Player Matchup

Morgan Le Fay
Morgan Le Fay
H3llRaiser78
Morgan Le Fay
Level 126
God Stats
2W - 5L
1,493 SR
Queue Stats
75W - 91L
1,343 Elo+
Solo
Horus
Horus
THL_Shark
Horus
Level 106
God Stats
2W - 1L
1,771 SR
Queue Stats
85W - 82L
1,350 Elo+
Solo
Janus
Janus
lippyskipy2
Janus
Level 132
God Stats
0W - 4L
1,281 SR
Queue Stats
251W - 255L
1,446 Elo+
Solo
Artemis
Artemis
xJENOCYDEJONESx
Artemis
Level 88
God Stats
3W - 3L
1,145 SR
Queue Stats
131W - 127L
1,402 Elo+
Solo
Chernobog
Chernobog
ÆΘNS
Chernobog
Level 147
God Stats
3W - 4L
1,456 SR
Queue Stats
478W - 544L
1,403 Elo+
Solo
Team Averages
Level 120
1,429 SR
1,389 Elo+

VS

Team Averages
Level 102
1,493 SR
1,348 Elo+
Chaac
Chaac
BiznesLaster
Chaac
Level 146
God Stats
8W - 8L
1,405 SR
Queue Stats
1,061W - 1,168L
1,454 Elo+
Solo
Fafnir
Fafnir
RAGEWITHMANY_918
Fafnir
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,261 Elo+
Solo
Artemis
Artemis
Segura-nieblas
Artemis
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 54L
1,357 Elo+
Solo
Discordia
Discordia
kapaT
Discordia
Level 105
God Stats
2W - 3L
1,253 SR
Queue Stats
131W - 126L
1,355 Elo+
Solo
Ra
Ra
xXPillowPandaXx
Ra
Level 128
God Stats
3W - 0L
1,806 SR
Queue Stats
382W - 446L
1,314 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
H3llRaiser78
Morgan Le Fay
14
1 / 9 / 9
8,763
674
12,953
17,491
9,614
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Horus
THL_Shark
Horus
17
3 / 3 / 12
9,799
754
4,603
24,476
19,610
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
5 / 5 / 10
10,584
814
14,248
13,378
6,676
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

16
5 / 5 / 12
10,194
784
16,986
12,893
7,803
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Chernobog
ÆΘNS
Chernobog
17
7 / 4 / 7
10,735
826
15,168
13,118
7,234
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 3 / 18
10,830
833
23,127
21,996
22,385
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

14
2 / 6 / 10
9,249
711
3,519
18,605
21,152
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

18
6 / 4 / 15
11,444
880
20,566
15,936
8,208
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Discordia
kapaT
Discordia
17
4 / 5 / 17
10,743
826
15,273
12,284
4,982
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

18
8 / 3 / 8
11,376
875
8,774
13,611
6,969
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
94
21
Kills
26
26
Deaths
21
50
Assists
68
Player
Kills
Deaths
Assists
KDA
W
6
3
18
5
L
Morgan Le Fay
H3llRaiser78
Morgan Le Fay
1
9
9
0.61
W
2
6
10
1.17
W
6
4
15
3.38
L
Horus
THL_Shark
Horus
3
3
12
3
W
Discordia
kapaT
Discordia
4
5
17
2.5
L
5
5
10
2
L
5
5
12
2.2
W
8
3
8
4
L
Chernobog
ÆΘNS
Chernobog
7
4
7
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,958
Damage
71,259
81,356
Taken
82,432
50,937
Mitigated
63,696
29,852
Healing
31,192
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
23,127
5,141
2,914
7,899
21,996
22,385
2,011
7,615
14,381
0
33,563
L
Morgan Le Fay
H3llRaiser78
Morgan Le Fay
12,953
1,834
855
739
17,491
9,614
448
5,825
11,666
24,849
0
W
3,519
999
634
2,283
18,605
21,152
132
5,486
13,119
4,823
0
W
20,566
5,493
1,125
3,444
15,936
8,208
3,187
7,514
8,422
0
43,363
L
Horus
THL_Shark
Horus
4,603
1,961
5,914
11,681
24,476
19,610
180
8,268
16,208
0
6,157
W
Discordia
kapaT
Discordia
15,273
1,654
1,436
984
12,284
4,982
329
2,115
10,169
29,109
0
L
14,248
1,668
1,844
2,590
13,378
6,676
674
4,900
8,478
36,371
0
L
16,986
9,189
1,126
719
12,893
7,803
2,262
4,672
8,221
0
28,969
W
8,774
389
6,217
4,256
13,611
6,969
1,860
4,471
9,140
35,021
0
L
Chernobog
ÆΘNS
Chernobog
15,168
6,542
2,681
1,703
13,118
7,234
1,368
3,901
9,217
0
32,544

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,075
Gold Earned
53,642
117
Minions Killed
130
0
Camps Cleared
0
1,100,906
Distance Traveled
1,166,822
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
10,830
833
14
1
0
235,082
0
L
Morgan Le Fay
8,763
674
10
1
0
199,831
0
W
Fafnir
9,249
711
2
0
0
219,300
0
W
Artemis
11,444
880
36
3
0
232,478
1
L
Horus
9,799
754
4
0
0
217,711
0
W
Discordia
10,743
826
22
2
0
230,696
1
L
Janus
10,584
814
49
4
0
240,994
1
L
Artemis
10,194
784
25
2
0
224,829
0
W
Ra
11,376
875
56
4
0
249,266
2
L
Chernobog
10,735
826
29
2
0
217,541
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role