Player Matchup

Horus
Horus
AGamerNerd
Horus
Level 125
God Stats
27W - 18L
1,634 SR
Queue Stats
429W - 354L
1,640 Elo+
Party 2
Vulcan
Vulcan
Lumineon
Vulcan
Level 157
God Stats
5W - 1L
1,970 SR
Queue Stats
398W - 97L
1,922 Elo+
Party 2
Set
Set
NotGaeJustLikePP
Set
Level 107
God Stats
4W - 0L
1,900 SR
Queue Stats
59W - 9L
1,909 Elo+
Party 2
Atlas
Atlas
Tony0331
Atlas
Level 115
God Stats
5W - 4L
1,635 SR
Queue Stats
293W - 192L
1,633 Elo+
Party 2
Neith
Neith
antwØn
Neith
Level 113
God Stats
9W - 6L
1,592 SR
Queue Stats
78W - 56L
1,584 Elo+
Party 2
Team Averages
Level 123
1,746 SR
1,738 Elo+

VS

Team Averages
Level 128
1,522 SR
1,513 Elo+
Izanami
Izanami
 
Izanami
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
 
Chaac
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Poseidon
Poseidon
 
Poseidon
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
 
Da Ji
Level 130
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
UndeadxSoldier
Bacchus
Level 108
God Stats
23W - 22L
1,611 SR
Queue Stats
604W - 514L
1,564 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
9
2 / 0 / 3
4,721
944
1,746
3,032
1,706
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Vulcan
Lumineon
Vulcan
10
1 / 0 / 3
4,634
927
4,606
2,482
883
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

11
4 / 0 / 2
5,638
1,128
5,133
3,882
1,793
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Atlas
Tony0331
Atlas
9
1 / 0 / 4
4,810
962
2,252
5,156
3,183
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Neith
antwØn
Neith
9
0 / 0 / 2
4,161
832
2,423
2,705
961
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
10
0 / 3 / 0
4,446
889
2,472
5,281
1,892
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chaac
 
Chaac
9
0 / 0 / 0
4,226
845
2,634
4,841
2,607
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Poseidon
 
Poseidon
9
0 / 2 / 0
4,132
826
1,105
3,073
1,059
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Da Ji
 
Da Ji
8
0 / 3 / 0
4,056
811
1,637
5,328
2,279
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

7
0 / 0 / 0
3,773
755
39
529
286
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
0
8
Kills
0
0
Deaths
8
14
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
0
3
0
0
L
Chaac
 
Chaac
0
0
0
0
L
Poseidon
 
Poseidon
0
2
0
0
L
Da Ji
 
Da Ji
0
3
0
0
W
Horus
2
0
3
3.5
W
Vulcan
Lumineon
Vulcan
1
0
3
2.5
W
4
0
2
5
W
Atlas
Tony0331
Atlas
1
0
4
3
L
0
0
0
0
W
Neith
antwØn
Neith
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,160
Damage
7,887
17,257
Taken
19,052
8,526
Mitigated
8,123
5,351
Healing
2,628
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
2,472
1,591
0
175
5,281
1,892
0
1,612
3,669
0
16,312
L
Chaac
 
Chaac
2,634
0
0
1,691
4,841
2,607
0
1,914
2,927
0
12,964
L
Poseidon
 
Poseidon
1,105
63
0
120
3,073
1,059
0
1,464
1,609
10,730
0
L
Da Ji
 
Da Ji
1,637
229
0
522
5,328
2,279
0
1,793
3,535
0
7,794
W
Horus
1,746
417
1,002
1,168
3,032
1,706
91
32
3,000
0
4,085
W
Vulcan
Lumineon
Vulcan
4,606
1,394
0
500
2,482
883
195
158
2,324
19,352
0
W
5,133
2,417
0
1,065
3,882
1,793
0
288
3,594
0
25,626
W
Atlas
Tony0331
Atlas
2,252
839
0
1,160
5,156
3,183
0
480
4,676
7,049
0
L
39
0
0
120
529
286
0
75
454
849
0
W
Neith
antwØn
Neith
2,423
433
0
456
2,705
961
834
186
2,519
0
7,399

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,964
Gold Earned
20,633
121
Minions Killed
103
0
Camps Cleared
0
638,381
Distance Traveled
460,977
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
4,446
889
40
8
0
105,852
3
L
Chaac
4,226
845
24
5
0
127,068
1
L
Poseidon
4,132
826
23
5
0
96,081
0
L
Da Ji
4,056
811
15
3
0
109,415
1
W
Horus
4,721
944
3
1
0
134,464
2
W
Vulcan
4,634
927
39
8
0
126,746
2
W
Set
5,638
1,128
56
11
0
132,715
0
W
Atlas
4,810
962
15
3
0
123,335
1
L
Bacchus
3,773
755
1
0
0
22,561
1
W
Neith
4,161
832
8
2
0
121,121
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role