Player Matchup

Fenrir
Fenrir
AÐRENALINE
Fenrir
Level 155
God Stats
5W - 11L
1,410 SR
Queue Stats
108W - 118L
1,490 Elo+
Party 2
Medusa
Medusa
Cupalepichon
Medusa
Level 86
God Stats
1W - 1L
1,737 SR
Queue Stats
47W - 42L
1,476 Elo+
Party 2
Hera
Hera
Rulex 3
Hera
Level 97
God Stats
52W - 39L
1,619 SR
Queue Stats
362W - 331L
1,603 Elo+
Party 2
Thor
Thor
VICENT1HD
Thor
Level 75
God Stats
0W - 1L
1,445 SR
Queue Stats
83W - 68L
1,539 Elo+
Party 2
Ares
Ares
pandax95
Ares
Level 23
God Stats
1W - 1L
1,704 SR
Queue Stats
4W - 7L
1,437 Elo+
Party 2
Team Averages
Level 87
1,583 SR
1,509 Elo+

VS

Team Averages
Level 65
1,566 SR
1,505 Elo+
Ao Kuang
Ao Kuang
ASIAN3SENSATION
Ao Kuang
Level 45
God Stats
3W - 1L
1,490 SR
Queue Stats
66W - 55L
1,529 Elo+
Party 3
Gilgamesh
Gilgamesh
GayPeopleAreGay2
Gilgamesh
Level 35
God Stats
2W - 0L
1,500 SR
Queue Stats
47W - 55L
1,486 Elo+
Party 1
Merlin
Merlin
RYANTROY43
Merlin
Level 99
God Stats
59W - 46L
1,615 SR
Queue Stats
76W - 71L
1,518 Elo+
Party 3
Horus
Horus
knockowt2
Horus
Level 78
God Stats
3W - 0L
1,832 SR
Queue Stats
53W - 50L
1,504 Elo+
Party 3
Cupid
Cupid
rogey889
Cupid
Level 66
God Stats
4W - 4L
1,392 SR
Queue Stats
164W - 179L
1,487 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
18
5 / 1 / 2
11,295
565
8,533
19,469
10,857
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Medusa
13
0 / 6 / 2
7,887
394
9,613
17,081
8,238
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hera
Rulex 3
Hera
18
3 / 1 / 2
10,965
548
14,779
6,537
2,916
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thor
16
2 / 4 / 3
9,827
491
9,400
15,079
6,515
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ares
13
0 / 3 / 2
8,471
424
5,839
19,129
23,212
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
19
2 / 2 / 6
10,947
547
8,847
18,445
8,583
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Gilgamesh
17
5 / 1 / 6
10,439
522
15,846
21,262
16,221
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Merlin
RYANTROY43
Merlin
18
3 / 2 / 2
10,949
547
7,224
9,791
4,498
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Horus
knockowt2
Horus
17
0 / 3 / 1
10,531
527
6,321
12,250
9,990
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cupid
rogey889
Cupid
17
4 / 2 / 7
9,636
482
14,631
14,418
6,579
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
36
10
Kills
14
15
Deaths
10
11
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
2
2
6
2.5
L
Fenrir
5
1
2
6
L
Medusa
0
6
2
0.17
W
Gilgamesh
5
1
6
8
W
Merlin
RYANTROY43
Merlin
3
2
2
2
L
Hera
Rulex 3
Hera
3
1
2
4
L
Thor
2
4
3
0.88
W
Horus
knockowt2
Horus
0
3
1
0.17
L
Ares
0
3
2
0.33
W
Cupid
rogey889
Cupid
4
2
7
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,164
Damage
52,869
77,295
Taken
76,166
51,738
Mitigated
45,871
10,420
Healing
26,634
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
8,847
2,026
0
4,577
18,445
8,583
0
3,709
14,634
108,713
0
L
Fenrir
8,533
1,813
0
3,665
19,469
10,857
0
4,814
14,617
0
97,555
L
Medusa
9,613
4,201
331
3,589
17,081
8,238
0
1,597
15,484
0
61,490
W
Gilgamesh
15,846
5,278
1,794
4,550
21,262
16,221
85
4,695
16,471
2,969
65,181
W
Merlin
RYANTROY43
Merlin
7,224
331
0
1,942
9,791
4,498
0
5,441
4,220
102,621
0
L
Hera
Rulex 3
Hera
14,779
2,951
0
674
6,537
2,916
0
3,904
2,633
90,774
0
L
Thor
9,400
1,256
0
0
15,079
6,515
2,256
3,181
11,335
0
61,890
W
Horus
knockowt2
Horus
6,321
2,825
154
3,998
12,250
9,990
676
1,542
10,668
0
77,858
L
Ares
5,839
652
0
2,161
19,129
23,212
0
3,826
15,303
24,215
0
W
Cupid
rogey889
Cupid
14,631
9,080
2,173
7,446
14,418
6,579
593
4,813
9,555
0
74,223

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,445
Gold Earned
52,502
562
Minions Killed
671
0
Camps Cleared
0
1,957,022
Distance Traveled
1,969,236
36
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
10,947
547
162
8
0
439,233
3
L
Fenrir
11,295
565
138
7
0
482,426
9
L
Medusa
7,887
394
119
6
0
341,248
4
W
Gilgamesh
10,439
522
70
4
0
428,108
3
W
Merlin
10,949
547
172
9
0
348,861
6
L
Hera
10,965
548
176
9
0
416,987
10
L
Thor
9,827
491
114
6
0
357,217
3
W
Horus
10,531
527
143
7
0
381,892
6
L
Ares
8,471
424
15
1
0
359,144
10
W
Cupid
9,636
482
124
6
0
371,142
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role