Player Matchup

Cupid
Cupid
InfluxSketchy
Cupid
Level 102
God Stats
2W - 5L
1,518 SR
Queue Stats
140W - 78L
1,738 Elo+
Party 1
Zeus
Zeus
NdG Boxman
Zeus
Level 88
God Stats
3W - 3L
1,514 SR
Queue Stats
192W - 195L
1,493 Elo+
Party 1
Maui
Maui
Near Bani
Maui
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 50L
1,531 Elo+
Party 1
Team Averages
Level 99
1,511 SR
1,587 Elo+

VS

Team Averages
Level 115
1,597 SR
1,434 Elo+
Bakasura
Bakasura
Chickenslayer17
Bakasura
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 51L
1,272 Elo+
Solo
Shiva
Shiva
Th3EkIipz
Shiva
Level 148
God Stats
7W - 5L
1,725 SR
Queue Stats
186W - 173L
1,490 Elo+
Party 2
Vulcan
Vulcan
xForbidden1x
Vulcan
Level 155
God Stats
71W - 65L
1,567 SR
Queue Stats
400W - 392L
1,541 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 2 / 4
10,944
730
13,708
13,391
5,844
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

13
1 / 8 / 2
8,764
584
8,671
13,720
5,277
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Maui
12
2 / 1 / 1
9,395
626
2,152
11,180
7,778
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
13
0 / 6 / 3
9,356
624
2,387
14,427
7,669
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Shiva
Th3EkIipz
Shiva
17
7 / 1 / 4
12,210
814
14,970
21,217
29,515
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Vulcan
16
4 / 2 / 2
11,401
760
16,007
9,335
5,372
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
20
8
Kills
11
11
Deaths
9
7
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Bakasura
0
6
3
0.25
L
5
2
4
3.5
L
1
8
2
0.25
L
Maui
2
1
1
2.5
W
Shiva
Th3EkIipz
Shiva
7
1
4
9
W
Vulcan
4
2
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,531
Damage
33,364
38,291
Taken
44,979
18,899
Mitigated
42,556
8,555
Healing
5,679
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
2,387
1,832
214
1,783
14,427
7,669
64
2,699
11,728
0
42,427
L
13,708
9,066
46
5,234
13,391
5,844
0
5,690
7,372
0
50,374
L
8,671
846
0
1,771
13,720
5,277
0
4,302
9,256
45,086
0
L
Maui
2,152
530
0
1,504
11,180
7,778
0
5,969
4,850
6,354
0
W
Shiva
Th3EkIipz
Shiva
14,970
1,330
0
3,596
21,217
29,515
0
5,326
15,891
493
32,232
W
Vulcan
16,007
6,927
0
86
9,335
5,372
2,153
3,510
5,825
63,396
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,103
Gold Earned
32,967
155
Minions Killed
196
0
Camps Cleared
0
704,354
Distance Traveled
813,200
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
9,356
624
56
4
0
226,417
1
L
Cupid
10,944
730
66
4
0
262,180
1
L
Zeus
8,764
584
71
5
0
225,068
0
L
Maui
9,395
626
18
1
0
217,106
0
W
Shiva
12,210
814
33
2
0
281,768
3
W
Vulcan
11,401
760
107
7
0
305,015
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role