Player Matchup

Anubis
Anubis
Eragon411
Anubis
Level 45
God Stats
34W - 18L
1,532 SR
Queue Stats
45W - 33L
1,429 Elo+
Solo
Apollo
Apollo
Hybridtype
Apollo
Level 55
God Stats
4W - 2L
1,553 SR
Queue Stats
35W - 53L
1,263 Elo+
Party 1
Aphrodite
Aphrodite
InnerBaddie
Aphrodite
Level 24
God Stats
2W - 1L
1,488 SR
Queue Stats
7W - 20L
1,164 Elo+
Party 1
Mercury
Mercury
TBERGH
Mercury
Level 107
God Stats
1W - 2L
1,500 SR
Queue Stats
14W - 17L
1,358 Elo+
Solo
Nike
Nike
x916MHx
Nike
Level 63
God Stats
3W - 2L
1,344 SR
Queue Stats
7W - 5L
1,258 Elo+
Solo
Team Averages
Level 59
1,483 SR
1,294 Elo+

VS

Team Averages
Level 85
1,418 SR
1,345 Elo+
Fenrir
Fenrir
Hergulio83
Fenrir
Level 119
God Stats
162W - 190L
1,453 SR
Queue Stats
365W - 430L
1,362 Elo+
Solo
Ra
Ra
RogueMessiah22
Ra
Level 118
God Stats
0W - 2L
1,466 SR
Queue Stats
4W - 10L
1,320 Elo+
Solo
Cerberus
Cerberus
SF-samantha_g15
Cerberus
Level 60
God Stats
2W - 3L
1,500 SR
Queue Stats
67W - 81L
1,457 Elo+
Solo
Chaac
Chaac
Slayn77
Chaac
Level 63
God Stats
0W - 2L
1,428 SR
Queue Stats
8W - 17L
1,333 Elo+
Party 2
Rama
Rama
TheOrignalBacon
Rama
Level 66
God Stats
0W - 2L
1,246 SR
Queue Stats
49W - 58L
1,253 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Eragon411
Anubis
16
7 / 4 / 2
10,676
562
18,111
11,860
6,252
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Apollo
Hybridtype
Apollo
13
1 / 1 / 3
8,247
434
10,283
11,075
4,078
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Aphrodite
InnerBaddie
Aphrodite
14
2 / 0 / 0
9,065
477
1,791
2,543
1,409
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mercury
TBERGH
Mercury
17
4 / 5 / 1
10,075
530
8,626
15,953
6,106
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nike
x916MHx
Nike
15
2 / 0 / 3
9,681
510
8,218
10,044
7,835
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Hergulio83
Fenrir
18
4 / 0 / 1
10,519
554
4,955
12,770
6,143
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

14
3 / 5 / 2
9,291
489
5,379
12,913
4,735
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cerberus
12
0 / 3 / 3
8,202
432
2,433
16,062
16,380
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chaac
Slayn77
Chaac
13
0 / 5 / 2
8,566
451
8,967
16,540
9,911
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

13
1 / 3 / 3
7,841
413
5,785
13,302
3,734
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
19
16
Kills
8
10
Deaths
16
9
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Anubis
Eragon411
Anubis
7
4
2
2
L
Fenrir
Hergulio83
Fenrir
4
0
1
4.5
W
Apollo
Hybridtype
Apollo
1
1
3
2.5
W
Aphrodite
InnerBaddie
Aphrodite
2
0
0
2
L
3
5
2
0.8
L
Cerberus
0
3
3
0.5
L
Chaac
Slayn77
Chaac
0
5
2
0.2
W
Mercury
TBERGH
Mercury
4
5
1
0.9
L
1
3
3
0.83
W
Nike
x916MHx
Nike
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,029
Damage
27,519
51,475
Taken
71,587
25,680
Mitigated
40,903
17,121
Healing
20,300
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
Eragon411
Anubis
18,111
629
0
5,891
11,860
6,252
1,696
2,937
8,923
78,427
0
L
Fenrir
Hergulio83
Fenrir
4,955
574
0
7,392
12,770
6,143
1,370
2,382
10,388
0
89,510
W
Apollo
Hybridtype
Apollo
10,283
7,094
0
5,158
11,075
4,078
990
2,306
8,769
0
67,815
W
Aphrodite
InnerBaddie
Aphrodite
1,791
525
1,119
1,617
2,543
1,409
186
459
2,084
12,139
0
L
5,379
346
473
1,124
12,913
4,735
170
7,824
5,089
58,633
0
L
Cerberus
2,433
73
0
2,362
16,062
16,380
1
2,654
13,408
31,705
3,367
L
Chaac
Slayn77
Chaac
8,967
2,101
88
4,630
16,540
9,911
64
2,912
13,628
0
61,331
W
Mercury
TBERGH
Mercury
8,626
4,729
0
854
15,953
6,106
1,899
1,737
14,216
0
96,025
L
5,785
4,470
0
4,231
13,302
3,734
186
4,130
9,172
0
38,481
W
Nike
x916MHx
Nike
8,218
1,720
0
2,482
10,044
7,835
1,707
0
10,044
0
67,352

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,744
Gold Earned
44,419
498
Minions Killed
462
0
Camps Cleared
0
1,829,206
Distance Traveled
1,721,380
23
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
10,676
562
127
7
0
329,569
3
L
Fenrir
10,519
554
134
7
0
367,834
1
W
Apollo
8,247
434
100
5
0
365,486
4
W
Aphrodite
9,065
477
25
1
0
376,571
0
L
Ra
9,291
489
107
6
0
324,334
4
L
Cerberus
8,202
432
59
3
0
357,244
10
L
Chaac
8,566
451
99
5
0
342,269
0
W
Mercury
10,075
530
129
7
0
389,141
9
L
Rama
7,841
413
63
3
0
329,699
1
W
Nike
9,681
510
117
6
0
368,439
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role