Player Matchup

Ah Muzen Cab
Ah Muzen Cab
GyrateThatHou
Ah Muzen Cab
Level 11
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 15L
1,533 Elo+
Party 1
Vulcan
Vulcan
NutmegRumble
Vulcan
Level 69
God Stats
7W - 3L
1,524 SR
Queue Stats
322W - 365L
1,529 Elo+
Party 1
Sun Wukong
Sun Wukong
REIGNGTR
Sun Wukong
Level 4
God Stats
1W - 2L
1,159 SR
Queue Stats
5W - 7L
1,118 Elo+
Party 1
Team Averages
Level 28
1,394 SR
1,393 Elo+

VS

Team Averages
Level 31
1,563 SR
1,189 Elo+
Sol
Sol
C9Bvddha
Sol
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Neith
Neith
LtIsrael
Neith
Level 26
God Stats
0W - 1L
1,493 SR
Queue Stats
0W - 4L
973 Elo+
Party 2
Kukulkan
Kukulkan
McNastyPatty
Kukulkan
Level 63
God Stats
1W - 2L
1,697 SR
Queue Stats
1W - 5L
1,093 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
GyrateThatHou
Ah Muzen Cab
17
5 / 0 / 4
10,314
793
12,365
5,512
2,651
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Vulcan
16
4 / 0 / 6
9,906
762
8,406
3,932
1,986
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Sun Wukong
REIGNGTR
Sun Wukong
14
1 / 1 / 8
8,886
684
3,559
9,178
9,916
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 4 / 1
7,653
589
3,739
9,157
3,663
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Neith
LtIsrael
Neith
12
0 / 4 / 1
7,610
585
3,348
10,804
5,873
Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Kukulkan
McNastyPatty
Kukulkan
14
1 / 2 / 0
8,389
645
3,931
6,749
2,737
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
3
10
Kills
1
1
Deaths
10
18
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
4
1
0.13
W
Ah Muzen Cab
GyrateThatHou
Ah Muzen Cab
5
0
4
7
L
Neith
LtIsrael
Neith
0
4
1
0.13
L
Kukulkan
McNastyPatty
Kukulkan
1
2
0
0.5
W
Vulcan
4
0
6
7
W
Sun Wukong
REIGNGTR
Sun Wukong
1
1
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,330
Damage
11,018
18,622
Taken
26,710
14,553
Mitigated
12,273
4,880
Healing
4,084
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,739
348
0
1,318
9,157
3,663
0
4,193
4,964
18,138
1,333
W
Ah Muzen Cab
GyrateThatHou
Ah Muzen Cab
12,365
2,126
0
2,232
5,512
2,651
824
2,334
3,178
0
64,043
L
Neith
LtIsrael
Neith
3,348
1,993
49
1,357
10,804
5,873
0
2,206
8,598
0
14,153
L
Kukulkan
McNastyPatty
Kukulkan
3,931
96
333
1,027
6,749
2,737
0
2,049
4,700
39,103
0
W
Vulcan
8,406
1,450
123
1,366
3,932
1,986
630
2,333
1,599
33,526
0
W
Sun Wukong
REIGNGTR
Sun Wukong
3,559
246
0
1,159
9,178
9,916
0
2,986
6,192
0
17,109

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,106
Gold Earned
23,652
193
Minions Killed
161
0
Camps Cleared
0
798,731
Distance Traveled
636,883
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
7,653
589
36
3
0
223,882
4
W
Ah Muzen Cab
10,314
793
126
10
0
270,540
1
L
Neith
7,610
585
35
3
0
193,948
0
L
Kukulkan
8,389
645
90
7
0
219,053
3
W
Vulcan
9,906
762
52
4
0
270,709
4
W
Sun Wukong
8,886
684
15
1
0
257,482
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role