Player Matchup

Cthulhu
Cthulhu
AlmightyCash29
Cthulhu
Level 107
God Stats
1W - 2L
1,219 SR
Queue Stats
142W - 114L
1,498 Elo+
Party 2
Da Ji
Da Ji
Kyo_Mvp
Da Ji
Level 91
God Stats
0W - 1L
1,500 SR
Queue Stats
394W - 450L
1,432 Elo+
Solo
Neith
Neith
StarChild8425
Neith
Level 45
God Stats
0W - 4L
1,420 SR
Queue Stats
92W - 67L
1,546 Elo+
Solo
Scylla
Scylla
kmanslays
Scylla
Level 79
God Stats
4W - 2L
1,925 SR
Queue Stats
88W - 77L
1,518 Elo+
Party 2
Nemesis
Nemesis
thummass
Nemesis
Level 101
God Stats
36W - 21L
1,568 SR
Queue Stats
73W - 54L
1,554 Elo+
Solo
Team Averages
Level 85
1,527 SR
1,510 Elo+

VS

Team Averages
Level 47
1,456 SR
1,418 Elo+
Maui
Maui
CatGirlPleaser
Maui
Level 33
God Stats
3W - 10L
1,418 SR
Queue Stats
45W - 79L
1,343 Elo+
Solo
Thor
Thor
GameModeration
Thor
Level 48
God Stats
13W - 3L
1,745 SR
Queue Stats
55W - 74L
1,413 Elo+
Solo
He Bo
He Bo
Yuer17
He Bo
Level 137
God Stats
1W - 2L
1,169 SR
Queue Stats
52W - 53L
1,480 Elo+
Party 1
Ishtar
Ishtar
arosty
Ishtar
Level 5
God Stats
2W - 3L
1,450 SR
Queue Stats
6W - 7L
1,487 Elo+
Party 1
Bellona
Bellona
scandelillo
Bellona
Level 12
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 21L
1,368 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 1 / 3
4,343
620
2,084
4,432
3,469
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Da Ji
Kyo_Mvp
Da Ji
7
1 / 2 / 1
4,277
611
3,326
5,287
2,491
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

1
0 / 0 / 0
1,314
188
0
0
0
Scylla
kmanslays
Scylla
7
2 / 3 / 1
4,555
651
2,035
4,748
1,566
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Nemesis
thummass
Nemesis
5
0 / 3 / 0
3,559
508
1,115
5,555
1,762
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
2
0 / 0 / 0
3,120
446
0
20
10
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

8
1 / 1 / 1
4,570
653
2,856
5,802
2,023
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

He Bo
Yuer17
He Bo
9
4 / 1 / 1
5,259
751
4,856
3,358
1,262
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ishtar
arosty
Ishtar
8
0 / 0 / 0
4,437
634
1,267
3,923
1,337
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bellona
scandelillo
Bellona
8
4 / 1 / 0
4,798
685
4,868
6,519
5,065
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
11
3
Kills
9
9
Deaths
3
5
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
1
3
1.5
W
0
0
0
0
W
1
1
1
1.5
L
Da Ji
Kyo_Mvp
Da Ji
1
2
1
0.75
L
0
0
0
0
W
He Bo
Yuer17
He Bo
4
1
1
4.5
W
Ishtar
arosty
Ishtar
0
0
0
0
L
Scylla
kmanslays
Scylla
2
3
1
0.83
W
Bellona
scandelillo
Bellona
4
1
0
4
L
Nemesis
thummass
Nemesis
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,560
Damage
13,847
20,022
Taken
19,622
9,288
Mitigated
9,697
3,923
Healing
7,263
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,084
348
0
730
4,432
3,469
0
1,015
3,417
18,086
0
W
0
0
0
0
20
10
0
0
20
626
0
W
2,856
868
0
2,667
5,802
2,023
0
1,105
4,697
0
26,063
L
Da Ji
Kyo_Mvp
Da Ji
3,326
918
0
1,527
5,287
2,491
0
0
5,287
0
20,820
L
0
0
0
0
0
0
0
0
0
0
0
W
He Bo
Yuer17
He Bo
4,856
508
0
187
3,358
1,262
0
1,497
1,861
27,729
0
W
Ishtar
arosty
Ishtar
1,267
934
0
2,286
3,923
1,337
1,017
834
3,089
0
25,322
L
Scylla
kmanslays
Scylla
2,035
474
0
250
4,748
1,566
0
2,238
2,510
14,721
0
W
Bellona
scandelillo
Bellona
4,868
2,765
0
2,123
6,519
5,065
0
683
5,363
0
23,347
L
Nemesis
thummass
Nemesis
1,115
288
0
1,416
5,555
1,762
0
1,603
3,952
0
11,132

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,048
Gold Earned
22,184
127
Minions Killed
200
0
Camps Cleared
0
569,686
Distance Traveled
555,334
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
4,343
620
33
5
0
145,798
3
W
Maui
3,120
446
1
0
0
25,961
0
W
Thor
4,570
653
53
8
0
151,562
0
L
Da Ji
4,277
611
47
7
0
139,231
1
L
Neith
1,314
188
0
0
0
0
0
W
He Bo
5,259
751
51
7
0
133,680
0
W
Ishtar
4,437
634
53
8
0
91,749
0
L
Scylla
4,555
651
24
3
0
136,987
2
W
Bellona
4,798
685
42
6
0
152,382
1
L
Nemesis
3,559
508
23
3
0
147,670
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role