Player Matchup

The Morrigan
The Morrigan
Kr8zy Steve
The Morrigan
Level 118
God Stats
5W - 1L
1,641 SR
Queue Stats
8W - 2L
1,737 Elo+
Party 1
Neith
Neith
NotTooMexican
Neith
Level 59
God Stats
0W - 1L
1,368 SR
Queue Stats
7W - 2L
1,729 Elo+
Party 1
King Arthur
King Arthur
NotTooPro
King Arthur
Level 37
God Stats
4W - 2L
1,559 SR
Queue Stats
4W - 2L
1,849 Elo+
Party 1
Sobek
Sobek
StrangeDugong
Sobek
Level 105
God Stats
1W - 1L
1,411 SR
Queue Stats
15W - 7L
1,638 Elo+
Party 1
Bastet
Bastet
limer555
Bastet
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 10L
1,457 Elo+
Party 1
Team Averages
Level 80
1,496 SR
1,682 Elo+

VS

Team Averages
Level 77
1,649 SR
1,640 Elo+
Aphrodite
Aphrodite
DISC KITT3N
Aphrodite
Level 18
God Stats
12W - 1L
1,857 SR
Queue Stats
80W - 9L
1,968 Elo+
Party 3
Charybdis
Charybdis
IkeExiled
Charybdis
Level 69
God Stats
5W - 2L
1,569 SR
Queue Stats
81W - 77L
1,532 Elo+
Party 2
Mulan
Mulan
LilOatmealVert
Mulan
Level 104
God Stats
8W - 4L
1,589 SR
Queue Stats
153W - 155L
1,509 Elo+
Party 2
Baron Samedi
Baron Samedi
RichGargoyle
Baron Samedi
Level 41
God Stats
21W - 21L
1,486 SR
Queue Stats
49W - 52L
1,440 Elo+
Solo
Fenrir
Fenrir
VonSabrewolf
Fenrir
Level 152
God Stats
132W - 55L
1,743 SR
Queue Stats
174W - 68L
1,751 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Kr8zy Steve
The Morrigan
15
2 / 8 / 1
10,651
1,065
9,937
12,054
4,831
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

16
2 / 6 / 2
10,703
1,070
13,753
19,716
8,360
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

King Arthur
NotTooPro
King Arthur
15
1 / 12 / 1
9,929
993
20,108
32,065
35,024
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

15
0 / 7 / 4
10,998
1,100
6,730
24,591
36,688
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Earring

Mystical Earring

+15
Mp 5

Bastet
limer555
Bastet
15
0 / 12 / 2
9,690
969
15,805
32,384
13,620
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Team 1 Tickets

0

VS

Team 2 Tickets

286

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
DISC KITT3N
Aphrodite
19
6 / 0 / 29
12,179
1,218
20,207
17,728
11,288
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charybdis
IkeExiled
Charybdis
18
4 / 1 / 17
12,450
1,245
15,835
7,919
3,703
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

18
7 / 1 / 22
12,724
1,272
20,211
13,264
14,352
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Mace

Mace

+10
Physical Power

Baron Samedi
RichGargoyle
Baron Samedi
18
5 / 1 / 26
11,604
1,160
19,728
13,411
7,547
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Fenrir
20
23 / 2 / 17
14,837
1,484
37,082
22,345
13,412
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
156
5
Kills
45
45
Deaths
5
10
Assists
111
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
DISC KITT3N
Aphrodite
6
0
29
20.5
W
Charybdis
IkeExiled
Charybdis
4
1
17
12.5
L
The Morrigan
Kr8zy Steve
The Morrigan
2
8
1
0.31
W
7
1
22
18
L
2
6
2
0.5
L
King Arthur
NotTooPro
King Arthur
1
12
1
0.13
W
Baron Samedi
RichGargoyle
Baron Samedi
5
1
26
18
L
0
7
4
0.29
W
Fenrir
23
2
17
15.75
L
Bastet
limer555
Bastet
0
12
2
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,333
Damage
113,063
120,810
Taken
74,667
98,523
Mitigated
50,302
5,230
Healing
45,335
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
DISC KITT3N
Aphrodite
20,207
1,095
9,374
11,593
17,728
11,288
0
3,716
14,012
33,342
0
W
Charybdis
IkeExiled
Charybdis
15,835
10,698
0
1,926
7,919
3,703
0
1,536
6,383
0
53,384
L
The Morrigan
Kr8zy Steve
The Morrigan
9,937
934
0
116
12,054
4,831
0
3,063
8,510
21,333
2,408
W
20,211
4,614
0
5,643
13,264
14,352
0
2,932
10,332
426
39,616
L
13,753
6,063
0
1,216
19,716
8,360
0
5,192
14,289
0
46,926
L
King Arthur
NotTooPro
King Arthur
20,108
1,484
0
0
32,065
35,024
0
12,626
18,949
0
38,571
W
Baron Samedi
RichGargoyle
Baron Samedi
19,728
1,432
5,719
5,525
13,411
7,547
0
2,471
10,940
31,753
0
L
6,730
330
0
2,121
24,591
36,688
0
8,343
15,880
13,708
0
W
Fenrir
37,082
15,045
0
5,555
22,345
13,412
0
4,502
17,581
0
52,940
L
Bastet
limer555
Bastet
15,805
3,932
0
1,777
32,384
13,620
0
11,137
20,950
0
26,617

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,971
Gold Earned
63,794
173
Minions Killed
238
1
Camps Cleared
16
906,112
Distance Traveled
1,077,006
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
12,179
1,218
30
3
1
225,777
0
W
Charybdis
12,450
1,245
96
10
11
179,868
0
L
The Morrigan
10,651
1,065
38
4
0
149,883
0
W
Mulan
12,724
1,272
54
5
2
220,638
0
L
Neith
10,703
1,070
60
6
0
180,278
0
L
King Arthur
9,929
993
35
4
1
187,883
1
W
Baron Samedi
11,604
1,160
27
3
0
198,127
1
L
Sobek
10,998
1,100
15
2
0
183,267
0
W
Fenrir
14,837
1,484
31
3
2
252,596
0
L
Bastet
9,690
969
25
3
0
204,801
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role