Player Matchup

Baron Samedi
Baron Samedi
MisaelT02
Baron Samedi
Level 57
God Stats
0W - 2L
1,500 SR
Queue Stats
11W - 18L
1,355 Elo+
Party 1
Apollo
Apollo
ThisFooWheezy
Apollo
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 15L
1,235 Elo+
Party 1
Arachne
Arachne
kique10
Arachne
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 14L
1,121 Elo+
Party 1
Osiris
Osiris
tugaD_law
Osiris
Level 128
God Stats
6W - 7L
1,543 SR
Queue Stats
212W - 223L
1,466 Elo+
Solo
Ganesha
Ganesha
xXwhite_fang14Xx
Ganesha
Level 78
God Stats
30W - 25L
1,556 SR
Queue Stats
103W - 103L
1,476 Elo+
Solo
Team Averages
Level 73
1,520 SR
1,331 Elo+

VS

Team Averages
Level 116
1,610 SR
1,398 Elo+
Nu Wa
Nu Wa
AngelMonke420
Nu Wa
Level 107
God Stats
40W - 32L
1,559 SR
Queue Stats
197W - 191L
1,450 Elo+
Solo
Hercules
Hercules
Batman4473
Hercules
Level 103
God Stats
4W - 9L
1,525 SR
Queue Stats
31W - 54L
1,359 Elo+
Party 2
Baron Samedi
Baron Samedi
XxKING8672xX
Baron Samedi
Level 106
God Stats
6W - 4L
1,721 SR
Queue Stats
45W - 66L
1,363 Elo+
Party 2
Zhong Kui
Zhong Kui
hmSlim
Zhong Kui
Level 122
God Stats
48W - 41L
1,498 SR
Queue Stats
67W - 85L
1,393 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
iSarcxsm
Ah Muzen Cab
Level 140
God Stats
3W - 2L
1,749 SR
Queue Stats
100W - 107L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
MisaelT02
Baron Samedi
14
4 / 6 / 5
9,520
476
20,649
19,854
10,365
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
4 / 12 / 2
9,017
451
8,928
21,284
7,420
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Arachne
kique10
Arachne
8
0 / 11 / 3
6,806
340
7,708
21,545
7,013
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Osiris
tugaD_law
Osiris
14
4 / 5 / 3
9,276
464
7,832
25,138
17,022
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 6 / 3
7,309
365
3,921
25,015
24,387
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 1 / 6
11,079
554
18,888
4,673
1,715
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Hercules
Batman4473
Hercules
13
7 / 1 / 14
10,710
536
14,446
20,867
24,734
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Baron Samedi
XxKING8672xX
Baron Samedi
13
8 / 4 / 16
10,297
515
16,730
16,882
8,884
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Zhong Kui
hmSlim
Zhong Kui
17
6 / 2 / 4
11,013
551
7,523
19,887
12,858
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ah Muzen Cab
iSarcxsm
Ah Muzen Cab
18
13 / 4 / 6
12,221
611
24,560
15,754
7,599
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
84
12
Kills
38
40
Deaths
12
16
Assists
46
Player
Kills
Deaths
Assists
KDA
W
4
1
6
7
W
Hercules
Batman4473
Hercules
7
1
14
14
L
Baron Samedi
MisaelT02
Baron Samedi
4
6
5
1.08
L
4
12
2
0.42
W
Baron Samedi
XxKING8672xX
Baron Samedi
8
4
16
4
W
Zhong Kui
hmSlim
Zhong Kui
6
2
4
4
W
Ah Muzen Cab
iSarcxsm
Ah Muzen Cab
13
4
6
4
L
Arachne
kique10
Arachne
0
11
3
0.14
L
Osiris
tugaD_law
Osiris
4
5
3
1.1
L
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,038
Damage
82,147
112,836
Taken
78,063
66,207
Mitigated
55,790
27,595
Healing
32,189
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,888
7,872
68
1,451
4,673
1,715
2,612
1,547
3,126
73,939
0
W
Hercules
Batman4473
Hercules
14,446
3,962
0
5,515
20,867
24,734
505
6,049
14,818
0
42,849
L
Baron Samedi
MisaelT02
Baron Samedi
20,649
2,501
1,540
6,311
19,854
10,365
0
6,929
12,818
70,311
0
L
8,928
5,068
0
4,159
21,284
7,420
0
8,465
12,651
0
43,481
W
Baron Samedi
XxKING8672xX
Baron Samedi
16,730
950
4,323
5,930
16,882
8,884
879
7,232
9,650
42,352
0
W
Zhong Kui
hmSlim
Zhong Kui
7,523
763
0
11,112
19,887
12,858
2,438
1,481
18,406
80,063
3,556
W
Ah Muzen Cab
iSarcxsm
Ah Muzen Cab
24,560
10,590
0
3,790
15,754
7,599
4,731
8,261
7,493
0
104,493
L
Arachne
kique10
Arachne
7,708
5,995
0
3,917
21,545
7,013
0
5,804
15,624
0
39,904
L
Osiris
tugaD_law
Osiris
7,832
3,802
0
9,980
25,138
17,022
7
10,959
13,694
0
70,061
L
3,921
1,334
0
1,688
25,015
24,387
0
9,637
15,146
15,801
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,928
Gold Earned
55,320
334
Minions Killed
510
0
Camps Cleared
0
1,700,858
Distance Traveled
1,858,800
16
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
11,079
554
119
6
0
362,929
5
W
Hercules
10,710
536
58
3
0
394,204
2
L
Baron Samedi
9,520
476
102
5
0
331,167
4
L
Apollo
9,017
451
66
3
0
332,797
1
W
Baron Samedi
10,297
515
52
3
0
365,414
3
W
Zhong Kui
11,013
551
121
6
0
387,046
6
W
Ah Muzen Cab
12,221
611
160
8
0
349,207
0
L
Arachne
6,806
340
47
2
0
335,595
6
L
Osiris
9,276
464
113
6
0
313,805
3
L
Ganesha
7,309
365
6
0
0
387,494
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role