Player Matchup

Jing Wei
Jing Wei
Bigmoinchgo1967
Jing Wei
Level 50
God Stats
4W - 7L
1,297 SR
Queue Stats
15W - 33L
1,275 Elo+
Solo
Kuzenbo
Kuzenbo
l城北徐公l
Kuzenbo
Level 135
God Stats
5W - 4L
1,584 SR
Queue Stats
118W - 120L
1,520 Elo+
Party 2
Zeus
Zeus
是阿默啊
Zeus
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,241 Elo+
Party 2
Team Averages
Level 70
1,460 SR
1,345 Elo+

VS

Team Averages
Level 102
1,658 SR
1,363 Elo+
Arachne
Arachne
WhoAskedx
Arachne
Level 69
God Stats
19W - 14L
1,554 SR
Queue Stats
141W - 214L
1,301 Elo+
Party 1
Amaterasu
Amaterasu
frosty14
Amaterasu
Level 148
God Stats
1W - 1L
1,821 SR
Queue Stats
122W - 123L
1,518 Elo+
Solo
Anubis
Anubis
themilkmantj
Anubis
Level 88
God Stats
7W - 7L
1,599 SR
Queue Stats
149W - 228L
1,271 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
12
0 / 6 / 0
7,498
625
2,417
9,946
3,176
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 2 / 0
7,621
635
7,406
12,036
14,504
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

11
0 / 7 / 0
7,172
598
5,567
9,366
2,714
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
WhoAskedx
Arachne
15
3 / 1 / 8
9,256
771
6,955
12,944
11,225
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Amaterasu
frosty14
Amaterasu
16
9 / 0 / 6
10,626
886
9,994
13,135
11,893
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anubis
15
3 / 0 / 7
9,424
785
8,822
7,700
3,972
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
36
1
Kills
15
15
Deaths
1
0
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
0
6
0
0
W
Arachne
WhoAskedx
Arachne
3
1
8
7
W
Amaterasu
frosty14
Amaterasu
9
0
6
12
L
1
2
0
0.5
W
Anubis
3
0
7
6.5
L
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,390
Damage
25,771
31,348
Taken
33,779
20,394
Mitigated
27,090
4,912
Healing
14,428
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
2,417
1,728
316
610
9,946
3,176
30
2,838
7,020
0
16,625
W
Arachne
WhoAskedx
Arachne
6,955
4,903
277
4,532
12,944
11,225
338
4,703
7,909
0
22,548
W
Amaterasu
frosty14
Amaterasu
9,994
4,173
0
6,896
13,135
11,893
685
2,663
10,156
0
58,358
L
7,406
2,221
0
3,986
12,036
14,504
0
3,238
8,564
26,176
0
W
Anubis
8,822
396
0
2,723
7,700
3,972
1,551
4,727
2,592
42,639
0
L
5,567
793
0
0
9,366
2,714
0
2,840
6,238
23,214
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,291
Gold Earned
29,306
122
Minions Killed
165
0
Camps Cleared
0
533,153
Distance Traveled
688,825
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
7,498
625
43
4
0
163,994
0
W
Arachne
9,256
771
24
2
0
219,320
1
W
Amaterasu
10,626
886
75
6
0
263,977
0
L
Kuzenbo
7,621
635
20
2
0
209,823
3
W
Anubis
9,424
785
66
6
0
205,528
0
L
Zeus
7,172
598
59
5
0
159,336
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role