Player Matchup

Izanami
Izanami
 
Izanami
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kali
Kali
Bigtigblack109
Kali
Level 160
God Stats
2W - 6L
1,291 SR
Queue Stats
808W - 922L
1,415 Elo+
Party 1
Lancelot
Lancelot
Heidnik211
Lancelot
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 11L
1,376 Elo+
Solo
Serqet
Serqet
King_Leon626
Serqet
Level 91
God Stats
2W - 1L
1,817 SR
Queue Stats
388W - 436L
1,382 Elo+
Party 1
Kuzenbo
Kuzenbo
ShoShonWTK5092
Kuzenbo
Level 159
God Stats
3W - 1L
1,880 SR
Queue Stats
253W - 279L
1,415 Elo+
Solo
Team Averages
Level 116
1,598 SR
1,418 Elo+

VS

Team Averages
Level 124
1,444 SR
1,402 Elo+
Izanami
Izanami
 
Izanami
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Janus
Janus
ThePettyOne3180
Janus
Level 84
God Stats
1W - 2L
1,296 SR
Queue Stats
28W - 45L
1,377 Elo+
Solo
Vulcan
Vulcan
YouvB33NDeletedl
Vulcan
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 22L
1,397 Elo+
Party 2
Camazotz
Camazotz
bnad322
Camazotz
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 56L
1,316 Elo+
Solo
Pele
Pele
guncel-fisek
Pele
Level 128
God Stats
38W - 43L
1,423 SR
Queue Stats
2,163W - 2,555L
1,419 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
18
2 / 2 / 10
9,918
708
12,948
11,172
5,194
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
1 / 10 / 5
8,104
579
9,754
15,239
6,821
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Lancelot
Heidnik211
Lancelot
18
7 / 6 / 4
10,459
747
15,277
19,817
14,603
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Serqet
13
2 / 7 / 5
8,782
627
5,613
12,641
6,867
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

19
4 / 2 / 12
10,411
744
13,208
18,487
22,021
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
19
6 / 4 / 14
11,252
804
19,029
11,331
5,945
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

16
4 / 3 / 14
9,726
695
13,005
9,331
4,362
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

18
7 / 3 / 15
11,475
820
20,147
8,405
4,806
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Camazotz
bnad322
Camazotz
18
5 / 2 / 14
10,559
754
7,086
18,712
13,135
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

17
5 / 5 / 13
10,909
779
11,058
16,473
7,235
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
97
16
Kills
27
27
Deaths
17
36
Assists
70
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
2
2
10
3.5
W
Izanami
 
Izanami
6
4
14
3.25
L
1
10
5
0.35
L
Lancelot
Heidnik211
Lancelot
7
6
4
1.5
L
Serqet
2
7
5
0.64
L
4
2
12
5
W
4
3
14
3.67
W
7
3
15
4.83
W
Camazotz
bnad322
Camazotz
5
2
14
6
W
5
5
13
2.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,800
Damage
70,325
77,356
Taken
64,252
55,506
Mitigated
35,483
25,609
Healing
29,028
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
12,948
7,084
1,592
4,511
11,172
5,194
0
4,492
6,680
0
39,403
W
Izanami
 
Izanami
19,029
10,471
1,279
2,085
11,331
5,945
2,173
2,839
8,306
0
42,533
L
9,754
2,798
0
1,223
15,239
6,821
0
6,568
8,671
0
15,788
L
Lancelot
Heidnik211
Lancelot
15,277
3,182
1,384
4,819
19,817
14,603
0
7,590
12,227
0
30,688
L
Serqet
5,613
592
1,292
2,306
12,641
6,867
0
7,837
4,804
0
8,638
L
13,208
3,593
793
7,689
18,487
22,021
104
6,665
11,822
26,389
0
W
13,005
1,517
206
2,070
9,331
4,362
631
2,320
6,862
21,095
0
W
20,147
11,424
953
1,206
8,405
4,806
335
1,025
7,380
42,987
0
W
Camazotz
bnad322
Camazotz
7,086
2,330
282
11,911
18,712
13,135
524
4,046
14,390
0
14,380
W
11,058
1,200
2,587
6,449
16,473
7,235
485
2,978
13,164
0
22,126

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,674
Gold Earned
53,921
144
Minions Killed
160
0
Camps Cleared
0
1,215,090
Distance Traveled
1,258,323
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
9,918
708
75
5
0
249,413
4
W
Izanami
11,252
804
43
3
0
247,999
2
L
Kali
8,104
579
9
1
0
197,682
0
L
Lancelot
10,459
747
30
2
0
265,233
3
L
Serqet
8,782
627
9
1
0
198,407
0
L
Kuzenbo
10,411
744
21
2
0
304,355
0
W
Janus
9,726
695
21
2
0
255,652
1
W
Vulcan
11,475
820
60
4
0
261,115
0
W
Camazotz
10,559
754
17
1
0
240,609
0
W
Pele
10,909
779
19
1
0
252,948
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role