Player Matchup

The Morrigan
The Morrigan
 
The Morrigan
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Rama
Rama
CallMeHolo
Rama
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
58W - 61L
1,575 Elo+
Party 3
Raijin
Raijin
Th3Doctor95
Raijin
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 13L
1,276 Elo+
Party 3
Kuzenbo
Kuzenbo
U DeadAs BrO
Kuzenbo
Level 98
God Stats
8W - 14L
1,465 SR
Queue Stats
515W - 524L
1,521 Elo+
Solo
Vulcan
Vulcan
Yeds
Vulcan
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,276 Elo+
Party 3
Team Averages
Level 106
1,493 SR
1,429 Elo+

VS

Team Averages
Level 123
1,598 SR
1,534 Elo+
Mulan
Mulan
Ahtashi
Mulan
Level 131
God Stats
1W - 0L
1,515 SR
Queue Stats
62W - 45L
1,610 Elo+
Party 2
Baba Yaga
Baba Yaga
Cp The Joker638
Baba Yaga
Level 108
God Stats
5W - 4L
1,690 SR
Queue Stats
86W - 72L
1,516 Elo+
Party 1
Kuzenbo
Kuzenbo
TruBatman35
Kuzenbo
Level 150
God Stats
2W - 1L
1,473 SR
Queue Stats
149W - 135L
1,522 Elo+
Party 1
Scylla
Scylla
shabbyisgod
Scylla
Level 147
God Stats
4W - 1L
1,822 SR
Queue Stats
162W - 152L
1,520 Elo+
Party 1
Sol
Sol
sydnellia
Sol
Level 77
God Stats
3W - 3L
1,488 SR
Queue Stats
88W - 86L
1,501 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
15
1 / 3 / 6
8,246
634
5,736
9,056
4,640
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
2 / 5 / 3
8,904
685
8,140
15,337
7,327
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Raijin
13
1 / 5 / 5
7,896
607
7,832
11,078
5,083
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kuzenbo
U DeadAs BrO
Kuzenbo
15
2 / 7 / 6
8,438
649
10,908
19,884
32,797
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Vulcan
Yeds
Vulcan
14
3 / 4 / 2
8,366
644
8,232
9,764
4,493
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Ahtashi
Mulan
18
8 / 2 / 12
11,442
880
16,823
22,066
25,547
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Baba Yaga
Cp The Joker638
Baba Yaga
18
4 / 2 / 9
10,595
815
16,447
8,541
5,334
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kuzenbo
TruBatman35
Kuzenbo
17
5 / 2 / 17
11,276
867
10,160
15,275
30,153
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Scylla
18
6 / 2 / 14
10,855
835
11,323
10,232
5,494
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

13
1 / 3 / 6
8,727
671
3,520
8,258
4,995
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
82
9
Kills
24
24
Deaths
11
22
Assists
58
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
 
The Morrigan
1
3
6
1.33
W
Mulan
Ahtashi
Mulan
8
2
12
7
L
2
5
3
0.7
W
Baba Yaga
Cp The Joker638
Baba Yaga
4
2
9
4.25
L
Raijin
1
5
5
0.7
W
Kuzenbo
TruBatman35
Kuzenbo
5
2
17
6.75
L
Kuzenbo
U DeadAs BrO
Kuzenbo
2
7
6
0.71
L
Vulcan
Yeds
Vulcan
3
4
2
1
W
Scylla
6
2
14
6.5
W
1
3
6
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,848
Damage
58,273
65,119
Taken
64,372
54,340
Mitigated
71,523
18,388
Healing
31,010
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
 
The Morrigan
5,736
997
869
1,661
9,056
4,640
0
5,026
3,955
23,540
0
W
Mulan
Ahtashi
Mulan
16,823
1,421
4,913
10,577
22,066
25,547
920
8,785
13,171
0
25,789
L
8,140
5,832
1,745
4,583
15,337
7,327
0
10,281
5,056
0
26,170
W
Baba Yaga
Cp The Joker638
Baba Yaga
16,447
819
432
2,727
8,541
5,334
1,456
5,508
2,923
47,068
0
L
Raijin
7,832
887
1,424
1,359
11,078
5,083
0
7,517
3,561
12,280
0
W
Kuzenbo
TruBatman35
Kuzenbo
10,160
4,002
541
1,799
15,275
30,153
669
7,923
7,169
20,625
0
L
Kuzenbo
U DeadAs BrO
Kuzenbo
10,908
3,208
863
2,067
19,884
32,797
14
10,851
9,033
18,616
0
L
Vulcan
Yeds
Vulcan
8,232
2,721
1,791
2,026
9,764
4,493
0
7,775
1,989
13,149
0
W
Scylla
11,323
584
2,145
3,561
10,232
5,494
2,086
4,622
5,416
40,224
0
W
3,520
1,394
2,121
2,194
8,258
4,995
1,834
5,107
2,985
14,351
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,850
Gold Earned
52,895
123
Minions Killed
194
0
Camps Cleared
0
1,080,272
Distance Traveled
1,221,828
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
8,246
634
31
2
0
206,040
0
W
Mulan
11,442
880
13
1
0
247,065
3
L
Rama
8,904
685
49
4
0
199,166
0
W
Baba Yaga
10,595
815
73
6
0
250,736
0
L
Raijin
7,896
607
8
1
0
214,354
0
W
Kuzenbo
11,276
867
13
1
0
270,425
0
L
Kuzenbo
8,438
649
18
1
0
221,779
2
L
Vulcan
8,366
644
17
1
0
238,933
0
W
Scylla
10,855
835
72
6
0
221,149
0
W
Sol
8,727
671
23
2
0
232,453
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role