Player Matchup

Chaac
Chaac
DIDI9
Chaac
Level 123
God Stats
7W - 11L
1,563 SR
Queue Stats
17W - 26L
1,384 Elo+
Party 2
Jing Wei
Jing Wei
HairuB
Jing Wei
Level 29
God Stats
1W - 1L
1,306 SR
Queue Stats
8W - 15L
1,339 Elo+
Party 2
Ravana
Ravana
JuanCM
Ravana
Level 108
God Stats
2W - 0L
1,817 SR
Queue Stats
5W - 8L
1,457 Elo+
Party 2
Ymir
Ymir
LAJAIBA616
Ymir
Level 68
God Stats
4W - 4L
1,446 SR
Queue Stats
10W - 18L
1,268 Elo+
Party 2
Hera
Hera
ivankiller3030
Hera
Level 128
God Stats
1W - 2L
1,559 SR
Queue Stats
14W - 27L
1,314 Elo+
Party 2
Team Averages
Level 91
1,538 SR
1,352 Elo+

VS

Team Averages
Level 70
1,433 SR
1,447 Elo+
Cernunnos
Cernunnos
Dixby01
Cernunnos
Level 42
God Stats
10W - 15L
1,468 SR
Queue Stats
147W - 158L
1,378 Elo+
Party 1
Yemoja
Yemoja
ReDhOodFlInT
Yemoja
Level 106
God Stats
0W - 2L
1,291 SR
Queue Stats
213W - 198L
1,389 Elo+
Party 1
Susano
Susano
TheFakeGrimes
Susano
Level 129
God Stats
3W - 5L
1,378 SR
Queue Stats
158W - 141L
1,515 Elo+
Party 3
Pele
Pele
TheG3n3sis3
Pele
Level 65
God Stats
1W - 3L
1,432 SR
Queue Stats
7W - 10L
1,492 Elo+
Party 3
Freya
Freya
lexystarfire00
Freya
Level 6
God Stats
2W - 2L
1,598 SR
Queue Stats
2W - 3L
1,463 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
DIDI9
Chaac
14
0 / 1 / 0
8,448
563
9,170
12,406
8,599
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jing Wei
HairuB
Jing Wei
11
1 / 3 / 1
6,680
445
6,804
11,403
3,394
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ravana
JuanCM
Ravana
12
6 / 0 / 1
8,078
539
5,506
3,221
1,247
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

11
0 / 1 / 4
6,864
458
8,296
11,779
6,228
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

15
6 / 0 / 4
9,523
635
14,771
7,413
2,790
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Dixby01
Cernunnos
10
2 / 3 / 2
6,230
415
10,083
15,852
5,864
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Yemoja
10
0 / 1 / 3
6,828
455
5,732
13,820
13,503
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

14
1 / 1 / 0
7,995
533
10,258
15,295
9,502
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

11
2 / 3 / 0
6,736
449
4,627
11,557
3,984
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

6
0 / 5 / 1
4,957
330
874
7,117
2,629
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
11
13
Kills
5
5
Deaths
13
10
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Chaac
DIDI9
Chaac
0
1
0
0
L
Cernunnos
Dixby01
Cernunnos
2
3
2
1
W
Jing Wei
HairuB
Jing Wei
1
3
1
0.5
W
Ravana
JuanCM
Ravana
6
0
1
6.5
W
0
1
4
2
L
Yemoja
0
1
3
1.5
L
1
1
0
1
L
2
3
0
0.67
W
6
0
4
8
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,547
Damage
31,574
46,222
Taken
63,641
22,258
Mitigated
35,482
17,946
Healing
21,927
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
DIDI9
Chaac
9,170
3,938
0
5,216
12,406
8,599
726
0
12,406
0
69,609
L
Cernunnos
Dixby01
Cernunnos
10,083
5,446
507
5,172
15,852
5,864
0
6,476
8,840
0
45,087
W
Jing Wei
HairuB
Jing Wei
6,804
5,470
0
3,208
11,403
3,394
1,539
2,986
8,417
0
32,387
W
Ravana
JuanCM
Ravana
5,506
1,793
0
541
3,221
1,247
288
413
2,796
0
42,146
W
8,296
1,353
190
4,481
11,779
6,228
108
1,793
9,952
32,247
461
L
Yemoja
5,732
909
3,673
3,979
13,820
13,503
0
6,971
6,569
31,516
0
L
10,258
3,344
0
7,104
15,295
9,502
0
257
15,038
0
68,131
L
4,627
1,407
0
1,127
11,557
3,984
0
4,015
7,454
0
53,693
W
14,771
3,356
99
4,211
7,413
2,790
2,189
1,268
6,045
75,560
0
L
874
221
0
365
7,117
2,629
0
4,379
2,738
6,954
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,593
Gold Earned
32,746
399
Minions Killed
331
0
Camps Cleared
0
1,507,212
Distance Traveled
1,325,201
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
8,448
563
118
8
0
295,463
2
L
Cernunnos
6,230
415
68
5
0
242,810
0
W
Jing Wei
6,680
445
44
3
0
270,077
0
W
Ravana
8,078
539
77
5
0
355,216
0
W
Ymir
6,864
458
36
2
0
301,478
2
L
Yemoja
6,828
455
39
3
0
244,033
1
L
Susano
7,995
533
134
9
0
317,689
4
L
Pele
6,736
449
80
5
0
307,363
0
W
Hera
9,523
635
124
8
0
284,978
1
L
Freya
4,957
330
10
1
0
213,306
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role