Player Matchup

Hachiman
Hachiman
AnimeKami
Hachiman
Level 132
God Stats
66W - 41L
1,680 SR
Queue Stats
348W - 318L
1,562 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
DoujinOverlord
Morgan Le Fay
Level 160
God Stats
2W - 1L
1,528 SR
Queue Stats
405W - 389L
1,625 Elo+
Party 3
Bakasura
Bakasura
DylanDayPhD
Bakasura
Level 160
God Stats
2W - 0L
1,858 SR
Queue Stats
421W - 240L
1,747 Elo+
Solo
Ravana
Ravana
mFrenzy
Ravana
Level 157
God Stats
9W - 6L
1,720 SR
Queue Stats
309W - 299L
1,700 Elo+
Solo
Sol
Sol
shortabe
Sol
Level 156
God Stats
3W - 0L
1,936 SR
Queue Stats
169W - 147L
1,627 Elo+
Party 3
Team Averages
Level 153
1,744 SR
1,652 Elo+

VS

Team Averages
Level 123
1,604 SR
1,614 Elo+
Anhur
Anhur
Dylanisms
Anhur
Level 160
God Stats
8W - 6L
1,698 SR
Queue Stats
218W - 175L
1,645 Elo+
Party 1
Baba Yaga
Baba Yaga
Indolomnir
Baba Yaga
Level 87
God Stats
11W - 8L
1,576 SR
Queue Stats
382W - 397L
1,528 Elo+
Solo
Susano
Susano
Nokaara
Susano
Level 156
God Stats
108W - 52L
1,857 SR
Queue Stats
483W - 304L
1,693 Elo+
Party 1
Cerberus
Cerberus
SPORUS
Cerberus
Level 67
God Stats
1W - 2L
1,623 SR
Queue Stats
95W - 78L
1,601 Elo+
Party 2
Artio
Artio
SoyBilly
Artio
Level 146
God Stats
0W - 1L
1,267 SR
Queue Stats
132W - 120L
1,605 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
AnimeKami
Hachiman
20
13 / 3 / 6
15,672
627
26,368
23,336
8,020
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
DoujinOverlord
Morgan Le Fay
20
2 / 2 / 4
13,576
543
22,350
20,017
11,995
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bakasura
DylanDayPhD
Bakasura
20
4 / 5 / 7
13,277
531
18,808
28,322
12,032
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ravana
mFrenzy
Ravana
20
4 / 4 / 12
14,399
576
12,707
23,252
25,259
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

20
1 / 5 / 8
13,405
536
13,612
17,937
6,111
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Dylanisms
Anhur
20
3 / 6 / 4
13,529
541
13,656
19,116
7,003
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Baba Yaga
Indolomnir
Baba Yaga
19
5 / 5 / 4
12,550
502
13,693
17,509
9,740
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Susano
Nokaara
Susano
20
7 / 4 / 5
12,974
519
19,108
21,438
11,447
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cerberus
SPORUS
Cerberus
16
1 / 7 / 10
11,306
452
12,989
33,604
44,806
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Artio
SoyBilly
Artio
19
2 / 2 / 0
12,647
506
14,461
31,119
24,008
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
41
24
Kills
18
19
Deaths
24
37
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Hachiman
AnimeKami
Hachiman
13
3
6
5.33
W
Morgan Le Fay
DoujinOverlord
Morgan Le Fay
2
2
4
2
W
Bakasura
DylanDayPhD
Bakasura
4
5
7
1.5
L
Anhur
Dylanisms
Anhur
3
6
4
0.83
L
Baba Yaga
Indolomnir
Baba Yaga
5
5
4
1.4
L
Susano
Nokaara
Susano
7
4
5
2.38
L
Cerberus
SPORUS
Cerberus
1
7
10
0.86
L
Artio
SoyBilly
Artio
2
2
0
1
W
Ravana
mFrenzy
Ravana
4
4
12
2.5
W
1
5
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,845
Damage
73,907
112,864
Taken
122,786
63,417
Mitigated
97,004
43,712
Healing
29,971
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
AnimeKami
Hachiman
26,368
16,879
0
12,657
23,336
8,020
4,244
6,353
16,983
0
158,935
W
Morgan Le Fay
DoujinOverlord
Morgan Le Fay
22,350
2,512
372
9,022
20,017
11,995
919
15,736
4,281
110,364
0
W
Bakasura
DylanDayPhD
Bakasura
18,808
11,003
0
7,392
28,322
12,032
1,863
6,900
21,422
0
119,570
L
Anhur
Dylanisms
Anhur
13,656
8,157
0
5,578
19,116
7,003
534
2,486
15,905
0
107,289
L
Baba Yaga
Indolomnir
Baba Yaga
13,693
413
408
2,938
17,509
9,740
0
4,727
12,532
104,412
663
L
Susano
Nokaara
Susano
19,108
5,833
0
795
21,438
11,447
0
7,031
14,190
0
136,497
L
Cerberus
SPORUS
Cerberus
12,989
1,184
0
5,720
33,604
44,806
0
5,218
26,657
49,838
2,122
L
Artio
SoyBilly
Artio
14,461
694
456
14,076
31,119
24,008
546
17,551
12,938
111,052
0
W
Ravana
mFrenzy
Ravana
12,707
4,894
2,460
6,281
23,252
25,259
1,410
4,990
18,262
3,428
46,902
W
13,612
2,160
0
5,528
17,937
6,111
3,336
7,882
10,055
118,214
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,329
Gold Earned
63,006
762
Minions Killed
798
0
Camps Cleared
0
2,459,598
Distance Traveled
2,402,072
26
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
15,672
627
185
7
0
444,614
5
W
Morgan Le Fay
13,576
543
168
7
0
490,237
6
W
Bakasura
13,277
531
166
7
0
528,210
2
L
Anhur
13,529
541
176
7
0
442,532
5
L
Baba Yaga
12,550
502
159
6
0
492,027
7
L
Susano
12,974
519
173
7
0
530,035
2
L
Cerberus
11,306
452
90
4
0
444,297
6
L
Artio
12,647
506
200
8
0
493,181
6
W
Ravana
14,399
576
48
2
0
510,324
10
W
Sol
13,405
536
195
8
0
486,213
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role