Player Matchup

Cernunnos
Cernunnos
FatBoiSherm
Cernunnos
Level 72
God Stats
6W - 8L
1,398 SR
Queue Stats
53W - 76L
1,311 Elo+
Party 2
Neith
Neith
JimothyCrow
Neith
Level 19
God Stats
4W - 5L
1,444 SR
Queue Stats
28W - 55L
1,279 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Shlush
Cu Chulainn
Level 38
God Stats
5W - 3L
1,564 SR
Queue Stats
50W - 83L
1,317 Elo+
Party 2
Ymir
Ymir
warriorbeast837
Ymir
Level 117
God Stats
27W - 20L
1,572 SR
Queue Stats
293W - 301L
1,414 Elo+
Solo
Bakasura
Bakasura
xxcrazylegs
Bakasura
Level 33
God Stats
8W - 7L
1,583 SR
Queue Stats
54W - 81L
1,333 Elo+
Party 2
Team Averages
Level 56
1,512 SR
1,331 Elo+

VS

Team Averages
Level 79
1,424 SR
1,380 Elo+
Cabrakan
Cabrakan
Riata_De_Chango
Cabrakan
Level 129
God Stats
3W - 5L
1,401 SR
Queue Stats
228W - 214L
1,462 Elo+
Party 3
Da Ji
Da Ji
TheUnrealJuan
Da Ji
Level 62
God Stats
1W - 2L
1,419 SR
Queue Stats
78W - 100L
1,336 Elo+
Party 1
Hades
Hades
UnrealDonjulio
Hades
Level 49
God Stats
35W - 42L
1,408 SR
Queue Stats
71W - 99L
1,318 Elo+
Party 1
Chronos
Chronos
attrition
Chronos
Level 86
God Stats
32W - 25L
1,676 SR
Queue Stats
186W - 185L
1,428 Elo+
Party 1
Rama
Rama
juaniro17
Rama
Level 69
God Stats
0W - 3L
1,213 SR
Queue Stats
78W - 92L
1,354 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
FatBoiSherm
Cernunnos
15
3 / 2 / 3
9,313
582
12,354
10,999
4,150
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

13
3 / 2 / 0
7,975
498
7,086
10,544
4,488
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Cu Chulainn
Shlush
Cu Chulainn
14
2 / 0 / 0
8,969
561
8,445
9,503
7,222
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

12
1 / 2 / 5
8,094
506
4,684
12,742
11,276
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Bakasura
xxcrazylegs
Bakasura
16
4 / 1 / 0
9,644
603
8,178
13,455
6,358
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
11
1 / 4 / 4
7,094
443
7,390
14,158
7,433
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

10
0 / 3 / 0
6,523
408
3,431
14,260
5,404
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

15
1 / 2 / 0
8,515
532
3,118
9,425
6,448
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos
attrition
Chronos
14
1 / 1 / 1
8,179
511
8,688
8,866
3,758
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Rama
13
4 / 3 / 0
8,184
512
8,250
13,239
4,583
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
12
13
Kills
7
7
Deaths
13
8
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
FatBoiSherm
Cernunnos
3
2
3
2.25
W
3
2
0
1.5
L
Cabrakan
1
4
4
0.75
W
Cu Chulainn
Shlush
Cu Chulainn
2
0
0
2
L
0
3
0
0
L
1
2
0
0.5
L
Chronos
attrition
Chronos
1
1
1
1.5
L
Rama
4
3
0
1.33
W
1
2
5
1.75
W
Bakasura
xxcrazylegs
Bakasura
4
1
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,747
Damage
30,877
57,243
Taken
59,948
33,494
Mitigated
27,626
15,424
Healing
20,201
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
FatBoiSherm
Cernunnos
12,354
7,149
0
3,955
10,999
4,150
1,939
1,135
9,864
0
69,067
W
7,086
4,435
0
3,902
10,544
4,488
162
6,235
4,309
0
54,448
L
Cabrakan
7,390
1,291
0
1,529
14,158
7,433
0
2,671
11,319
31,094
1,637
W
Cu Chulainn
Shlush
Cu Chulainn
8,445
993
0
1,293
9,503
7,222
881
1,887
7,616
0
59,448
L
3,431
831
0
4,295
14,260
5,404
0
158
13,661
0
41,598
L
3,118
264
0
4,748
9,425
6,448
595
0
9,425
56,469
0
L
Chronos
attrition
Chronos
8,688
1,799
0
2,722
8,866
3,758
0
1,280
7,306
81,086
0
L
Rama
8,250
6,783
0
6,907
13,239
4,583
1,140
575
12,426
0
59,236
W
4,684
683
343
2,439
12,742
11,276
174
6,158
6,584
27,992
0
W
Bakasura
xxcrazylegs
Bakasura
8,178
5,781
0
3,492
13,455
6,358
522
3,467
9,988
0
77,917

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,995
Gold Earned
38,495
501
Minions Killed
461
0
Camps Cleared
0
1,592,702
Distance Traveled
1,415,083
11
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
9,313
582
118
7
0
295,997
2
W
Neith
7,975
498
97
6
0
271,947
0
L
Cabrakan
7,094
443
47
3
0
268,381
5
W
Cu Chulainn
8,969
561
105
7
0
325,916
3
L
Da Ji
6,523
408
70
4
0
321,671
5
L
Hades
8,515
532
116
7
0
292,493
3
L
Chronos
8,179
511
137
9
0
280,507
1
L
Rama
8,184
512
91
6
0
252,031
5
W
Ymir
8,094
506
30
2
0
310,847
6
W
Bakasura
9,644
603
151
9
0
387,995
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role