Player Matchup

Olorun
Olorun
Coleinator
Olorun
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 17L
1,635 Elo+
Party 1
Eset
Eset
Dequankis22
Eset
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,814 Elo+
Party 1
Medusa
Medusa
Drewsaurus_
Medusa
Level 121
God Stats
0W - 2L
1,301 SR
Queue Stats
263W - 302L
1,465 Elo+
Party 3
Fenrir
Fenrir
JobLessGamer674
Fenrir
Level 121
God Stats
4W - 6L
1,388 SR
Queue Stats
367W - 405L
1,463 Elo+
Party 3
Odin
Odin
StarTundra
Odin
Level 74
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 20L
1,626 Elo+
Party 1
Team Averages
Level 76
1,438 SR
1,600 Elo+

VS

Team Averages
Level 111
1,602 SR
1,469 Elo+
Ishtar
Ishtar
JeesusG
Ishtar
Level 109
God Stats
2W - 0L
1,782 SR
Queue Stats
330W - 310L
1,485 Elo+
Solo
Cupid
Cupid
Large_Man_Chaz
Cupid
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 23L
1,418 Elo+
Party 2
Chaac
Chaac
Sarr Nexus
Chaac
Level 106
God Stats
2W - 1L
1,672 SR
Queue Stats
136W - 116L
1,556 Elo+
Solo
Pele
Pele
SillyPhilly69
Pele
Level 93
God Stats
6W - 1L
1,596 SR
Queue Stats
149W - 130L
1,478 Elo+
Party 2
Mulan
Mulan
TheIllest0101
Mulan
Level 146
God Stats
7W - 7L
1,461 SR
Queue Stats
496W - 540L
1,408 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Coleinator
Olorun
19
5 / 6 / 8
10,994
611
14,995
19,340
10,565
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

16
0 / 10 / 7
9,264
515
10,664
19,320
7,543
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Medusa
19
5 / 11 / 7
11,379
632
19,933
23,825
12,335
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

17
4 / 9 / 9
10,817
601
13,164
33,842
21,391
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

18
5 / 7 / 6
11,963
665
20,340
23,677
29,957
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
JeesusG
Ishtar
20
6 / 6 / 23
12,760
709
22,441
20,011
10,149
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

20
5 / 4 / 24
12,458
692
18,064
19,059
9,154
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chaac
20
9 / 2 / 22
13,850
769
21,058
26,930
30,606
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
15 / 5 / 17
15,324
851
30,406
25,945
13,311
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
8 / 4 / 18
12,959
720
17,114
18,381
17,381
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
147
19
Kills
43
43
Deaths
21
37
Assists
104
Player
Kills
Deaths
Assists
KDA
L
Olorun
Coleinator
Olorun
5
6
8
1.5
L
0
10
7
0.35
L
Medusa
5
11
7
0.77
W
Ishtar
JeesusG
Ishtar
6
6
23
2.92
L
4
9
9
0.94
W
5
4
24
4.25
W
Chaac
9
2
22
10
W
15
5
17
4.7
L
5
7
6
1.14
W
8
4
18
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,096
Damage
109,083
120,004
Taken
110,326
81,791
Mitigated
80,601
27,531
Healing
49,523
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
Coleinator
Olorun
14,995
9,238
2,698
6,171
19,340
10,565
244
0
19,340
27,104
0
L
10,664
1,458
1,356
1,609
19,320
7,543
0
0
19,320
19,971
0
L
Medusa
19,933
6,612
482
864
23,825
12,335
207
0
23,825
0
42,671
W
Ishtar
JeesusG
Ishtar
22,441
11,392
1,644
3,345
20,011
10,149
2,575
4,152
15,658
0
41,218
L
13,164
2,309
715
8,449
33,842
21,391
0
0
33,842
0
20,017
W
18,064
8,478
6,162
7,973
19,059
9,154
2,279
3,745
14,025
0
38,314
W
Chaac
21,058
2,887
180
10,080
26,930
30,606
1,158
7,263
19,419
0
48,797
W
30,406
7,648
1,708
11,103
25,945
13,311
2,686
4,821
20,730
0
53,916
L
20,340
4,123
2,196
2,991
23,677
29,957
0
0
23,677
0
35,460
W
17,114
1,789
1,901
5,427
18,381
17,381
401
5,678
12,611
0
24,777

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,417
Gold Earned
67,351
146
Minions Killed
198
0
Camps Cleared
0
1,423,875
Distance Traveled
1,704,567
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
10,994
611
35
2
0
297,582
0
L
Eset
9,264
515
19
1
0
276,376
1
L
Medusa
11,379
632
53
3
0
246,168
0
W
Ishtar
12,760
709
42
2
0
308,582
0
L
Fenrir
10,817
601
19
1
0
291,436
0
W
Cupid
12,458
692
48
3
0
330,575
0
W
Chaac
13,850
769
53
3
0
334,731
0
W
Pele
15,324
851
45
3
0
365,007
2
L
Odin
11,963
665
20
1
0
312,313
2
W
Mulan
12,959
720
10
1
0
365,672
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role