Player Matchup

Sol
Sol
ITACHI-UCHIJA46
Sol
Level 64
God Stats
5W - 7L
1,379 SR
Queue Stats
250W - 278L
1,386 Elo+
Party 1
Ra
Ra
IskiosVision
Ra
Level 124
God Stats
1W - 1L
1,364 SR
Queue Stats
160W - 158L
1,502 Elo+
Party 2
Neith
Neith
LMz_Anubi-PR
Neith
Level 45
God Stats
2W - 4L
1,677 SR
Queue Stats
151W - 192L
1,430 Elo+
Party 1
Achilles
Achilles
Savag3k3nz
Achilles
Level 7
God Stats
1W - 1L
1,794 SR
Queue Stats
4W - 3L
1,472 Elo+
Party 2
Amaterasu
Amaterasu
XECBAR
Amaterasu
Level 109
God Stats
2W - 3L
1,635 SR
Queue Stats
120W - 115L
1,481 Elo+
Party 2
Team Averages
Level 70
1,570 SR
1,454 Elo+

VS

Team Averages
Level 102
1,676 SR
1,594 Elo+
Ullr
Ullr
 
Ullr
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Sylvanus
Sylvanus
Gxneralxx
Sylvanus
Level 118
God Stats
16W - 1L
1,926 SR
Queue Stats
61W - 19L
1,863 Elo+
Party 3
Hachiman
Hachiman
Hopoutt
Hachiman
Level 27
God Stats
1W - 0L
1,784 SR
Queue Stats
23W - 13L
1,882 Elo+
Party 3
Bellona
Bellona
LittleMrTorta12
Bellona
Level 98
God Stats
11W - 6L
1,626 SR
Queue Stats
118W - 144L
1,356 Elo+
Solo
Yu Huang
Yu Huang
Salty_Dolchay
Yu Huang
Level 136
God Stats
14W - 9L
1,542 SR
Queue Stats
87W - 84L
1,372 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 1
6,974
367
4,460
12,456
4,529
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
3 / 5 / 0
9,934
523
10,311
13,950
5,972
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

11
0 / 9 / 0
6,860
361
3,888
13,968
5,661
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Achilles
Savag3k3nz
Achilles
12
1 / 9 / 1
7,949
418
8,302
20,415
8,584
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Amaterasu
XECBAR
Amaterasu
15
1 / 6 / 2
8,949
471
7,476
19,914
15,011
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
18
10 / 3 / 4
11,861
624
18,336
15,123
7,149
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Sylvanus
Gxneralxx
Sylvanus
15
5 / 2 / 7
9,831
517
5,871
11,964
13,915
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
Hopoutt
Hachiman
18
11 / 0 / 4
11,054
582
18,278
16,017
6,909
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
3 / 0 / 8
9,819
517
8,413
14,264
10,436
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yu Huang
Salty_Dolchay
Yu Huang
17
3 / 0 / 5
10,622
559
7,754
9,329
4,490
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
60
5
Kills
32
32
Deaths
5
4
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Ullr
 
Ullr
10
3
4
4
W
Sylvanus
Gxneralxx
Sylvanus
5
2
7
4.25
W
Hachiman
Hopoutt
Hachiman
11
0
4
13
L
0
3
1
0.17
L
3
5
0
0.6
L
0
9
0
0
W
3
0
8
7
W
Yu Huang
Salty_Dolchay
Yu Huang
3
0
5
5.5
L
Achilles
Savag3k3nz
Achilles
1
9
1
0.17
L
Amaterasu
XECBAR
Amaterasu
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,437
Damage
58,652
80,703
Taken
66,697
39,757
Mitigated
42,899
19,603
Healing
25,607
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
 
Ullr
18,336
7,959
0
3,272
15,123
7,149
0
2,040
13,083
0
89,450
W
Sylvanus
Gxneralxx
Sylvanus
5,871
1,368
730
3,117
11,964
13,915
27
3,513
8,451
31,637
1,228
W
Hachiman
Hopoutt
Hachiman
18,278
11,116
0
11,148
16,017
6,909
2,668
3,987
12,030
0
94,804
L
4,460
1,273
0
3,029
12,456
4,529
1,522
2,662
9,794
32,973
3,390
L
10,311
1,218
773
3,796
13,950
5,972
0
5,971
7,979
100,910
0
L
3,888
1,550
0
1,155
13,968
5,661
230
1,856
12,112
0
30,862
W
8,413
2,125
260
3,810
14,264
10,436
515
2,910
11,354
0
69,502
W
Yu Huang
Salty_Dolchay
Yu Huang
7,754
177
0
3,270
9,329
4,490
1,578
2,136
7,193
100,912
0
L
Achilles
Savag3k3nz
Achilles
8,302
2,505
0
5,209
20,415
8,584
0
775
19,640
0
59,491
L
Amaterasu
XECBAR
Amaterasu
7,476
3,457
0
5,641
19,914
15,011
0
2,195
17,719
0
62,380

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,666
Gold Earned
53,187
486
Minions Killed
569
0
Camps Cleared
0
1,680,529
Distance Traveled
1,773,825
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
11,861
624
129
7
0
336,733
3
W
Sylvanus
9,831
517
38
2
0
334,188
3
W
Hachiman
11,054
582
126
7
0
342,065
3
L
Sol
6,974
367
66
3
0
348,149
3
L
Ra
9,934
523
166
9
0
349,412
1
L
Neith
6,860
361
50
3
0
309,071
0
W
Bellona
9,819
517
108
6
0
397,118
1
W
Yu Huang
10,622
559
168
9
0
363,721
2
L
Achilles
7,949
418
85
4
0
342,686
1
L
Amaterasu
8,949
471
119
6
0
331,211
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role