Player Matchup

Anubis
Anubis
BigandFloppyD
Anubis
Level 150
God Stats
36W - 26L
1,654 SR
Queue Stats
307W - 235L
1,612 Elo+
Party 2
Rama
Rama
ShuraOnna
Rama
Level 126
God Stats
6W - 8L
1,554 SR
Queue Stats
158W - 129L
1,612 Elo+
Party 2
Arachne
Arachne
Swampert121
Arachne
Level 160
God Stats
70W - 43L
1,664 SR
Queue Stats
327W - 258L
1,636 Elo+
Party 2
Team Averages
Level 145
1,624 SR
1,620 Elo+

VS

Team Averages
Level 64
1,426 SR
1,403 Elo+
Neith
Neith
HeyItsJello
Neith
Level 3
God Stats
0W - 6L
1,186 SR
Queue Stats
2W - 12L
1,204 Elo+
Party 1
Ao Kuang
Ao Kuang
JPAVIER77
Ao Kuang
Level 92
God Stats
15W - 38L
1,398 SR
Queue Stats
33W - 81L
1,331 Elo+
Party 1
Guan Yu
Guan Yu
Latigid
Guan Yu
Level 98
God Stats
27W - 11L
1,694 SR
Queue Stats
341W - 285L
1,674 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 3 / 10
9,654
878
12,972
10,404
5,269
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Rama
15
6 / 1 / 10
9,725
884
15,564
10,710
4,648
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Arachne
Swampert121
Arachne
13
6 / 2 / 9
9,259
842
11,605
14,409
8,269
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 7 / 2
8,111
737
8,900
14,182
4,956
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ao Kuang
JPAVIER77
Ao Kuang
11
2 / 8 / 3
7,661
696
7,223
15,919
5,424
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Guan Yu
Latigid
Guan Yu
12
2 / 3 / 4
8,809
801
8,095
18,983
17,179
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
15
18
Kills
6
6
Deaths
18
29
Assists
9
Player
Kills
Deaths
Assists
KDA
W
6
3
10
3.67
L
2
7
2
0.43
L
Ao Kuang
JPAVIER77
Ao Kuang
2
8
3
0.44
L
Guan Yu
Latigid
Guan Yu
2
3
4
1.33
W
Rama
6
1
10
11
W
Arachne
Swampert121
Arachne
6
2
9
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,141
Damage
24,218
35,523
Taken
49,084
18,186
Mitigated
27,559
15,701
Healing
6,931
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,972
565
0
3,165
10,404
5,269
643
2,525
7,879
30,408
0
L
8,900
3,485
0
289
14,182
4,956
0
3,379
10,803
0
29,565
L
Ao Kuang
JPAVIER77
Ao Kuang
7,223
1,501
158
2,352
15,919
5,424
0
4,850
11,069
19,070
0
L
Guan Yu
Latigid
Guan Yu
8,095
1,150
331
3,801
18,983
17,179
0
4,827
14,156
0
21,354
W
Rama
15,564
9,531
0
6,408
10,710
4,648
2,120
1,488
9,222
0
49,671
W
Arachne
Swampert121
Arachne
11,605
6,983
0
6,128
14,409
8,269
36
3,298
10,885
0
39,647

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,638
Gold Earned
24,581
151
Minions Killed
92
0
Camps Cleared
0
643,495
Distance Traveled
567,908
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
9,654
878
40
4
0
184,544
2
L
Neith
8,111
737
42
4
0
162,720
0
L
Ao Kuang
7,661
696
24
2
0
171,161
0
L
Guan Yu
8,809
801
26
2
0
234,027
5
W
Rama
9,725
884
73
7
0
202,031
1
W
Arachne
9,259
842
38
3
0
256,920
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role