Player Matchup

Ganesha
Ganesha
 
Ganesha
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
Ghostnopolis
Gilgamesh
Level 28
God Stats
0W - 1L
1,710 SR
Queue Stats
16W - 11L
1,538 Elo+
Party 1
Sylvanus
Sylvanus
ReggieRed420
Sylvanus
Level 119
God Stats
73W - 65L
1,618 SR
Queue Stats
125W - 134L
1,601 Elo+
Party 1
Geb
Geb
TheSleepyBug
Geb
Level 101
God Stats
12W - 14L
1,521 SR
Queue Stats
117W - 106L
1,513 Elo+
Party 1
Hun Batz
Hun Batz
XxSalutexMexX
Hun Batz
Level 121
God Stats
5W - 6L
1,590 SR
Queue Stats
218W - 179L
1,552 Elo+
Party 1
Team Averages
Level 98
1,588 SR
1,541 Elo+

VS

Team Averages
Level 77
1,515 SR
1,536 Elo+
Gilgamesh
Gilgamesh
Aidenthrows
Gilgamesh
Level 29
God Stats
1W - 0L
1,409 SR
Queue Stats
15W - 20L
1,414 Elo+
Party 2
Izanami
Izanami
FoldingDishes
Izanami
Level 66
God Stats
34W - 14L
1,618 SR
Queue Stats
149W - 66L
1,597 Elo+
Party 3
Ao Kuang
Ao Kuang
ImGoing2Feed
Ao Kuang
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 12L
1,711 Elo+
Party 3
Xbalanque
Xbalanque
RetzerBoyy
Xbalanque
Level 124
God Stats
94W - 75L
1,553 SR
Queue Stats
937W - 905L
1,486 Elo+
Party 2
Cerberus
Cerberus
coneycurve22
Cerberus
Level 138
God Stats
30W - 25L
1,494 SR
Queue Stats
587W - 578L
1,473 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
17
3 / 2 / 4
9,703
539
10,431
18,759
10,726
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gilgamesh
Ghostnopolis
Gilgamesh
7
0 / 4 / 1
6,023
335
5,056
7,929
4,098
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sylvanus
ReggieRed420
Sylvanus
14
3 / 1 / 2
8,539
474
8,402
10,520
6,323
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
2 / 1 / 1
7,987
444
4,929
12,527
12,481
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Hun Batz
XxSalutexMexX
Hun Batz
13
2 / 6 / 2
8,439
469
9,046
16,558
6,295
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Aidenthrows
Gilgamesh
11
0 / 3 / 5
7,499
417
4,534
11,933
8,408
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Izanami
16
1 / 4 / 0
10,269
571
7,726
14,272
4,977
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Ao Kuang
ImGoing2Feed
Ao Kuang
17
9 / 1 / 2
10,987
610
14,852
18,081
7,730
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Xbalanque
RetzerBoyy
Xbalanque
17
2 / 0 / 2
10,775
599
8,964
10,770
4,518
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Cerberus
coneycurve22
Cerberus
17
2 / 2 / 7
10,999
611
8,622
17,124
9,289
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
30
10
Kills
14
14
Deaths
10
10
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Ganesha
 
Ganesha
3
2
4
2.5
W
Gilgamesh
Aidenthrows
Gilgamesh
0
3
5
0.83
W
Izanami
1
4
0
0.25
L
Gilgamesh
Ghostnopolis
Gilgamesh
0
4
1
0.13
W
Ao Kuang
ImGoing2Feed
Ao Kuang
9
1
2
10
L
Sylvanus
ReggieRed420
Sylvanus
3
1
2
4
W
Xbalanque
RetzerBoyy
Xbalanque
2
0
2
3
L
2
1
1
2.5
L
Hun Batz
XxSalutexMexX
Hun Batz
2
6
2
0.5
W
Cerberus
coneycurve22
Cerberus
2
2
7
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,864
Damage
44,698
66,293
Taken
72,180
39,923
Mitigated
34,922
19,333
Healing
25,039
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
 
Ganesha
10,431
3,568
0
6,211
18,759
10,726
0
2,465
15,978
72,249
18,278
W
Gilgamesh
Aidenthrows
Gilgamesh
4,534
713
0
1,770
11,933
8,408
99
6,192
5,741
0
12,406
W
Izanami
7,726
4,580
0
5,200
14,272
4,977
0
8,524
5,748
0
93,960
L
Gilgamesh
Ghostnopolis
Gilgamesh
5,056
2,118
0
1,132
7,929
4,098
0
5,213
2,483
0
15,818
W
Ao Kuang
ImGoing2Feed
Ao Kuang
14,852
1,999
0
7,167
18,081
7,730
0
4,146
13,855
105,291
0
L
Sylvanus
ReggieRed420
Sylvanus
8,402
862
1,722
4,386
10,520
6,323
0
3,253
7,000
46,136
9,606
W
Xbalanque
RetzerBoyy
Xbalanque
8,964
3,730
0
6,892
10,770
4,518
807
1,918
8,852
0
109,778
L
4,929
508
0
2,087
12,527
12,481
0
3,980
8,241
27,023
2,590
L
Hun Batz
XxSalutexMexX
Hun Batz
9,046
1,775
0
3,795
16,558
6,295
0
7,981
8,221
0
54,155
W
Cerberus
coneycurve22
Cerberus
8,622
742
0
4,010
17,124
9,289
697
2,736
13,992
68,787
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,691
Gold Earned
50,529
398
Minions Killed
696
0
Camps Cleared
0
1,523,547
Distance Traveled
1,703,576
23
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
9,703
539
109
6
0
339,810
9
W
Gilgamesh
7,499
417
12
1
0
353,686
1
W
Izanami
10,269
571
166
9
0
316,468
3
L
Gilgamesh
6,023
335
31
2
0
149,401
0
W
Ao Kuang
10,987
610
147
8
0
393,664
8
L
Sylvanus
8,539
474
102
6
0
350,900
7
W
Xbalanque
10,775
599
173
10
0
329,274
0
L
Geb
7,987
444
66
4
0
334,609
5
L
Hun Batz
8,439
469
90
5
0
348,827
2
W
Cerberus
10,999
611
198
11
0
310,484
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role