Player Matchup

Loki
Loki
 
Loki
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
Ginge Lion2543
Chronos
Level 58
God Stats
2W - 1L
1,529 SR
Queue Stats
133W - 142L
1,370 Elo+
Solo
Atlas
Atlas
ShowTyme93
Atlas
Level 116
God Stats
8W - 6L
1,452 SR
Queue Stats
96W - 103L
1,404 Elo+
Party 2
Medusa
Medusa
trigga_mike_89
Medusa
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 42L
1,294 Elo+
Party 2
Rama
Rama
xEliteflexiAx
Rama
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
98W - 115L
1,357 Elo+
Solo
Team Averages
Level 98
1,496 SR
1,385 Elo+

VS

Team Averages
Level 81
1,391 SR
1,355 Elo+
Eset
Eset
GamingNeverEnds
Eset
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,239 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Picklerick1500
Tsukuyomi
Level 60
God Stats
1W - 1L
1,415 SR
Queue Stats
135W - 154L
1,286 Elo+
Solo
Kuzenbo
Kuzenbo
RaginAustralian
Kuzenbo
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
The Xtraklip
Morgan Le Fay
Level 145
God Stats
0W - 3L
1,144 SR
Queue Stats
314W - 347L
1,321 Elo+
Solo
Apollo
Apollo
artur-1one97
Apollo
Level 98
God Stats
1W - 3L
1,396 SR
Queue Stats
191W - 196L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
17
6 / 2 / 14
9,394
939
10,614
7,660
4,091
Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

14
2 / 2 / 13
8,148
815
6,979
6,724
3,791
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Atlas
15
4 / 3 / 15
9,497
950
9,787
13,818
14,753
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
4 / 2 / 11
8,573
857
9,102
8,785
4,866
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

16
5 / 1 / 13
9,189
919
11,343
7,324
3,931
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 6 / 3
7,681
768
6,120
9,946
4,778
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Tsukuyomi
Picklerick1500
Tsukuyomi
5
0 / 0 / 0
5,416
542
0
0
0
13
2 / 5 / 3
7,471
747
6,809
19,838
21,915
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Morgan Le Fay
The Xtraklip
Morgan Le Fay
16
4 / 3 / 3
8,256
826
8,452
11,827
6,456
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Apollo
13
2 / 7 / 5
7,456
746
7,788
13,310
7,238
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
24
21
Kills
10
10
Deaths
21
66
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
6
2
14
6.5
L
2
6
3
0.58
W
2
2
13
4.25
L
Tsukuyomi
Picklerick1500
Tsukuyomi
0
0
0
0
L
2
5
3
0.7
W
Atlas
4
3
15
3.83
L
Morgan Le Fay
The Xtraklip
Morgan Le Fay
4
3
3
1.83
L
Apollo
2
7
5
0.64
W
4
2
11
4.75
W
5
1
13
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,825
Damage
29,169
44,311
Taken
54,921
31,432
Mitigated
40,387
15,432
Healing
11,972
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
10,614
2,573
1,116
772
7,660
4,091
1,292
2,960
4,700
0
21,419
L
6,120
665
0
842
9,946
4,778
380
3,972
5,974
9,851
0
W
6,979
3,312
922
670
6,724
3,791
1,572
4,578
2,146
16,600
0
L
Tsukuyomi
Picklerick1500
Tsukuyomi
0
0
0
0
0
0
0
0
0
0
0
L
6,809
2,130
0
3,027
19,838
21,915
0
4,107
15,731
15,663
0
W
Atlas
9,787
2,956
1,263
2,886
13,818
14,753
872
4,228
9,590
17,774
0
L
Morgan Le Fay
The Xtraklip
Morgan Le Fay
8,452
653
781
4,729
11,827
6,456
0
3,716
8,111
24,031
0
L
Apollo
7,788
2,597
961
1,632
13,310
7,238
462
4,971
8,339
0
15,873
W
9,102
5,666
526
2,467
8,785
4,866
2,948
5,384
3,401
0
16,066
W
11,343
6,360
1,740
3,070
7,324
3,931
1,646
4,231
3,093
0
28,115

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,801
Gold Earned
36,280
117
Minions Killed
71
0
Camps Cleared
0
892,252
Distance Traveled
659,788
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
9,394
939
23
2
0
189,062
0
L
Eset
7,681
768
13
1
0
148,969
0
W
Chronos
8,148
815
16
2
0
154,358
0
L
Tsukuyomi
5,416
542
0
0
0
0
0
L
Kuzenbo
7,471
747
4
0
0
179,138
0
W
Atlas
9,497
950
17
2
0
195,422
1
L
Morgan Le Fay
8,256
826
31
3
0
171,156
0
L
Apollo
7,456
746
23
2
0
160,525
0
W
Medusa
8,573
857
24
2
0
176,811
0
W
Rama
9,189
919
37
4
0
176,599
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role