Player Matchup

Hercules
Hercules
BigB00tayBiches
Hercules
Level 160
God Stats
17W - 23L
1,566 SR
Queue Stats
197W - 148L
1,567 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Ithlwen
Ah Muzen Cab
Level 155
God Stats
4W - 2L
1,625 SR
Queue Stats
98W - 65L
1,572 Elo+
Party 1
Baron Samedi
Baron Samedi
MilkyFire
Baron Samedi
Level 60
God Stats
16W - 10L
1,589 SR
Queue Stats
49W - 37L
1,518 Elo+
Party 1
Zeus
Zeus
Murigen
Zeus
Level 120
God Stats
6W - 2L
1,885 SR
Queue Stats
80W - 55L
1,581 Elo+
Party 1
Kumbhakarna
Kumbhakarna
SmolB00tayBiches
Kumbhakarna
Level 105
God Stats
6W - 3L
1,687 SR
Queue Stats
114W - 77L
1,583 Elo+
Party 1
Team Averages
Level 120
1,670 SR
1,564 Elo+

VS

Team Averages
Level 104
1,503 SR
1,509 Elo+
Danzaburou
Danzaburou
ICExINxVEINS
Danzaburou
Level 103
God Stats
6W - 10L
1,379 SR
Queue Stats
15W - 28L
1,401 Elo+
Party 3
Chaac
Chaac
KeyCcloud
Chaac
Level 128
God Stats
2W - 3L
1,634 SR
Queue Stats
17W - 30L
1,413 Elo+
Party 3
Ganesha
Ganesha
NoScope4ThWin
Ganesha
Level 115
God Stats
0W - 2L
1,227 SR
Queue Stats
285W - 251L
1,589 Elo+
Party 2
Baron Samedi
Baron Samedi
ThiccDemon
Baron Samedi
Level 46
God Stats
11W - 8L
1,566 SR
Queue Stats
118W - 109L
1,572 Elo+
Party 2
Cliodhna
Cliodhna
ThiccJohn
Cliodhna
Level 128
God Stats
1W - 1L
1,708 SR
Queue Stats
210W - 184L
1,568 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
20
4 / 4 / 17
13,445
747
15,646
30,335
37,104
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ah Muzen Cab
Ithlwen
Ah Muzen Cab
20
12 / 1 / 5
15,476
860
30,189
17,834
9,207
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baron Samedi
MilkyFire
Baron Samedi
19
3 / 4 / 13
12,329
685
18,998
17,206
8,792
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Zeus
Murigen
Zeus
20
8 / 1 / 13
14,186
788
39,306
10,680
4,711
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Kumbhakarna
SmolB00tayBiches
Kumbhakarna
19
3 / 0 / 18
13,093
727
8,779
20,880
27,083
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ICExINxVEINS
Danzaburou
17
1 / 8 / 2
10,849
603
10,644
20,085
9,948
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Chaac
KeyCcloud
Chaac
17
0 / 7 / 3
10,641
591
13,890
30,845
38,700
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ganesha
18
0 / 2 / 4
11,531
641
10,731
29,582
37,416
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Baron Samedi
ThiccDemon
Baron Samedi
19
3 / 6 / 3
11,621
646
12,533
25,505
12,296
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cliodhna
ThiccJohn
Cliodhna
20
6 / 7 / 4
13,419
746
24,902
31,022
16,300
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
26
30
Kills
10
10
Deaths
30
66
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Hercules
4
4
17
3.13
L
Danzaburou
ICExINxVEINS
Danzaburou
1
8
2
0.25
W
Ah Muzen Cab
Ithlwen
Ah Muzen Cab
12
1
5
14.5
L
Chaac
KeyCcloud
Chaac
0
7
3
0.21
W
Baron Samedi
MilkyFire
Baron Samedi
3
4
13
2.38
W
Zeus
Murigen
Zeus
8
1
13
14.5
L
Ganesha
0
2
4
1
W
Kumbhakarna
SmolB00tayBiches
Kumbhakarna
3
0
18
12
L
Baron Samedi
ThiccDemon
Baron Samedi
3
6
3
0.75
L
Cliodhna
ThiccJohn
Cliodhna
6
7
4
1.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

112,918
Damage
72,700
96,935
Taken
137,039
86,897
Mitigated
114,660
40,523
Healing
30,099
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
15,646
3,307
0
13,869
30,335
37,104
217
8,379
21,956
0
34,339
L
Danzaburou
ICExINxVEINS
Danzaburou
10,644
2,959
12
1,391
20,085
9,948
0
8,403
11,682
0
42,196
W
Ah Muzen Cab
Ithlwen
Ah Muzen Cab
30,189
13,129
0
8,261
17,834
9,207
6,115
2,152
15,682
0
107,867
L
Chaac
KeyCcloud
Chaac
13,890
1,228
0
8,730
30,845
38,700
0
13,609
17,236
0
39,671
W
Baron Samedi
MilkyFire
Baron Samedi
18,998
2,471
6,857
5,058
17,206
8,792
2,008
3,659
13,547
44,467
0
W
Zeus
Murigen
Zeus
39,306
3,151
0
1,980
10,680
4,711
1,980
1,491
9,189
77,949
0
L
Ganesha
10,731
467
3,509
5,678
29,582
37,416
0
16,855
12,727
31,984
0
W
Kumbhakarna
SmolB00tayBiches
Kumbhakarna
8,779
754
0
4,498
20,880
27,083
0
7,583
13,297
16,854
0
L
Baron Samedi
ThiccDemon
Baron Samedi
12,533
2,117
2,750
3,073
25,505
12,296
0
16,580
8,925
30,197
0
L
Cliodhna
ThiccJohn
Cliodhna
24,902
4,303
0
4,956
31,022
16,300
0
11,636
19,386
0
62,602

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,529
Gold Earned
58,061
364
Minions Killed
292
0
Camps Cleared
0
1,765,027
Distance Traveled
1,553,196
10
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
13,445
747
45
3
0
360,059
6
L
Danzaburou
10,849
603
69
4
0
303,034
0
W
Ah Muzen Cab
15,476
860
152
8
0
361,472
2
L
Chaac
10,641
591
75
4
0
305,950
0
W
Baron Samedi
12,329
685
58
3
0
335,944
2
W
Zeus
14,186
788
101
6
0
347,819
0
L
Ganesha
11,531
641
16
1
0
338,574
0
W
Kumbhakarna
13,093
727
8
0
0
359,733
0
L
Baron Samedi
11,621
646
51
3
0
263,181
1
L
Cliodhna
13,419
746
81
5
0
342,457
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role