
24,272
2,473
753
12,964
26,614
30,982
231
7,975
18,639
0
64,756
L
14,801
6,377
332
3,263
22,775
9,208
198
5,151
17,084
0
42,063
L
21,977
7,646
2,291
6,979
32,287
32,188
0
5,845
25,600
0
74,678
W
14,886
2,823
0
5,520
26,251
48,412
984
7,942
18,309
46,064
0
L
Zhong Kui
llBacKWooDll
Zhong Kui
20,075
1,720
0
3,372
23,927
15,942
0
3,968
19,502
69,349
0
W
Lancelot
overshotrad
Lancelot
26,493
2,601
0
3,951
19,339
22,640
2,514
4,218
15,121
0
70,362

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,534
Gold Earned
43,925
237
Minions Killed
194
0
Camps Cleared
0
880,406
Distance Traveled
1,116,797
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
14,682
773
69
4
0
379,339
3
L
Ishtar
11,388
599
51
3
0
260,468
1
L
Set
14,648
771
91
5
0
331,538
2
W
Ymir
14,260
751
66
3
0
327,740
1
L
Zhong Kui
12,498
658
95
5
0
288,400
5
W
Lancelot
14,983
789
59
3
0
409,718
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role