Player Matchup

Freya
Freya
Forty007
Freya
Level 64
God Stats
1W - 4L
1,310 SR
Queue Stats
160W - 177L
1,475 Elo+
Party 3
Xbalanque
Xbalanque
MekhelHam10
Xbalanque
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 49L
1,458 Elo+
Party 1
Vamana
Vamana
Veptor
Vamana
Level 97
God Stats
3W - 4L
1,340 SR
Queue Stats
208W - 204L
1,438 Elo+
Party 1
King Arthur
King Arthur
vg2vervvx
King Arthur
Level 28
God Stats
0W - 3L
1,239 SR
Queue Stats
32W - 33L
1,482 Elo+
Party 3
Arachne
Arachne
zilioth
Arachne
Level 38
God Stats
3W - 7L
1,202 SR
Queue Stats
5W - 12L
1,190 Elo+
Solo
Team Averages
Level 51
1,318 SR
1,409 Elo+

VS

Team Averages
Level 40
1,421 SR
1,471 Elo+
Nu Wa
Nu Wa
Antiwritr
Nu Wa
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 18L
1,339 Elo+
Party 4
Terra
Terra
DvaDab
Terra
Level 46
God Stats
1W - 0L
1,096 SR
Queue Stats
14W - 8L
1,529 Elo+
Party 2
Izanami
Izanami
Thuwuban
Izanami
Level 18
God Stats
1W - 0L
1,301 SR
Queue Stats
3W - 1L
1,520 Elo+
Party 2
Da Ji
Da Ji
google415
Da Ji
Level 65
God Stats
2W - 0L
1,732 SR
Queue Stats
73W - 55L
1,543 Elo+
Party 2
Achilles
Achilles
potatoaim5
Achilles
Level 54
God Stats
10W - 10L
1,476 SR
Queue Stats
44W - 51L
1,424 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
Forty007
Freya
19
4 / 6 / 1
12,033
523
10,651
23,494
8,488
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Xbalanque
MekhelHam10
Xbalanque
15
3 / 6 / 1
9,674
421
9,434
23,387
7,595
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Vamana
Veptor
Vamana
13
1 / 6 / 2
8,093
352
9,502
24,582
9,472
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

King Arthur
vg2vervvx
King Arthur
13
1 / 15 / 5
9,239
402
13,496
28,445
17,672
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Arachne
zilioth
Arachne
13
5 / 6 / 2
10,022
436
12,598
20,715
7,932
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Antiwritr
Nu Wa
20
13 / 1 / 14
14,070
612
32,075
12,890
6,263
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Terra
DvaDab
Terra
16
2 / 2 / 12
11,559
503
6,387
16,338
17,203
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Izanami
Thuwuban
Izanami
17
4 / 2 / 10
11,833
514
13,430
17,557
7,752
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Da Ji
google415
Da Ji
20
12 / 4 / 9
13,572
590
21,480
26,102
15,282
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Achilles
potatoaim5
Achilles
17
7 / 5 / 12
12,502
544
17,383
29,890
32,785
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
95
14
Kills
38
39
Deaths
14
11
Assists
57
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
Antiwritr
Nu Wa
13
1
14
20
W
Terra
DvaDab
Terra
2
2
12
4
L
Freya
Forty007
Freya
4
6
1
0.75
L
Xbalanque
MekhelHam10
Xbalanque
3
6
1
0.58
W
Izanami
Thuwuban
Izanami
4
2
10
4.5
L
Vamana
Veptor
Vamana
1
6
2
0.33
W
Da Ji
google415
Da Ji
12
4
9
4.13
W
Achilles
potatoaim5
Achilles
7
5
12
2.6
L
King Arthur
vg2vervvx
King Arthur
1
15
5
0.23
L
Arachne
zilioth
Arachne
5
6
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,681
Damage
90,755
120,623
Taken
102,777
51,159
Mitigated
79,285
32,566
Healing
43,154
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
Antiwritr
Nu Wa
32,075
8,636
0
1,242
12,890
6,263
4,643
4,072
8,730
115,157
0
W
Terra
DvaDab
Terra
6,387
1,475
7,611
6,191
16,338
17,203
977
1,043
15,246
20,654
1,491
L
Freya
Forty007
Freya
10,651
2,822
0
10,525
23,494
8,488
0
11,277
12,170
105,376
0
L
Xbalanque
MekhelHam10
Xbalanque
9,434
5,154
0
7,030
23,387
7,595
0
8,570
14,817
0
68,877
W
Izanami
Thuwuban
Izanami
13,430
9,923
0
5,992
17,557
7,752
5,150
1,372
16,185
0
93,262
L
Vamana
Veptor
Vamana
9,502
5,486
0
5,977
24,582
9,472
0
6,622
17,960
0
55,169
W
Da Ji
google415
Da Ji
21,480
6,727
0
8,172
26,102
15,282
1,258
2,308
23,666
0
151,253
W
Achilles
potatoaim5
Achilles
17,383
4,160
0
13,946
29,890
32,785
1,319
2,067
26,743
0
64,256
L
King Arthur
vg2vervvx
King Arthur
13,496
1,893
0
3,654
28,445
17,672
0
8,924
18,495
0
55,651
L
Arachne
zilioth
Arachne
12,598
6,876
0
5,380
20,715
7,932
0
2,981
17,349
0
48,694

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,061
Gold Earned
63,536
448
Minions Killed
618
0
Camps Cleared
0
1,869,684
Distance Traveled
1,982,285
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
14,070
612
135
6
0
396,878
4
W
Terra
11,559
503
23
1
0
427,524
3
L
Freya
12,033
523
147
6
0
359,265
4
L
Xbalanque
9,674
421
100
4
0
386,836
0
W
Izanami
11,833
514
155
7
0
350,746
3
L
Vamana
8,093
352
54
2
0
407,071
4
W
Da Ji
13,572
590
200
9
0
427,485
0
W
Achilles
12,502
544
105
5
0
379,652
1
L
King Arthur
9,239
402
87
4
0
322,706
0
L
Arachne
10,022
436
60
3
0
393,806
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role